Search results

  1. Dandu

    Reserve Feat - Dimensional Reach

    The wizards and the paladins have access to divination, or at least the church does. The lord may as he may have a wizard or priest in his employ. The mob, of course, has ears everywhere, unless the thief also has a very good fence.
  2. Dandu

    Reserve Feat - Dimensional Reach

    I think that there might be deterrence from harsh punishment for stealing. At a minimum, you have rich merchants, the mob they pay protection money to, the local lord, paladins, and the wizard school out for you. This is a pretty bad situation to be in, given how well these groups are at finding...
  3. Dandu

    Reserve Feat - Dimensional Reach

    People do not steal from bazaars for several reasons. 1. The merchants will be upset. 2. The bazaar owner will be notified. He will be upset. 3. The mob is contacted, since the bazaar owner wants to know what he's paying protection money for. They will be upset. 4. The local feudal lord owns...
  4. Dandu

    Fighting like Darth Maul

    How do you feel about a Psychic Warrior/Warmind with the Snap Kick feat? Warmind doesn't advance Psychic Warrior powers, but I feel it's reasonable to do so. Pathfinder's Warmind does it with the inclusion of this ability: Sweeping Strikes states "On each melee attack a war mind makes, he can...
  5. Dandu

    Reserve Feat - Dimensional Reach

    While we're on the topic, Hand of the Mage (900 gp, DMG) grants at-will mage hand.
  6. Dandu

    Reserve Feat - Dimensional Reach

    I'm of the opinion that, like the Warlock, the unlimited damage is mitigated by low dps. I'm curious what exploit you could pull with unlimited low level damage, as I believe there are many classes which are capable of doing that sort of thing.
  7. Dandu

    Reserve Feat - Dimensional Reach

    Well, an Acid Arrow is a physical substance, but it's a glob of acid. Not very "deflectable". The projectile from Cloud of Knives, on the other hand, is explicitly stated to be a physical knife. That seems deflectable. The bead of a fireball is a physical object. I won't guess how solid it is...
  8. Dandu

    Reserve Feat - Dimensional Reach

    I think it only applies to actual weapons. And arguably weapon-like spells. But definitely not Fireball.
  9. Dandu

    Reserve Feat - Dimensional Reach

    That sounds reasonable, though we must now deal with the question of whether teleportation affects momentum or not...
  10. Dandu

    Ebon Eyes spell (Spell Compendium)

    At a guess, it's a reference to the miss chance caused by the "shadowy illumination" of the Darkness line of spells, and other spells like Blacklight. Though how he would see normally in areas of magical darkness and still be affected by the miss chance of total darkness I have no idea... This...
  11. Dandu

    Ebon Eyes spell (Spell Compendium)

    I suppose so?
  12. Dandu

    Ebon Eyes spell (Spell Compendium)

    It basically allows you to see through the Darkness spell and dark areas, but does not improve, say, darkvision.
  13. Dandu

    Just for fun: What;s youyr favorite Wiz build

    How is the save vs Blindness on Glitterdust feeble?
  14. Dandu

    Just for fun: What;s youyr favorite Wiz build

    You don't get the Stench (Ex) ability from Alter Self. My preferred defensive buffs are Mage Armor and Alter Self. Use a Disguise Self spell or Hat of Disguise to look human. A Shield spell is ok, needed, though a Mithril Bucker is reatively cheap and provides shield AC as well. You can even...
  15. Dandu

    Just for fun: What;s youyr favorite Wiz build

    I personally prefer the flexibility of the human bonus feat, but there's also not as many great feats in the PHB, so you don't lose as much. The human's bonus skill point is made up for by the Grey Elf's higher INT. I prefer a 14 CON minimum on my characters, but if you feel comfortable with 12...
  16. Dandu

    Just for fun: What;s youyr favorite Wiz build

    Stats: STR 10, DEX 14, CON 14, INT 16, WIS 10, CHA 10 (Or just dump STR and CHA for more INT, CON, or DEX if you want more power.) Feats: Improved Initiative, Spell Focus: Conjuration, Spell Focus: Transmutation, Extend Spell, Silent Spell. Items: Handy Haversack, Boots of Elvenkind, Headband...
  17. Dandu

    Just for fun: What;s youyr favorite Wiz build

    Wizard 7/Lore Master 10/Archmage 3 But for power, use Red Wizard of Thay.
  18. Dandu

    Prestige Class for my Fighter?

    Exotic Weapon Master (Complete Warrior) seems right up your alley. I suggest two levels for the stunts And Then you might consider going into Kensai. Kensai lets you customize your spiked chain, and gives you a few interesting abilities for combat, leadership and social situations. Your...
  19. Dandu

    How to follow up running Die Vecna Die

    Stop Cthulhu from awakening.
Top