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    Need some melee DPS advice

    Which feat is more important? Adaptive Styles or Two-Weapon Fighting?
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    Need some melee DPS advice

    I've looked over both Swordsage and Warblade, and also looked over the abilities. The difference in BAB is made up for in their maneuvers/stances known/readied ratios. When it comes down to the abilities it's.. Evasion vs Uncanny Dodge Disciple Focus vs Battle Skill Dual Boost vs Stance...
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    Need some melee DPS advice

    I've been looking at the Tome of Battle. I think I'm gonna be going with Swordsage...should I prestige out at a certain time, or go the full 20 with it? Swordsage just seems to be better with Dualwielding than Warblade, not to mention double the maneuvers provides much more range for fighting.
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    Need some melee DPS advice

    Another question. I know that with 2h weapons, as the BAB rises you get more attacks. How does it work with dual wielding weapons? Do you just get the extra attacks with your mainhand, of with your offhand too? Also, would I need higher Str or Dex for dual wielding?
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    Need some melee DPS advice

    What book is Warblade from? I'll take a look at it. Trying to find a build all the way from base to prestige classes. So far I've seen where it could start with either Fighter or Ninja(Maybe Rogue). I'll dip levels into a caster if I have to to meet the requirements for the PrC.
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    Need some melee DPS advice

    So, I want to make a Drow dual wield melee character...but all I've done up till now is casters, and I have no idea what I'm doing. Does anyone have some advice on builds?
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    How common is this?

    I see alot of people house ruling different things. How many actually house rule a wizard's spell preparation to be more like a Cleric's once he prepares them he has use for them for the day instead of one of these, two of that, another one of these, etc?
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    Blood Wind, touch range spells, and summons.

    One I remember was against an assault of Undead. 2 Undead Barbarians in a Rage, 3 mummies, some other monster I couldn't remember. Our team was me(Dread Necromancer, had an Allip, but useless in this fight), my wife's Cleric/Bone Knight, an Undead Saughin Monk, and a Half Orc Warrior. Summoned...
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    Blood Wind, touch range spells, and summons.

    To be honest, I have no idea how to find a CR appropriate enemy. Embarrassing I know. Still learning, but Summon Undead caps out at V. Here is the complete list. SUMMON UNDEAD LISTS 1st Level: Human warrior skeleton (MM 226), kobold zombie (MM 266) 2nd Level: Owlbear skeleton (MM 226), bugbear...
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    Blood Wind, touch range spells, and summons.

    At the time I was playing a Dread Necromancer, and it didn't matter which level I was at in Summon Undead. Even at Summon Undead V, they couldn't keep up with my touch spells in damage, or take more than a single hit from an opponent without getting demolished. I know a Dread Necromancer is more...
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    Blood Wind, touch range spells, and summons.

    I had a friend DMing a game, and my wife would summon monsters frequently, and I would summon Undead frequently. None of them lasted more than a round or two(Except when my wife's Fiendish Centipede was going one on one with a boss and beat him, completely ruining the DM's entire plans for the...
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    Blood Wind, touch range spells, and summons.

    Two questions. Blood Wind lets you make ranged natural weapon attacks. Touch spells you have to touch them with your bare hand, which technically would be a natural weapon. So if you cast Blood Wind, could you use a spell like Chill Touch at range? And also...How do I make summoning stuff...
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    Sorcerer Spell Review

    Keeping my Dimension Door spell to keep myself out of Melee. The DM I ran with found ways to snag my poor Dread Necromancer into a melee situation. Even some creature that grappled me off the ground and pulled me up to the ceiling(Poor bastard died from a high rolled Negative Energy Burst...
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    Sorcerer Spell Review

    So, I just happened to run across this spell. Gonna get Teleport in a staff, and my wife who plays can Teleport too. So I'm grabbing -this-. UNDYING VIGOR OF THE DRAGONLORDS Conjuration (Healing) Level: Sorcerer 5 Components: V Casting Time: 1 full round Range: Personal Target: You Duration...
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    Sorcerer Spell Review

    I didn't think about that. Also with Greater Arcane Fusion, what's the rule on touch range spells combined with ranged touch spells such as rays? Edit: Also looking at new 6th level spells.
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    Sorcerer Spell Review

    What other 1st through 3rd level spells would be useful?
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    Sorcerer Spell Review

    Using context from Psion to Sorcerer, does that mean I can change spells that are no longer useful to me later on with Psychic Reformation?
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    Sorcerer Spell Review

    So what would you suggest in their place? I put the Mansion in so we'd never have to have anyone standing guard, and I can carry virtually unlimited loot back to town to sell. Edit: I should mention that I'm going Mage of the Arcane Order as soon as I can.
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    Sorcerer Spell Review

    So hey everyone, new here and finally wrapped my mind around arcane casters in D&D. I was wondering if anyone could give me any advice on improving my spell list, or if it's alright as is? 0 level: Detect Magic Message Read Magic Light Flare Dancing Lights Caltrops Prestidigitation Ghost...
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