okay, slightly mor profound update.
While trollin through Savage species i discovered a in depth explanation on weapon reach & damage increase as they gain size.
Now I may have already explained this but the first plan i had was to give the Iron colossus levels as a gunsling from PF and have...
If only wizards of the coast did something better with their time than making new rakashas and trolls we'd know the answer!
Any word on useful magical items?
so anyone got them numbers on the colossal sized cannon?
Update*
Going by the list presented here
http://www.d20srd.org/srd/equipment/weapons.htm#weaponSize
A weapon's damage doubles from gargantuan to colossal. This means if i used the fiend's mouth cannon presented in PF:UC the Iron Colossus...
landsknects were known for their two handers, guns, and beards not for being unarmed specialist same goes for swiss war munsters who i've never even heard of but sounds like they fought in a similar way to modern soldiers (to get back to your weapon after dealing a blow).
compare that to...
The issue is that Asain martial arts are so varied they can make whole books on classes that do stuff like them.
western martial arts seem to be weapon based by my research and are presented just as accurately, the only instance of bad research comes in the form of the bastard sword, which...
theres a problem though, by the reverse crusades i meant something else.
you see the middle east has rarely ever used heavy armor, they also rarely faught like light infantry, at that point they fought hoplite style. at best your PC's could be mercs helping the romans as scouts.
also I suggest...
Umm, Barbary pirates wouldn't have been able to keep up against egyptian warships, unless they had guns. personally i would go with the first one, because a persian invasion, while likely lacking food, would fail quickly without it.
well that and the fact it would be a reverse crusade.
a colossal sized cannon should do more damage than that, I mean Its basically 4 times if not 8 (which i think is closer) the size of the Tsar cannon, this thing has to shoot balls larger than most houses.
Update*
The Iron colossus would be approx. between 4-5 times the size of the tsar cannon...
Hmmm does 3.0,.5,.7.5 have rules for a colossal cannon or should i just see if the GM would allow him to turn into a giant Silvereye Marauder as lycanthropy?
Plus im looking into getting the iron colossus some levels in Gunslinger and a revolving rifle.
On to other things, is there any item in #.0,.5,.7.5 that creates electricity, other than having shocker lizards in hamster balls inside of the colossus?
This is toast
http://upload.wikimedia.org/wikipedia/commons/thumb/a/af/DryToast.jpg/220px-DryToast.jpg
This is toast in texas
http://www.shutterchick.com/dustin/Chickenredemption_BADA/DSC00852_3.jpg
I want Iron Colossus in texas...
Thanks to jefgorbach I now know about the Greater essence of...
ok i need to know some permanent ways to make a construct better that can apply to all of them
I got grafts down but what about armor and weapons, any ideas???
you'd have to have at least one minionmancer, which without the artificer leaves necromancer, if al of you take the variant class features presented in UA i think you all should be specialized enough that there are a wide variety of things you can do to survive, You don't need omni wizards...