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    Continuing beyond Healing Surges

    I do not think you need to make this change but if you want to and it fits your players, go nuts. Assuming it takes about 4 encounters in a day to use all your HS, for your example to work you must have all 4 of those encounters in a row right after waking up. Where is the story or for that...
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    Reasoning behind Extended Rests?

    It seems to me that a big part of this discussion has been around the fact that a dungeon crawl will still only take an hour or two. A small portion of the day with the majority is still left. This is problematic, but only if stuck thinking about D&D as was done in previous editions (all not...
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    Stalker0's Obsidian Skill Challenge System (NEW VERSION: 1.2!!!)

    Maybe it's just me and how I run games but I look for the PC to succeed about 75-80% of the time. I want their failures to be memorable, because lets face it that is what they remember (or more specifically recovery from that failure).
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    A Number of Homebrew Weapons (PEACH)

    Magical thrown weapons return be default now so a boomerang does not do much good beyond 1st level. With trip, I agree that alone it is too powerful but a lot of people use skill stunts to allow players to make a trip attempts so the bolas could provide a bonus to such actions. Similarly since...
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    Specialized anti-monster weapons

    Nice stuff. Seems balanced OK, just some minor comments. Make this an immediate reaction otherwise you have to wait a whole round to use it. The needs something that says you can't have more the one of the minor actions active at the same time. Maybe even limit them to using one type per...
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    Barbarian is up!!!

    The strikers in the PHB1 have bonus damage dice from a class feature but Barbarians have powers that just do more damage. This will create a multi-classing problem when other classes swap for these powers to boost their damage. The powers should really only do this extra damage when...
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    A replacement for power attack

    I do realize that. As I mentioned my post was eaten by DoS on submit so I shorted my post when I reentered it. As written the attack roll is something that is directly and most importantly directly swappable with damage roll. You can fully resolve the benefit and the cost in the same turn...
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    A replacement for power attack

    So of course I got bumped out while trying to post my original response so this will be much shorter. I understand why you don't like Power Attack as written but I actually do like it. As a feat it works for me, but to each their own. Feat Powers are a bad idea. WotC has not granted a power...
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    D&D 4E Shado's 4e Color Landscape Sheets v1.2: UPDATED 6/24

    Just found your sheets Shado. I really like 'em!!! A few small things, there doesn't seem to be anyway to easily track ammo, a tracker for the number of times you've used magic item daily powers would be nice. Also, an initiative tracker in the same style would rule. Thanks!
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    switching a versatile weapon between 1h and 2h, what action?

    Seems to me to be a really easy thing to fix, it should be an easy thing to use too, no of this complicated crap. Change Grip (Free Action) Effect: You may change between holding a 1H weapon with one or two hands. Special: Until the beginning of your next turn you may Change Grip again. At...
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