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    Game Theories, a series. Ep 1: Non-Adventuring Skills

    That's a bit more like what I'm talking about, but I was thinking about a paragraph describing the character's productive work skills. Think like a resume or a CV, but for a character, what they could do as a day job.
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    If you could play in a campaign of your choice, what would it be?

    Holy :):):):). I got that on my bookshelf, and I can't really read it because I only know about 150 kanji. But for a game I'd like to play in, let's see... 1:Super Robot Wars-every PC has some some sort of over powered Mecha; the campaign would be about defeating an apocalyptic...
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    Game Theories, a series. Ep 1: Non-Adventuring Skills

    Does it necessarily follow that leaving the rules undefined for extra-combat skills make 4e better, or does it leaving them undefined make it possibly become more likely neglected as the characters are fundamentally built around combat. Just having a short job/background lifestyle...
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    When Splat Classes are Neglected... OR... What Happened with the Spellthief!?

    I loved all the 3.5e splat books with new base classes. Magic of Incarnum was my favorite 3e book; too bad my brother lent it to his friend and he joined the military and transfered to Osaka(I swear that someday I'll kill that porcine Orc that's my brother). I loved how Tome of Magic had 3...
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    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    I think people are confusing the words "average", "normal". Batman and James Bond are not "average", but they are both still fundamentally human. They perform feats well beyond that of an "average" human but use abilities and skills that are fully possible to be used by(or fully attributable to)...
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    Do we really need Classes anymore?

    It seems to me that people are talking past each other-the differences in d20 and GURPS systems are enough that being able to balance a GURPS game does not mean that you can balance a DnD game. If i were to sum things up, point buy systems are harder(but not insurmountably so) to balance than...
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    "Fixing" d20 Modern - The Definitive Thread

    Out of curiosity, has anyone tried to discard the classes as written for d20 modern and rewrite new classes? That could also be used to rebalance any weak points in the system and possibly any other problems that have come up.
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    Tabletop mech rpg

    On a related note, what would a good system be if I want to have something more like, say, limber UC Gundam mobile suits rather than than battle tech lumbering mechs?
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