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    Your own personal gaming terms...

    The 'reactive character': anyone with an initiative roll under 5. "I'm not slow, I'm reactive." Getting scullied: being surprised even if you are expecting something bad to happen. Named for Agent Scully of the X-Files who always had her gun out as she walked into the room where she knew...
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    Rules Never Prevent RPing? (But Minis Seem To Do So?)

    I agree with this statement, but isn't it just another way of saying that experienced roleplayers are better at roleplaying? Sure, you have to learn the rules and as you do the game opens up more, achieves greater depth. Is that a bad thing? My problem with this thread is that people seem to...
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    Casters, are the fort saves on most monsters too high?

    Con damage and/or negative levels on a successful save? No offense, but are you high? You are talking about D&D, right? The game where things that bestow negative levels or do con drain are among the most deadly and feared encounters ever? In the D&D I play, spellcasters already have a...
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    Casters, are the fort saves on most monsters too high?

    I strongly disagree with most of the opinions offered in this thread. First of all, many of the threads on this board are about (or at least mention) the fact that spellcasters greatly outstrip other classes, especially the fighter, at higher levels. I hardly think that the solution is to make...
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    Any advice on non-spell-slot magic systems?

    Let me start out by saying that I have multiple spell-point or skill-based magic systems. I have Elements of Magic, the Mythic Earth revised Elements of Magic, TrueSorcery and the systems introduced in Unearthed Arcana. So I actually feel a little embarrassed to be seeking advice since I feel...
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    Mearls idea on modifiers in D&D

    What a terrible idea. Like the DM doesn't have enough to keep track of already? This sounds like just another let-the-players-off-the-hook idea: making the game easier for the people with the LEAST to do while making it more math for the one with the MOST to do. If players can't keep track...
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    Dice: How often do you buy them?

    Me too. Well, sort of; I treat myself to new dice every GenCon Indy. And sometimes SoCal if I really can't control myself.
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    Attack of Opportunity -- does it deserve to survive to v.4?

    I don't get the hostility vs. AoOs. They are really quite simple and learned by even semi-experienced gamers pretty quickly. I refuse to believe that my gaming group is THAT much smarter than the typical gamer, although they would like to think so. Much greater realism at the cost of very...
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    Gaming group in SF seeks one (or two) more

    We are a group of gamers who have been playing together for a while (3 years for the New Guy, 9 years for the others). There are 4 of us and we were thinking of adding a 5th (6th?). The player we had lined up bailed on us on the day of character creation. We are 5 guys (but welcome any women...
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    What happened between green ronin and osseum

    This may be a stupid question, but GR got all of the money from pdf sales, right? (OK, it is a REALLY stupid question). I love GR and have purchased a lot (True Sorcery, all three Advanced Guides, some of the Races books) from them in the last several months. I don't have to feel guilty that...
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    Rust Monster Lovin'

    I agree. 'Spontaneously healing metal' just makes the whole idea seem dumb; it forces a game mechanic that just has no place in the world, even a fantasy one. I have my rust monsters do permament (barring magic) hp and hardness damage in addition to penalties to hit/damage/AC/whatever. The...
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    Non-Core Class Survivor: Round 5 (The top 20)

    Hear hear. Lose the damn oriental classes. So sick of samurais and ninjas in fantasy games.
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    What media villains would translate well to D&D?

    I second Magneto; any villain who is often right yet needs to be stopped anyway is my kinda villain. Spike from Buffy. Overlapping and often incompatible motives, a mean streak a mile wide, a gift for turning heroes against each other.
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    Help me with my research paper: Survey #3

    I talk about it all the time. I take time off from work for Cons and let everyone know what I am doing. My screen savers are all D&D related so before a presentation at work (university, not corporate) they aften see an Astral Stalker or a fiend (the marilith from HotA may be a bit much though...
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    They'd revoke my D&D gamer license if they knew....

    I hate animal companions, familiars and mounts. Traveling with a menagerie is just so 12-yr-old girl. On a related note, I hate druids. I hate Vancian magic, particularly one that encourages a list of completely unrelated and arbitrary spell lists with no focus.
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    Any advice on running a low-magic-item campaign?

    True, but I am defining 'by the book' as high magic. My campaign is going to be moderate magic and thus less than the campaign worlds that have set the standard for magic. However, it is not going to be a truly low magic game but a more 'focused' magical game; no spellcasters with access to a...
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    Trapfinding as a Feat

    I agree to an extent. When someone in the party wants to play a certain class I maintain the "specialness" of the class and its abilities. I have always had an issue with players stepping on each other's toes, especilly the rogue who is most likely to have his abilities pale in comparison to...
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    Any advice on running a low-magic-item campaign?

    I really appreciate all of the advice. I especially like the fact that for every person who tells me that such a campaign world in impossible in 3.5 someone follows up with the opinion that it will be no big deal. However, one misconception has crept into the thread: that I intend to run a...
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    Any advice on running a low-magic-item campaign?

    Great advice! I had actually started doing this in a short-lived campaign I ran about a year ago, where much of the 'magical treasure' was actually temporary Su abilities, but had forgotten about it until right now. Thanks!
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    Any advice on running a low-magic-item campaign?

    All good points and I have considered most of them. But won't the spellcasters also be buffing the fighter-types and not just themselves? Making a fighter's weapon magical (or thanks to Greater Magic Weapon uber-magical) is often a better tactic than buffing yourself. You say that spellcasters...
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