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  1. L

    PH2- The Darque Portal (B4cchus judging)

    "I agree, I don't think we can keep 'snoofles' with us as we adventure. I think it may be difficult to separate ourselves from him -- or her -- without tethering him. I'm loath to do that, though, since he'd be vulnerable to passing orcs and unable to provide for himself; we may be in here for...
  2. L

    PH2- The Darque Portal (B4cchus judging)

    Initiative (1d20+1=8)
  3. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i has no special training in dealing with animals, but remains curious about the canine whimpering in the corner. He cautiously walks toward it, talking to the animal in soothing tones. I can't use Handle Animal as the skill (untrained), but here's a charisma check. I'll try "assisting"...
  4. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i inclines his head towards the man. "You're not an orc or walking dead, that's good enough for me. So welcome, friend. Tell us, what is your specialty?" OOC question, as this is my first adventure on this board... Do we continually upgrade our "character sheet" posts with the XP awards...
  5. L

    PH2- The Darque Portal (B4cchus judging)

    After dropping the orc, Kona'i turns around just in time to see the beast cleave through the halfling. He takes a quick step behind the thing and swings his quarterstaff into its back as hard as he can... whiff. At least Xir (or Dair) can get a flank now...
  6. L

    PH2- The Darque Portal (B4cchus judging)

    After dodging the orc's blow, Kona'i retaliates with a quick kick and punch. Flurry of Blows +1/+1 (21 and 8) Confirm Critical! (21) Damage: 14 Invisible Castle loves me tonight!
  7. L

    PH2- The Darque Portal (B4cchus judging)

    Ah, I thought there was more space between the orc and the grimlock, such that I'd not be flanked by the two. Oh well, this way I'm still providing flanking for Dair's sneak attack. Go Dair Go!
  8. L

    PH2- The Darque Portal (B4cchus judging)

    Oops, didn't realize we were still in the tunnel. Amended action below... Kona'i moves along the tunnel behind Dair. Seeing the critter close with Dair at the mouth of the tunnel and wanting to leave room for Xir behind him, he tries to tumble past the critter, but fails to avoid a passing...
  9. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i tries to listen and maintain a judge of the direction of the sound, moving partly towards and partly to the right of that direction, effectively closing with the conflict while spiralling around to the right side (or trying to) for a possible flank. 60' of movement this round in an...
  10. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i regards the rogue with mild surprise, then nods at him as he takes his pile of coins. Once Xir has made his way down the tunnel, he moves along behind attempting to keep 50 feet or so between himself and where he expects Xir to have reached. Initiative (1d20 1=20) Spot: +6 Listen: +6...
  11. L

    PH2- The Darque Portal (B4cchus judging)

    Once the orc falls, Kona'i straightens up from his battle stance, but his eyes remain cast down in shame from his display of futility against the orcs. After a few moments, he remembers the torch he'd collected in the room upstairs and pulls it out of his pack, uncertain how much longer...
  12. L

    PH2- The Darque Portal (B4cchus judging)

    OOC: Good news on the AoO :) Kona'i notices the orc wailing on Xir and realizes he needs to slow this brute down. He focuses some ki and strikes at the orc, hoping to stun it momentarily. Unfortunately his blow goes wild (8 to hit). OOC: Wasted Stunning Fist attempt. :(
  13. L

    PH2- The Darque Portal (B4cchus judging)

    OOC: from my understanding, even with a 5' step, using the wand would still provoke an attack of opportunity from the standing orc. Probably worth it to go ahead with the heal. But it's up to you (and the DM)...
  14. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i continues to swing and kick at the remaining orc, hoping to make a connection this time. Flurry of Blows + Flanking (1d20+1+2=12, 1d20+1+2=7); if the first blow connects, Unarmed Damage (1d6+3=9)
  15. L

    PH2- The Darque Portal (B4cchus judging)

    OOC: I'll have Kona'i carry the torch, but he doesn't have it out yet. The other characters (read: Dair ;) can berate him for that IC after the battle. Dang sucky attack roll. :)
  16. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i stands, squinting at the approaching humanoids. He's grateful when Periwinkle's light spell flares into existence. He readies himself to retaliate* if either orc attempts to close with him; if an orc does not come within reach, he'll move to attack the nearest orc with his quarterstaff**...
  17. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i steps aside to allow Xir to enter first, then follows in second position.
  18. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i quickly follows, now that has someone to follow... As he passes through the doorway he makes a quick glance over his shoulder. "Periwinkle? Xir? You two coming?"
  19. L

    PH2- The Darque Portal (B4cchus judging)

    Kona'i nods and stands. "By your leave, Verminar." He glances at each of the others, waiting for someone else to show the way.
  20. L

    PH2- The Darque Portal (B4cchus judging)

    None taken, I understand completely. You'll notice Kona'i's Charisma isn't any higher, though I tend to play his as marred physical appearance plus broodiness. Kona'i stares at the halfling for a moment, sizing him up, then says nothing more. He continues to wait expectantly for the adventure...
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