Search results

  1. K

    ZEITGEIST Several questions in preparation for Always on Time

    It's important to remember this is a spy mission, and showing up in Danor with a well known military vessel is a good way of calling attention to yourself! Not to mention the Danorans might look unkindly at a warship showing up at their shores unannounced. With regards to Sijhen, worth...
  2. K

    ZEITGEIST X-Men in Zeitgeist

    I didn't believe Vez as Patrick Stewart until one of my players showed me a picture of him with a beard - uncanny! I thought Pemberton was Sean Connery for ages ... until I realised it might have meant to be Daniel Day Lewis in There Will Be Blood. Cillian Creed is a bit X-Men-ish as well...
  3. K

    ZEITGEIST [ZEITGEIST] Ekossigan, Adventure #5 and dark stuff in Zeitgeist (Spoilers. Obviously)

    Eeeeep! Did they end up encountering Ekossigan in the complex later? I feel like one of those threads is bound to end in failure - terrorists cause a lot of murder, Ekossigan kills a lot of orphans, or the B-Team are all brutally murdered / mutilated by Kell.
  4. K

    ZEITGEIST [ZEITGEIST] Ekossigan, Adventure #5 and dark stuff in Zeitgeist (Spoilers. Obviously)

    Awwww, thanks that made my day! :) Ironically though I think he is the player who would most vote for the darker elements to be magnified, weird how that works. For what it's worth, I've since spoken to the players and mentioned a dead child might show up, and they seem 'okay' with it. For me I...
  5. K

    ZEITGEIST Just finished to run my Zeigeist campaing and.... (minor spoilers inside)

    Congratz on getting through the entire campaign!
  6. K

    ZEITGEIST [ZEITGEIST] Gene the Lunatic Godhand's Touch AC [Spoilers]

    Going through the stats for Gene in Adventure #4, giving him a couple of extra levels as my party are now at Level 7, and Gene is pretty much acting as a boss for the current mini-story. I noticed his Touch AC is only 12 - is this correct? Should it not be 17, as monk AC bonuses apply to Touch...
  7. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    So the reason the party are going into the Vault is such: Bonnie has had to find a high powered Cleric to restore her arm, and for that she has had to travel to Sid Minos since the Clergy doesn't have a strong enough presence in Risur. The Cleric offered to restore her arm for free... in...
  8. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Yeah I was a bit surprised when Vez ended up being so key to the adventure; as a player I was far more interested in Bree. I don't entirely recall how they ended up becoming such pals, I know it started with them playing cards (Maisie, Toble + Vez), but who started playing the game I don't know...
  9. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Oh, and the players seemed to like this adventure the most of the ones so far. They felt it was a good mix of roleplay + action. I think it has helped that the group had bonded a lot more as well in the last few months.
  10. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Adventure 4 – GM's report. So first off, the group had some personnel changes again. Regan's player and I weren't really getting on too well, so he parted from the group; this is why there's been no player write ups. Also Maisie's player is still having lots of real life issues, so whilst she...
  11. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Heh, yup! On the train, left to right: Samuel (PC - he was using a spell to see through the train wall, before the lantern took effect), Boris (PC), Bobble (NPC - a teleporting wizard), Bonnie (PC), Maisie (absent PC) In between the carriages and about to get swarmed by guards: Toble (PC)...
  12. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    So I haven't posted for a while in this thread, but in the last four months we played through Adventure #4. A lot has happened and I want to give a full run down of Adventure #4 (by far my favourite adventure of the campaign so far). But in the mean time, wanted to post this picture. The party...
  13. highres_470271267.jpeg

    highres_470271267.jpeg

  14. K

    ZEITGEIST [ZEITGEIST] Ekossigan, Adventure #5 and dark stuff in Zeitgeist (Spoilers. Obviously)

    Thanks for the replies! The thing is - and this is my hot take of the thread reading it only half way through, not having actually GMed it - I feel like the fact that Ekossigan is able to do something this evil is half the point. The Cloudwood has lost most of its police force, so everything...
  15. K

    ZEITGEIST [ZEITGEIST] Ekossigan, Adventure #5 and dark stuff in Zeitgeist (Spoilers. Obviously)

    Hi, So my group are at a point in Adventure #4 where things could abruptly end at any session (god bless having ships at every port and a teleporting mage on standby). The Obscuriti know they are being looked at and the RHC know that they know that they know that they know. One of the players...
  16. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    So had a bad session to start Adventure #4 :/ Talking over Obscurati and the basic mission - Check, everything fine. Explaining how a spy mission works - Check, all fine. Get the ball rolling with coming up with cover stories, etc. - Check, a good fun creative hour. Going through the planning...
  17. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GM's notes: Woo, another write up from Richard. He is still misspelling Xambria and Toble and chinese-whispering everything :) --- Adventure #3 - Digging for Lies "Madhouse" The party returned to Flint without Zambria, who had gone missing after a particularly unpleasant incident in the hold...
  18. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Today we had our last session of Adventure #3, and our 25th session of Zeitgeist. I asked the players if they wanted to take a break and play a different adventure for a bit of go straight into Adventure #4 - they voted for the latter overwhelmingly, so clearly everyone is having a good time...
Top