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  1. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GM's Note: So there was a big conversation before this session about supplies the party would need. I was using the old adventure PDF with the incorporeal versinos of all the monsters. I was tempted to change them to non-incorporeal, but after reading up on other player's experiences I decided...
  2. K

    ZEITGEIST [ZEITGEIST] Kaja Stewart's Fate (Spoilers)

    Having had a brief look through Adventures 1 - 3 in the compilation yesterday, some things I noticed: * MacBannin's fight has changed as mentioned above (and much improved, even though I think sacrificing house staff is a bit more evil than I think MacBannin would go for). * Asrabey's fight now...
  3. K

    ZEITGEIST [ZEITGEIST] Kaja Stewart's Fate (Spoilers)

    From the stand alone adventure, I think my PDF is probably fairly old!
  4. K

    ZEITGEIST [ZEITGEIST] Kaja Stewart's Fate (Spoilers)

    Tonight I'm running the second session of Digging for Lies, introducing Kaja Stewart to the party. My original plan was going to be to have her assassinated at some point during the session, if the party manage to capture her. So I haven't fully looked through all the latter adventures, but...
  5. K

    We Finally Finished!

    Man I wish I had thought of that before running that fight. Thanks for the advice for the other adventures though; not far from the ziggurat of Adventure #3 so knowing that the rainbow room might be overly complicated is good to keep in mind. :)
  6. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GMs Note: Vash's player finally managed to attend a session in Adventure #2! Also we got a new player for a few seesions who is playing Murdoch; unfortunately other commitments meant he couldn't stay with us for very long. Also, for the life of me I can never remember the correct spelling of his...
  7. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Well it doesn't help with Aodhan that there's a correct pronounciation and an incorrect one and we're meant to remember both! Argh! I'm so glad I haven't had to say his name all that much so far.... Just like I'm glad I haven't had to say the name of that Italian-ish country. Chris is sillier...
  8. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Which is true, but let's not blame the players here: I pronounce Sechim (and Quital, for that matter) wrong. This led to a whole conversation between two of the older players about Harry Secombe and the spelling probably stuck in Richard's head. Despite telling him the correct spelling, and that...
  9. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    --- Adventure 2 - The Dying Skyseer "Deeper and Down" With the grimy streets of Parity Lake underfoot and the slightly claustrophobic rows of close -packed houses bearing down on them, the party set off for the unsettlingly named Inn 'The Broken Elbow' where Regan expected to find one of his...
  10. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GMs note: Start of Adventure 2! Vash's player was getting married in Italy so ended up missing a lot of sessions (he misses quite a few due to his job as well unfortunately :( ). --- Adventure 2 - The Dying Skyseer "An Investigation" The party returned to Flint in search of a well earned...
  11. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    --- Adventure 1 - The Island at the Axis of the World "Choice" As the battle raged around the fortress, the party made their way to shore. They struggled up onto a shallow beach and attempted to wring what water they could from their sodden clothes. They set off into the fortress, passing...
  12. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GM's note: Two players managed to injure themselves and didn't show up - Vash's player cut his hand but was otherwise okay, whilst Piotr's critically hurt his back and ended up leaving the group entirely. Also, we finally agreed on a name for the group in the last couple of weeks so I renamed...
  13. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Adventure 1 - The Island at the Axis of the World "Axis Island" As the party descended one by one into the silty depths of the Sea Cave it all seemed pretty straightforward. Follow the rope, follow the Infiltration Team, open the Gates, go home. Gideon, leading the way and peering into the...
  14. K

    Flint: Real World Parallels?

    I had assumed, since Risur seemed like Brazil in terms of climate and culture, that Flint was Rio... but are there any other similarities? Anything worth reading up on about Rio to give Flint more flavour?
  15. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GM's note: This was the first session at The Yellow Book in Brighton, which has now become our regular home after switching about for a while. Gideon's player was missing from this session - thankfully I had his character sheet and the players found using him as a human shield very easy. ---...
  16. K

    Twin Peaks

    Also part of the vision that Nevard gets includes a scene about a woman in a room with red curtains and she speaks in a weird language (which is even more overtly Twin Peaks).
  17. K

    Twin Peaks

    We're currently playing through the second adventure, and everytime the references to Twin Peaks get a bit too overt (like Dale, his thesis, the red curtain scene... Nevard's vision of a woman in a room who talks weirdly...) I sigh to myself before I reveal. :D Of course, watching the new...
  18. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    GM's note: This was the write up for our second session, which was the first with Maisie (although Richard's write up doesn't say much about her introduction - she was a guest of the tiefling engineer). Piotr's player wasn't here for this session. --- Adventure 1 - The Island at the Axis of the...
  19. K

    ZEITGEIST [ZEITGEIST] The Yellow Dogs play Zeitgeist (Adventure Logs)

    Hi All, At the beginning of this year, I formed a new RPG group in Brighton UK to run through the Zeitgeist campaign. I had the pleasure of playing parts of adventures #3 + #4 about five years ago and had been wanting to try and run the campaign myself ever since. Much to my surprise...
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