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    D&D 5E Enhancing "Storm King's Thunder"

    Just had an epic conclusion to storm kings thunder. The party was quite powerful so I eliminated the HP bonus of the potions. I also increased the gargoyles scattered around to 50. This meant the while party was still relatively safe if the gargoyles flocked a giant they could kill one in a...
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    D&D 5E Enhancing "Storm King's Thunder"

    I like the statues of Iymrith idea and will definately incorporate two life sized statues of her at either end of the colleseum. The tactic of the gargoyles (50 of them). Is to swarm a single huge sized model per turn. 50 gargoyles put 100 attacks on a 25 ft tall storm giant. with +4 to hit...
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    D&D 5E Enhancing "Storm King's Thunder"

    So... I have been vaguely running rise of tiamat and the party diverged into storm kings thunder from the oracle to the end of it. I have used Imyrith as the "worldly" consort oif Tiamat, adn the primary reason that giants have not been active against the cult. The Rise of tiamat mission for the...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    be careful of doing this much around a puzzle. As a player once we were so fatigued that when presented with a puzzle that the DM expected us to solve in real life we just went "my pc will sit down and spend as long it it takes to figure it out. What is the DC for my intelligence check? How...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    be careful of doing this uch around a puzzle. As a player once we were so fatigued that when presented with a puzzle that the DM expected us to solve in real life we just went "my pc will sit down and spend as long it it takes to figure it out. What is the DC for my intelligence check? How...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Hi, Our party is 14th level and has already got both the dragons and Giants on side. Armies of the west are marching down the trade way about 50 days from the well of dragons. Does anyone have ideas that I could present to the PCs that arent just side quests as it wont fit logically for them to...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Ok so my group is around half way through Rise of Tiamat. They have sorted out Varam, driven off Neronvain, killed Chuth, recused five young metallic dragons from near the well and there have been two assassination attempts. They currently have sidestepped into stormkings thunder and will try to...
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    D&D 5E Enhancing "Waterdeep: Dungeon of the Mad Mage"

    I was looking for a vertical diagram of the levels to show how and by what method you can get from level to level. I found one but it refers to a shaft that connects most of the deeper levels. Would this be from a prior version of undermountain
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    D&D 5E Enhancing "Waterdeep: Dungeon of the Mad Mage"

    Sounds good, I will see how powerful they are by the time they get to that point. They are currently searching for king hekaton to garner Allance, with giants against tiamat.
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    D&D 5E Enhancing "Waterdeep: Dungeon of the Mad Mage"

    They are pretty buff but while tiamat may be so what weakened through mask deprivation I will add in allies to deplete them on the way in. There is no real optimised warrior in the party.
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    D&D 5E Enhancing "Waterdeep: Dungeon of the Mad Mage"

    I got this for xmas and am currently runnign my group through the rise of tiamat. They did a side quest whereby forces identified (or hinted) rather at a famed cache of magic deep in undermountain that woudl give the heroes a significant boost in the final battle against Tiamat. Ie a dungeon...
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    D&D 5E Enhancing "Waterdeep: Dungeon of the Mad Mage"

    I dont thinks CapmZapp meant it as a slite. CapmZapp - Andra could not have been referring to a person as thier was no capitol 'T'.
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Practical homebrew as a precursor to the dragon council. ( I hope to flesh this out and get it up on DMs guild at some point) We had a great last few sessions I wanted to share. The party had just finished defeating Chuth and driving off Neronvain. I had provided a mechanism for how Neronvain...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Thanks, I am struggling to find any published, reasonable length high/epic level material. TBH looking at the module as written I cant see how any level 9s would defeat Accererak. He looks fairly impervious if you play him to his level if intelligence.
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    I will most likely have PCs ready to head south to tackle the undead menace following rise of tiamat. Do you think the adventures could be scaled up to challenge 16th level PCs? Sometimes you cant just make monsters tougher - especially when it is about bypassing traps etc..
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Ok I’ve settled on neronvain being a classed arcane archer 15. i didn’t like the captive elves so changed them to evil wild elf barbarians - natural enemies of the wood elves of the misty forest. the females all have scout stats and the males have ogre stats (due to psychotropic Druid creatin...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I am approaching the Neronvain chapter of rise of tiamat and am troubled by his stats. he looks to have 18 hit dice but as what? An 18th level what. I presume he doesnt wear armout given his AC is only 17: 2 from dex and 4 from the mask gives a 16 base alone. My 10th level party will...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I agree with the rules that there should be a real risk of pc death but not a real attempt at Tpk. Ie a genuine ‘deadly’ encounter.
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I like the abisahai idea and may add them to encounter 3. After skyreach my pcs learned from the zhents than not only were the cult intent on killing the party b7t had put a large price on thier heads. A powerful eastern mercenary group based on the ten thunders from malifaux took up the mark...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Enhancng thw tomb of diderius Ive just finished runn8ng through the tomb of diderius and have a few points to make to enhance it, upgrade if you need to and shift the focus a little. - previously in the first council meeting the pcs learned that varam was rumoured intheserpent hills, te pcs...
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