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    D&D 5E Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    I agree and that was my initial position, however the chief headkickers (rezmir etc.. ) were all still at full strength when dragon was told to flee and recover so would conceivably return next day to investigate. If Sandyssyl gets the chance she will finish off the dragon and raise it as a...
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    D&D 5E Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    I have it placed in a chamber off from the roof of the main lair of Glazhael. The passage entrance is almost entirely blocked off by ice and frost, and is heavily obscured by ice stalagtites and frozen debris. Vampires should not be so easy to destroy so is likely going to be an ongoing threat...
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    D&D 5E Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    Iron maiden climax So my group has almost cleared skyreach. they are exhausted, spells spent and healing used. the white dragon was killed first but they didn't finish it off and it passed death saves. Rezmir found it, gave it a healing potion and told it to slink off for a long rest. rezmir...
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    D&D 5E Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    I replaced chapter 7 with a rescue attempt on dragonspear castle (currently occupied to hobgoblins who are doing the XCults treasure collecting work). The party were on the high moor cliffs hiding and watching dragonspear castle (represented as a keep/fortress atop a lone mesa, set 500 feet or...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I have made a sword coast map on foam board in A4 and use coloured pins to show where council members hail from so the party can tell which regions they need to protect and who is placated as a result. I then have a flag for each adventuring party that the alliance has access to (including the...
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    D&D 5E nightmare/horror themed interlude module?

    I would be slotting this in some time after the first chapter in Rise of Tiamat so presume around 8th/9th level? I could introduce some of these nightmare creatures into the current line as a form of pre-staging.
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    D&D 5E nightmare/horror themed interlude module?

    I am looking for a nightmare/horror themed interlude for what is normally a heroic high fantasy campaign. I dont want to start a whole Ravenloft setting thing and am looking for a module where I can swap in a lot of monsters the players have never seen. Malifaux Neverborn and Warmachine...
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    D&D 5E Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    I have a group that played the introductory module to get to 4th level a few years ago but decided I would nurse them along to get to the end of HOTDQ and beyond. I cobbled together a number of modules and its starting to hang together as a nice lead in to HOTDQ. chapter 1 1st level: Amnesia...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I like the idea of 2 cult attacks. The first to drain spells and a second maybe an hour later once duration spells have worn off. Even worse if cultists attack: - Initial throwaway attackers. - Second wave of summoned creatures or illusory creatures about 30 mins later. - Then the real...
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    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    I have a group that played amnesia to get to level 3 and then a homebrew version of the initial HOTDQ involving a camp and looted treasure. One of the party (a barbarian) is Enclave so am building them more into the Chulth chapter. Essentially in the druid work there are silvanus, chaantea...
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