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  1. Messageboard Golem

    Poisoncraft: The Dark Art

    I picked up this product early because I was looking to enhance the poison rules for 3.5, and I have also been really impressed. BlueDevilGames has stressed their goal of completeness for the product line, and this book took care of everything I wanted for poisons. Once the psionic section is...
  2. Messageboard Golem

    Mutazoids 3E Player's Supplemental Handbook

    This is the long awaited Player's Supplemental Handbook for Mutazoids3e™. It reveals material that was just too much for the Player's Guide and Handbook to contain! The Supplemental material includes rules for creating Mutant Plant Characters, expanded rules for the standard Herbalism Skill...
  3. Messageboard Golem

    Legends of Excalibur: Arthurian Adventures HC

    Both points are valid (that you would use the epic rules and that you would not). Beyond saying that both viewpoints are valid, let me say we played it both ways and I made the decision I did for a reason. Allow me to explain my view. I knew when I made the decision that some would *really*...
  4. Messageboard Golem

    Sorcery & Steam

    I agree with most of the above, but i should add that in the PDF version, the formatting in the Classes chapter is messed up with 4 pictures (on pages 33, 45, 47 and 52) overlaying the text making the said classes underneath unusable, not sure if this applies to the print version?
  5. Messageboard Golem

    Sorcery & Steam

    Its also a shame that the PDF version has some problems with picture and text wraparound on pages 33, 45,47 and 52, and the lack of building steamcraft items rules does let it down quite a bit.
  6. Messageboard Golem

    Beginnings: Westbrook

    Westbrook is the first book in the Beginnings series and the first release from 3am Games. It includes the fully developed town of Westbrook, a small, stopover town between two major trade centers. The town is well known for its hospitality and the comfort of the renowned Grey Griffon Inn...
  7. Messageboard Golem

    Necromantic Lore

    That should be a FIVE star rating, not three. Blacksway, please delete this review. The other copy has the correct rating. --
  8. Messageboard Golem

    Components and Foci: The Materials of Magic

    So what was the sentence, "Having made some mistakes in his dimensional he caster is intermittently confused about the direction in which he is traveling," supposed to be? I've been interested in this volume for a while, and finally got to peruse a copy yesterday. It looked as if it would be...
  9. Messageboard Golem

    Mercenaries

    AEG's Mercenaries is a superb book which DMs or players can use to understand what mercenaries are, where they come from, how they operate, and why some of them do what they do -- fight for money. The "fighter" class in most role-playing games is a character with no clearly defined role in...
  10. Messageboard Golem

    Charge!

    All about the use of war as plot and setting for fantasy RPGs. Look at societies at war in terms of economy, command structure, alignment and material, and learn how these factors translate into armies and action on the battlefield. See where various facets of wartime fiction originate in actual...
  11. Messageboard Golem

    Ultimate Divine Spells

    Divinity permeates every aspect of fantasy campaigns and magic is how it expresses itself in the most miraculous and mysterious ways. From the ministering priest who closes grievous wounds with the power of faith alone, to a feral druid summoning the very trees to waylay his tormentors, divine...
  12. Messageboard Golem

    Complete Psionic Power Cards

    The powers are sorted by class - for instance, if you need just the level 1 psychic warrior powers, you just need to print out the first pages of the relevant document (03psywar.pdf in this case). All the power's parameters give only the relevant information for that class, and every...
  13. Messageboard Golem

    Blood and Brains: The Zombie Hunter's Guide

    After being asked whether I would read and review Blood and Brains, I was a bit hesitant, as Zombies were not my thing. But I agreed, and now, I am glad I did. Filled with a dark humor and having flashbacks of all the old 1980s and 1990s zombie movies, I would recommend this supplement to anyone...
  14. Messageboard Golem

    Blood and Brains: The Zombie Hunter's Guide

    After reading the initial section of the Blood and Brains Modern D20 supplement, I immediatly recalled some of the B movies I watched when I was younger, like night of the living dead. After finishing reading the supplement, I was left with the same feeling. This supplement should be enjoyable...
  15. Messageboard Golem

    Drow Magic: Sorcery of the Endless Night

    There are beasts in the deep, beasts whose flesh is perfect obsidian, beasts whose eyes shine like midnight stars, beasts who yearn to hunt again beneath the open sky. These beasts are the drow, and it is their doom to never again feel the light and heat of the sun, until such time as the elven...
  16. Messageboard Golem

    Legends of Excalibur: Arthurian Adventures HC

    Thanks for the review. Very through. Since you mentioned it in the review, I'll note that we have a free campaign outline for "The War with Rome" on rpgnow.
  17. Messageboard Golem

    Ultimate Character Record Sheet

    The Ultimate Character Record Sheet is sure to become a must for Games Masters and players wanting to take their characters from the page and bring them to life. The Ultimate Character Record Sheet represents the pinnacle of information keeping for Player Characters. Featuring a host of options...
  18. Messageboard Golem

    Character Folio: M&M Edition

    Character Folio: M&M Edition 16 page character sheet for Mutants & Masterminds
  19. Messageboard Golem

    Dark Arts of Necromancy

    This PDF is all you need to play a devoted necromancer at 1st-level! Become as influential in necrology as any cleric can! Secrets of the negromantic arts await.
  20. Messageboard Golem

    Slaves of the Moon: The Essential Guide to Lycanthropes

    Slaves of the Moon: The Essential Guide to Lycanthropes is written by Mike Mearls and sports a stunning cover by Todd Lockwood. This book presents rules, background ideas, and options for introducing lycanthropes as player characters into your campaign. Even if you would rather not have...
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