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  1. N

    The Adventurer's Guild

    It is. I have a 7 Endurance.
  2. N

    The Adventurer's Guild

    Sorry...I've just remembered to check this and haven't gotten messages since before we rested. STUPID PROGRAM! Vance, how am I doing? Since I missed my first saving throw, I cannot save from this? Is that the way it works? I have to be healed? I saw something about an endurance check, but that...
  3. N

    The Adventurer's Guild

    I agree wit Sledge. Rest, then explore.
  4. N

    The Adventurer's Guild

    Assuming the bat is still airborne...I delay my turn. Ready action Holy Strike should the bat be in range.
  5. N

    The Adventurer's Guild

    Drop my sword and grab. NATURAL TWENTY BABY!!
  6. N

    The Adventurer's Guild

    Grab
  7. N

    The Adventurer's Guild

    Nicodemus emerges from the water and readies himself for another attack. To my comrades: "My friends, be ready to kill this thing if it comes to me." To the bats: "Come to me you diseased, flying, freaks!" Move: E9 Minor: Divine Challenge Standard: Ready action: When the bat comes close...
  8. N

    The Adventurer's Guild

    Nature Check While floating in the water, I ponder whether bats prefer seafood.
  9. N

    The Adventurer's Guild

    Wouldn't prone make me more vulnerable? My goal is concealment for better defense or to be out of sight.
  10. N

    The Adventurer's Guild

    Having been hit again by the bat and hardly able to stand I assess my situation quickly. Running through this water is not much of an option, yet I can't provide any assistance to rid us of these flying rodents. I decide to try something different to survive. I step to the deeper water and...
  11. N

    The Adventurer's Guild

    I think that's right for me.
  12. N

    The Adventurer's Guild

    As I hear the strange voice from Brocc I feel a sense of relief and some of my strength returns to me. Still shaken, I am determined to take another slice out of that rat! Standard: Valiant Strike (+1 to attack for each enemy adjacent to me) Move: Shift back to F7 after attack Minor: Divine...
  13. N

    The Adventurer's Guild

    Vance, I took a Second Wind...I'm at 33 HP now, FYI. You're last update did not reflect that. Weary and a bit shaken, I am reminded of why I hate caves. Having seen Sledge charge valiantly at the rats I am both grateful for his intervention and inspired. I stand beside him and fight on, cursing...
  14. N

    The Adventurer's Guild

    I shift back from the rats to regain some strength. Standard: Second Wind +13 HP, +2 to all defenses EOMNT Minor: None Move: Shift to F8 Status/Used: HP 33 Lay on Hands (x2) Battle Awareness: Basic Melee Invigorating Smite Fearsome Smite Battle Awareness Talon Amulet Second Wind
  15. N

    The Adventurer's Guild

    The shifting rat draws my attention and I strike! Battle Awareness: Basic Melee Used: Invigorating Smite Fearsome Smite Battle Awareness Talon Amulet
  16. N

    The Adventurer's Guild

    Having been distracted by the huge rats at my side, I miss the bat. My anger grows and I jam my sword into the rat beside me (Dire Rat 1). Standard: Invigorating Smite Move: None Minor: Divine Strength (only use if hit with Invigorating Smite) +3 damage
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    The Adventurer's Guild

    Readied Action: Fearsome Smite As the bat attacks me, I counter jabbing my flaming sword into it's side. Standard Readied Action: Fearsome Smite: If hit, target takes 2 penalty to attacks until EOMNT.
  18. N

    The Adventurer's Guild

    I walk through the water to the center column and yell at the bat 1, "That's right...you like that didn't you! Come on back for more! Let's light it up!" and my sword bursts into flame. Free action: Flaming Longsword. Fire damage. Move: F9 Minor: Divine Challenge Bat 1 Standard: Ready Action...
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    The Adventurer's Guild

    Opportunity Attack As the bat flies by me I react and swing up toward its underbelly.
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    The Adventurer's Guild

    I move to i7 for a look around the corner of the wall.
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