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  1. N

    The Adventurer's Guild

    Coward.
  2. N

    The Adventurer's Guild

    (I'd like to light another torch before going anywhere) I then move cautiously to the right next to the wall and up to the bones. I pause to look around and also study the bones. If I've seen nothing...I take another move forward, staying close to the right wall.
  3. N

    The Adventurer's Guild

    We should check out that cave. Seems like a good place to start.
  4. N

    The Adventurer's Guild

    Nature Check Nicodemus tries to understand the scrapes and markings on the wall.
  5. N

    The Adventurer's Guild

    Streetwise I ask around as well.
  6. N

    The Adventurer's Guild

    I again lean in to heal the drake. Laying on Hands/Healing Hands - Surge +3 I ask to the villagers: "Can anyone understand the creature?"
  7. N

    The Adventurer's Guild

    Bluff Though I don't like lying...I feel I must try something. I change my demeanor and sigh. "alright...if he must die to feed your rage, then I will kill him. but this is not for young eyes. Leave now and I will dispatch the drake." My sword bursts into flame and I move as though planning to...
  8. N

    The Adventurer's Guild

    Apparently the "ringleaders" have no sway...so they aren't ringleaders. We have to address them as a crowd, I'm assuming at this point. But you could punch one anyway. I'll hold him for you. :)
  9. N

    The Adventurer's Guild

    Do I have to roll something to get a detailed description of the area. Trees, rocks, location of the drake compared to the kids, etc.? Maybe a map like you did before? I turn to the closest ally to me...perhaps we should stand together and form a shield around the drake. These kids may try to...
  10. N

    The Adventurer's Guild

    I look to a leader of the group of kids (as identified by Brocc, earlier) and try to draw his attention to me, rather than the Drake. If you plan to attack this drake, my friend...I'm afraid you'll have to go through me first. Divine Challenge - Kid Ring Leader Intimidate
  11. N

    The Adventurer's Guild

    Diplomacy I understand your anger and your desire for revenge. But what you're here to do may not be necessary. Your hearts are brave, but don't allow yourselves to succumb to foolishness. Think through these actions. We may be able to use this drake to determine the true cause of these...
  12. N

    The Adventurer's Guild

    Based on our experience with the last drake, I decide to take a risk. As it pleads I move in-between it and the children. "(to the children) Yes, get back...let us deal with this. It may not be as it seems." I look at the drake and walk slowly toward it while letting Sledge give it the meat...
  13. N

    The Adventurer's Guild

    (speaking to Mavros) We must catch up to the children and try and stop them. They could find themselves facing more than one drake, or possibly the owners of such a beast. I believe my comrades and I can get there faster if we go ahead. Follow us at greatest possible speed and let us hope we...
  14. N

    The Adventurer's Guild

    Agreed. Though, perhaps he may even know a better path for us into the mountains. I hate climbing. I'm no Goliath.
  15. N

    The Adventurer's Guild

    I'm not much for mountain climbing, but it looks like that's where we're heading. According to this map (holds it upside down, then turns it over, and over again) it's THAT way....no wait (holds it again and turns it, not looking at the mountain visible in the sky) THAT way. No...ah forget it...
  16. N

    The Adventurer's Guild

    Nature Check I try to study the map and get a sense for what I'm looking at.
  17. N

    The Adventurer's Guild

    Perception Check I look around for clues to his interesting ending. Is he injured in any other way that perhaps preceded his fall? Are there any other items around us that may give clues as to his identity? Perception Check
  18. N

    The Adventurer's Guild

    Insert joke here about a "metrognome" going behind a tree to play with his dagger.
  19. N

    The Adventurer's Guild

    I agree. Let us follow his tracks into the woods and see what is so interesting to the birds.
  20. N

    The Adventurer's Guild

    I walk over and lay my hands on the father "Bahumuts blessing is upon you." My hands glow as I hold them on his chest. Healing hands: healing surge +5 I then see if I recognize the symbol on the drake. (history? Religion?)
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