Search results

  1. L

    [EBERRON]-Need help with Campaign- My Players Keep Out!

    Remathilis points out, "The Kalashtar might aid the Yuan-ti if they knew their plot, but it would be a strange bedfellow at least." I think this is classic Eberron, and to be encouraged! It does seem to make sense that the early parts of the campaign would be about the party discovering the...
  2. L

    [EBERRON]-Need help with Campaign- My Players Keep Out!

    One of the recent series of the Expeditionary Dispatches on the WotC website dealt with Xen'Drik, and a Riedran foray; here's the first: http://www.wizards.com/default.asp?x=dnd/ebed/20060828a
  3. L

    Looking for good slaver adventures

    "The Slavers series" is a common colloquial term for the original A1 to A4 series. Scourge of the Slavelords is the mega-module, essentially the original A1-A4 with linking pieces added, ie an overall plot starter plus wilderness bits that link each module. Slavers! is a later publication...
  4. L

    Looking for good slaver adventures

    Slave Lords You will have no problems using a converted version of A1-A4, or the Scourge of the Slavelords mega-module. Scourge is just A1-A4 with linking pieces in between. You can find some conversions here: http://www.enworld.org/downloads/index.php?cid=9 I have a feeling there used to be...
  5. L

    Dragon Parts

    You are right, it's in the Draconomicon.
  6. L

    Eberron NPC List

    Wow. So cool. You guys rock. Thank you.
  7. L

    Eberron NPC List

    You are so cool
  8. L

    Published organizations to throw at party

    If you can find them, I really recommend these excellent products: Touched by the Gods, Atlas Games: http://www.atlas-games.com/product_tables/AG3204.php Arcana: Societies of Magic, Green Ronin: http://www.greenronin.com/catalog/grr1011 Chock-full of organisational goodness.
  9. L

    Eberron: airship skiffs

    Yeah, soarwood is no problem, but it doesn't answer the question of from where they get their motive power. I like the magic carpet idea. Thanks all.
  10. L

    Eberron: airship skiffs

    That's so cool, I hope yo don't mind if i YOINK it.... What's that thingy off to the side?
  11. L

    Eberron: airship skiffs

    Fair enough. I also had one in my game earlier in the module in Sharn, but that was "as fast as the druid's eagle flies". Maybe I'll just stick with that. Was it elemental-powered?
  12. L

    Eberron: airship skiffs

    Yeah, I could just do the same thing, but y'know, I figure maybe someone's been a bit more rigorous with this stuff.
  13. L

    Eberron: airship skiffs

    ... which is, of course, the one sourcebook I don't have... :\
  14. L

    Eberron: airship skiffs

    Thanks--I'll check-out WotVB tonight at home, I'd completely forgotten about that.
  15. L

    Eberron: airship skiffs

    Hello all The Eberron adventure Voyage of the Golden Dragon features, in two places, a skiff from the airship, a lfeboat if you will. Does anyone out there know how they actually work (bound elementals, a la airships, or something else)? Thanks all
  16. L

    Piratical Product Poll....

    Cool idea. What I'd like is a good, gaming-focused overview on "how ships work", covering such things as: * what kinds of ships would a typical (or atypical) FRPG have? * what are the differences between them? * how many crew does each need? What do these guys actually do? * what's life on...
  17. L

    Against the Giants 3.5?

    You might want to try these: G1: http://www.enworld.org/downloads/fileinfo.php?id=152 G2: http://www.enworld.org/downloads/fileinfo.php?id=153 G3: http://www.enworld.org/downloads/fileinfo.php?id=154 Melq
  18. L

    Grappling For Beginners: How To Strike, Hold & Throw

    Thanks Morrus. These rules are great, and I am definitely going to use them. I think for my application of them though, I am going to absorb your Press Hold feat into the existing Improved Grapple feat (ie, add those benefits to Improved Grapple), and the Great Throw feat benefit into Improved...
Top