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  1. Centaur

    Favorite Campaign setting

    I used to use FR almost exclusively. The areas and material are quite rich. However, as of late, I am tending to use my own home brew world. The birthing process can be painful at times and the players have a way of making you think twice about every element that you drop into the mix...
  2. Centaur

    church-going commoners; magical tombstones

    Allow truly devout followers of a particular religion to pray for 0 level spells. In order to qualify, maybe the commoner must make some sort of sacrifice to thge church, perhapse in voluteer time spent or such. Perhapse a new feat could be introduced so that only the truly devout worshiper...
  3. Centaur

    Polymorph & Pregnancy

    At the risk of censorship or having this thread removed, I have a question of opinion to ask of everyone. As the heading would indicate, it has to do with the use of Polymorph spells and Sex. Please people, lets keep it clean, Here is the question. For the Purpose of argument, we'll keep the...
  4. Centaur

    [REALMS] How would you handle this?

    Players do have a way of keeping us GMs on Our toes....I'm Sorry what did you say your character Does.....? Having read through all the posts, I think the following would be an appropriate course of action. -Contact a Cleric of Tyr to act as a moderator between the players and the City. -Offer...
  5. Centaur

    Bargaining with Called Creatures

    Assuming that Summoned creatures disappear as soon as they are killed, what happens to Called Creatures? The Lesser Planar Binding and Lesser Planar Ally spells and their higher level counterparts allow you to summon creature fully to the characters world for an extended period of time for the...
  6. Centaur

    As a DM, how do you handle movement on a square grid?

    Just Use a Tape measure. make each player bring a cheap construction tape measure to the game table. The tape can be bent arround corners if nessecary so you can get a quick analysis of where the character moves. If your grid is 1"=5' then this method will work great.
  7. Centaur

    Magic Items: When do they become "Artifacts"

    Why Base the Definition on Power? What if you didn't base the definition of what is and isn't an Artifact on what it can do or it's releated GP Value. This get a little away from the original post but:... An item could be an Artifact (or Relic to use old terminology) if it has a History of...
  8. Centaur

    Land Values?

    Re: Re: Land Values? This of course makes sense and is obvious. However, inside a city like in my example, most if not all the land will belong to someone. Land inside a city wall has some sort of implied protection and access to sanitation (assumming the city has sewers). At the very least...
  9. Centaur

    Reflex Saves & Movement

    I hope this topic is different enough to justify a new thread as opposed to continuing from a recent one Held and reflex saves . I have three scenarios regarding reflex saves and the ability to move or not move. I would like to hear other peoples opinions on how they would handle these...
  10. Centaur

    Land Values?

    Has anyone put any thought or work into determining land values in the D20 system or any of the WotC worlds. For example, what would a small plot of land in the Dock Ward of Water Deep Cost. The DMG has some basic pricing on buildings on page 151, that's as far as it is discussed.
  11. Centaur

    Spell templates?

    Do it yourself, It's Easy If your using a 1"=5ft scale on your battle map, as most do I'm sure, just cut out some cardboard templates yourself. Use a protractor to draw a circle on a thin piece of cardboard at a radius of 4" and cut it out. Then cut out a small circle in the center of the...
  12. Centaur

    Innate Spell - Prerequisites?

    Consensus is Bliss Thanks for the quick replies!
  13. Centaur

    Magic Items: When do they become "Artifacts"

    Two Types of Artifacts! The DMG classifies two types of artifacts, Minor and Major. Minor Artifacts are items that once could and possibly still could be made by extremely powerful Spell Casters. Perhaps requiring the ELH feats but not necessarily. As an option, Minor Artifacts could have...
  14. Centaur

    Innate Spell - Prerequisites?

    There is some discent amoung our group as to the interpretation of this feat from the Tomb & Blood Source Book. It indicates that to gain a spell as an "Innate Spell" you permanently loose one spell slot of 8 levels highter than the spell becoming Innate. My interpretation of this is that you...
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