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    A Five Foot Vorpal Sword vs A Ten Foot Neck

    I let my players vorpal a roper, even though I'm not really sure where the neck would be. We figured he slashed through diagonally and the top half slid down anime style.
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    Mongoose Traveller: Legacy of Armistice

    Hey! I don't frequent this area of the boards, so I didn't notice a Traveller thread before. I think Traveller players tend to frequent more Trav specific forums, either Mongoose's official ones or the Citizens of the Imperium boards. I have to say generating a character is part of the...
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    D&D “Essentials” as a product line = making it less daunting to get into the game?

    The difference between the classic red box and the new one is, the original just has more game. This isn't really about the level range, but the support for that level range. Try building 5 characters using the new red box. You'll tear your hair out. I think the 'walk through a character...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    Since it is fairly close to Classic Traveller it has like 30 years of playtesting. Ok, I want to say the first printing of the core book had a few typos, but I'll admit there isn't anything that makes the game unplayable. I believe that Mongoose's quality has gone up over the years, but I will...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    Glad we could help and good luck with the game. Come back in a few months and tell us how it went!
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    D&D “Essentials” as a product line = making it less daunting to get into the game?

    Except Core had a definition well known to their customers before this. In 3rd Edition days "Core" were the three books every DM was expected to have: Player's Guide, DM's Guide, and Monster Manual. People felt it was a mistake two years ago to call everything "Core", that doesn't make it...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    For those of you who want to play with math at home, the formula for a constant thrust trip (where you continue to accelerate until the midpoint of the trip, and then flip around and decelerate back to zero by the end of the trip) is: T=2*√(D/A) T is the time in seconds D is the distance in...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    This all depends on speeds. Say Mars is 90 degrees off from the Sun compared to the Earth, putting it roughly 1.8 AU away. If your ship can do 2Gs of constant thrust you can cover that distance in just over 65 hours. (Assuming I did my math right.) Sure, Mars will have moved a bit in that time...
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    D&D “Essentials” as a product line = making it less daunting to get into the game?

    Except really, the 4E "Core" label becomes meaningless. Or at least, it has the same meaning as the D&D logo. About all it does is distinguish adventures from non-adventures, which few people have any confusion about. 4E GMs are more likely to allow players to use supplements because they have...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    Yes, but you'll still need to figure out what sort of travel times to expect between worlds. As I mentioned before, the speed of travel vs info is one of the main differences between Traveller and Firefly. For example, the distance between Mars and Earth can be anywhere between 5-20 minutes...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    Traveller has spaceships. Seriously, that's a major thing to consider. I don't know much about Savage Worlds. It's on my list of things to try, but I've just never had the money and nobody I know owns a copy. Are there good rules in Savage Worlds for spaceships? Someone else in the thread...
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    Becoming A Deity

    Not yet, ask again next year. My Pathfinder group is level 15 now. I've just started them on the first steps of a long path that should give them the option to ascend at level 20. I plan on letting them gain a domain each level and start letting them absorb divine power as they go. We'll see...
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    Comparing Potential Systems for a "Serenity"/"Firefly"-based Campaign

    I don't have much experience with Savage Worlds, so I can't comment on that. Firefly has always felt like someone's Traveller game to me, so that's what I would use. The Mongoose Traveller line is fairly nice, and the system is pretty light compared to d20. Advancement isn't quite as fast paced...
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    Why the Modern D&D variants will not attract new players

    I'm still annoyed that they altered the perfectly good Palladium Fantasy RPG to conform to that RIFTS madness. Ok, Rifts has barely changed since it's first release. Call of Cthulhu has also barely changed. Anyway, my local university gaming club gets new players all the time. Total newbies...
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    FLGS Doing it Right?

    I really like Game Empire in San Diego, CA. I live in Orange County (for reference, 2 hours away) and I always stop by Game Empire when I happen to be in San Diego. Lot's of playing area, lot's of product on shelves (board games, miniatures games, card games, and rpgs.) I don't know if they...
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    D&D “Essentials” as a product line = making it less daunting to get into the game?

    Really? I've more often seen a cost conscious group where the DM buys the core set, and maybe 1 of those other players buys a second PHB. Certainly that's the case in my Pathfinder game, where I have the APG, GMG, Bestiary, and Core, while a single one of my 4 players bought a second copy of the...
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    Pay to Play at FLGS?

    Some good points there. There is definitely a balance to be made. Policies like this one do what they are supposed to do: reduce the number of people in the store. If a place gets too crowded during peak hours, then the store is probably doing good business. On the other hand, if the policies...
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    How many people play D&D, and what percentage play various editions?

    From a business perspective it is very important to Paizo whether or not 3.0 or 3.5 players are interested in buying and incorporating PF supplements. From most players perspective, the line is probably fairly fuzzy and doesn't really matter. I'm certain that if we could get hard numbers on...
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    Why the Modern D&D variants will not attract new players

    Have you actually played a campaign from 1-30 more than once in the 3 years 4E has been out? I'm still running my 3.X game that began 4 years ago and just reached level 15. I understand our game is on the slow XP track, but we only level every 3 months or so. My friends just finished their...
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    Why the Modern D&D variants will not attract new players

    I have two anecdotal pieces of evidence about how people get into role-playing. First is how I started role-playing. When I was young (just before my seventh birthday) my older sister's friend told me about the D&D game she played in. So when my birthday came I told my mother I wanted D&D. She...
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