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    D&D 4E New "Confessions of a Full Time Wizard" - 4e tidbits!

    In case this is directed at me, I was CERTAINLY not intending to impugn Shelly's gamer cred or her value to WotC in any way! I enjoyed Confessions (and am thinking about which of my non-gaming women relatives to inflict it on ;) ) and I really enjoy her article, and I think Shelly is exactly the...
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    D&D 4E New "Confessions of a Full Time Wizard" - 4e tidbits!

    She's a Promotions Coordinator. For several years by her own admission, her only real contact with D&D was in scheduling various promotions for it (i.e. author visits to local stores and such things).
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    Why are they making demi-humans taller?

    It was, I believe, Dave Noonan who said that one day he realized that his 3 foot, 30 pound, 2 and a half year old daughter was the same size as a fully grown adult halfling and that was when he realized how ridiculous the stated size of a halfling was. Did any of the original designers of D&D...
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    D&D 4E Rich Baker on 4e Realms changes

    NWN2 is... not the game it should be. The graphics are a pile of ugliness and the character models are far, far too bland. I bought it at CompUSA's going out of business sale, and at $30 I still paid too much for it. Plus, as far as I can tell, the development community has mostly stuck with...
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    Even more Mike Mearls

    Interesting hypothesis... My best experience with damage reduction comes from Mekton, which has two different flavors of DR, confusingly named things with the same acronym - "staged penetration," in which armor becomes less effective over time, and "stopping power," with which armor reduces the...
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    What should WOTC do about Golden Wyvern Adept? (Keep Friendly)

    Up to the present moment, the attitude of the I Hate Golden Wyvern club has been, essentially, that they're Right, and that anybody who views the idea of a core feat with a name that doesn't sound clinically detached (i.e. boring) either neutrally or with interest is Wrong. And they've said it...
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    What should WOTC do about Golden Wyvern Adept? (Keep Friendly)

    If I was being hostile you'd know. Honesty takes precedence.
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    What should WOTC do about Golden Wyvern Adept? (Keep Friendly)

    To be totally honest, when the Golden Wyvern adept thing broke, which I believe was over a month ago, I was kind of like, "Hey, something that sounds like you'd have found it in real history. Cool," and I felt that the people who were complaining about it sounding like "anime" or "MMO" were...
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    What should WOTC do about Golden Wyvern Adept? (Keep Friendly)

    I am pretty sure that "Golden Wyvern" was intended to be a reference to the many animal-symbolic names in alchemy, such as White Eagle, Black Crow, Peacock's Tail, Phoenix Reborn in Fire... Mods, can we please have a moratorium on Golden Wyvern threads? there's been at least a half dozen of...
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    Mike Mearls comments on design

    I'm not exactly certain how much of this I should be yakking about; on the other hand Mike did put this info out into the Mekton Z ML, so hey, if he didn't want it to be yakked about, he should have asked us to sign an NDA first. At any rate: Mekton 0 is to be the first new edition of Mekton...
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    More from Mike Mearls

    That's Noonan, actually. Mearls said he finds MMOs about as rewarding as smashing his head into a brick wall.
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    Mike Mearls comments on design

    Yes and yes. He would have to be - as of 2007, RTG is Mike and Lisa Pondsmith, plus assorted freelancers. And you don't farm out the development of a new edition of one of your core RPG lines (Mekton was actually RTG's first RPG) to freelancers.
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    Mike Mearls comments on design

    One of the reasons identified by Mike Pondsmith for the failure of Mekton Zeta to catch on in the marketplace during the mid-90s anime explosion was its complete lack of a setting in its rules. And so the next edition of Mekton is going to use Algol as its default setting. I have never played a...
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    Mike Mearls comments on design

    But it's a suggestion. For new DMs. To help them get up to speed on the whole story xp thing. You know, to give them ideas that don't involve "go here, kill every monster, come back."
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    WoTC_krg posts on game design theory

    I think he's right. In the point buy system that I'm most familiar with (Mekton Z's MCS), the optimal mecha design goes something like this: - start with the smallest frame and absolute least number of servos you can get by with. - Add the heaviest armor those servos will bear, at the highest...
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    D&D 4E 4e - Too much change?

    Not only that, but other games that are not even d20 based - the social conflict mechanism (at least what I've heard of it - especially the "you might get what you want but you might have to give something up to get it" aspect - reminds me strongly of that of Burning Wheel.
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    Taller Halflings

    I look at it as body mass. A halfling, IMO, should have half the body mass of a human of the same gender - range 75 to 115 pounds for a reasonably athletic male and 49 to 90 pounds for a reasonably athletic female (before you complain to me that a 'reasonably athletic' woman should not weigh...
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    D&D 4E Realistic Strength and Carrying Capacity for 4E

    If they make carrying capacity more realistic, I also hope that they make weights more realistic... four pounds for an arming sword (longsword) is about twice what it should actually weigh, same with six for a bastard sword and eight for a greatsword. Encumbrance, too - a knight in a full...
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    Design & Development: Quests

    If you hand the players a note card, there is no question whether what is written down is important. Now that said, if you want to screw with players' heads, give them some quest notecards that are red herrings. Just remember which ones are red herrings (and don't tell them, because sometimes...
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