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  1. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    I don't frame scenes in Apocalypse World, I make moves. I don't know. Did I just make a move? If so, which one did I choose? What things did I consider to land on that move? Here's one possibility: Player: "I open the door." MC: "It takes you a minute, as the rusty hinges won't give, but...
  2. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    With regard to framing: 63. look for where they're not in control In the article, Jason D'Angelo is a bit confused about the lack for scene framing procedures: He then proceeds to provide us with Vincent Baker's own response to this: The play in AW doesn't care for borders like scenes, so...
  3. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Stop using the words framing and reframing. Those concepts don't appear in AW's text and are not part of the GM's procedures. Use terms that the game uses to achieve the things it sets out to do to prove your points. I dare you. Page 9 Your turn in the conversation. A pretty important turn...
  4. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    You ARE framing conflict neutral things because the only way to discover which conflicts actually matter to the players is by allowing them to choose where they draw their line. You seem to suggest that the GM is responsible for defining which elements of the game constitute a valid "conflict"...
  5. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Would it be beneficial to you if we actually played out this scenario right here? Like, you GM me while I try to break into Crank's office? This is actually an excercise that Vincent Baker did with me to help me understand some things about Apocalypse World. Might be useful to you! If you are...
  6. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Let's drop the "you said, I said" argument for good, please. You are accusing me of misquoting you because I use the word only when referring to the times when it's ok for the MC to declare door to be locked. I thought it was implied that I've had already accepted your only other case (the roll)...
  7. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    This is a really interesting question! I think you'll find a lot of contention on its definition given that most of the well known PbtA games include "Scene Framing" as an actual thing the GM must do before players get to act, while Apocalypse World itself does not include framing as part of...
  8. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    There have been followups to that post, yeah? Ones in which we've both agreed that the second kind of response is valid as the result of a miss on basic move. That has been obvious and self-evident from the get go to both and I've gone to lengths to say I agree with you. However, I'm still...
  9. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Sure thing! You said it in #77.
  10. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Like I said on #66, "I could imagine a situation..." The kind of situation is precisely the one you hold as a requirement: That the door being locked matters dramatically. There is NO argument there. In those situations where the door is incidental to the action...why should we waste our time...
  11. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    (I'm new at enworld, can you delete comments after sending? I, by mistake, sent this one and could not find a way to delete it. Thanks!)
  12. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    My friend, that was meant to summarize a situation. Grant me that the assurance isn't enough. Let's see: When you give Dremmer said assurance, you look at me, The MC, to see if you've convinced Dremmer: I get to make a move. My move is Put someone in a spot. I call you out on what you did to...
  13. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    I have only read Brindlewood Bay's text so I'm not prepared to deeply answer your question. Jason Cordova's unique brand of PbtA does not, necessarily, follow from every single PbtA principle laid out by other games. For instance it has Keeper Reactions instead of GM Moves, and those reactions...
  14. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    What do you make of this then? In AW2 page 91, we have an example for Take away their stuff: Let's pretend that your character was just having a conversation with Dremmer, in which your character could only pay half of the barter he owns to him, but promises to pay back the rest. You...
  15. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    I seem to have a small difference of opinion with @Ovinomancer with regards to the door example. I could imagine a situation where the MC has not announced that any given door is locked, and yet when someone says "I open the door" they reveal it is indeed locked. I particularly find that this...
  16. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Right, we are totally seeing eye to eye here. I'm not suggesting that players get to narrate their successes without triggering moves just by sheer force of confidence in their actions. I know that's not what you @Grendel_Khan are saying, but I just wanted to clarify for the benefit of other...
  17. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    You are essentially right. I want to complement your understanding by adding that if the action they take does not trigger a move, then the MC gets to say what happens by making a move of their own. I would also like to make a sidenote that it isn't so much that players tell the MC what they...
  18. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    For AW2, prep is the work you've done on your threat map. That's the "stuff" players engage with. Here's another link that might prove useful to you: 54. Rules and Your Prep
  19. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    I agree! I think it also helps to establish whether we are talking about prep for Apocalypse World only or for PbtA games in general. The kind of prep that AW demands is somewhat different from what a game like Masks demands which is different from what a game like Avatar Legends demands...
  20. deleuzian_kernel

    Help Me Get "Apocalypse World" and PbtA games in general.

    Right on! Don't get distracted by whether or not it fits the con-slot or not; the advice is there to illustrate how with practically nothing you start a game that eventually points you at the kind of prep your need to do. Also, the advice on breaking your two or so sessions into "mini-sessions"...
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