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  1. Hitman187

    D&D 3E/3.5 3.5e Magical Offenders - Most Overpowered Spells & Fixes

    This is more based off people complaining about the caster vs non casters... Honestly after one session a DM has an idea of what a player can do with his character, and a good DM will design campaigns around that, like someone said earlier anti-caster monks, my personal favorites for higher...
  2. Hitman187

    Creating Special items

    The "rules" in the book are just to help guide the DM, he has the power to make whatever he wants happen however he wants it to. I honestly wouldn't want a DM that took this to an extreme that made the game no longer fun, but limiting what items can be crafted/bought versus found through...
  3. Hitman187

    To kill a god...

    I know you mentioned your players care more about crits, but if i was in the game i would love to have each fight with a god taloired more to analyzing the situation, which would be unique to the god's persona, and thinking about how to over come the challenges than just a hard fight hoping you...
  4. Hitman187

    Reach Weapons

    What my brother did in our last 3.5 game was he had a Large great sword, and since a medium GS says it its 5 feet long a large one has to be longer obviously, so our DM game him reach of 10 feet with it and he could attack adjacent foes, but if he is in a narrow passage way he only gets one...
  5. Hitman187

    Tank Inquisitor

    Hello I am playing in a Eberron based pathfinder game, we are 13th level currently, and I had just retired my cleric of the Silver Flame (by plot, he couldn't die besides suicide). My new character is a Human Inquisitor, but unfortunately I have to become the tank since our old tank also...
  6. Hitman187

    Question on Poisons

    Damn, so unless you're an alchemist poisons seem like a waste; at least at higher levels. Just retired my cleric in a game and was making an inquisitor, hoping to make use of poisons in combat but one hit per application kinda blows.
  7. Hitman187

    Question on Poisons

    When you apply an injury poison to a weapon how many hits can you get off with the weapon before the poison is gone? Is it one hit per application or multiple?
  8. Hitman187

    Specific Dragonshard Item question

    So in your opinion it is just a fancy spell storing weapon not a on hit cast? Because my class i was going to be can't cast vampiric touch, and that would make the whole item useless.. ;( thanks by the way man
  9. Hitman187

    Specific Dragonshard Item question

    True having VT proc every hit seems overpowered; but having to recast VT on it every time i don't see the point of the weapon. VT is a touch spell which is easier to hit with than a sword in most cases, and all the extra complications for just changing a longsword of storing for an extra 3-4...
  10. Hitman187

    Specific Dragonshard Item question

    Bloodstone Blade A bloodstone blade is a +1longsword containing an Eberron dragonshard attuned to the vampiric touch spell, allowing that spell to be delivered by the blade repeatedly without recharging, and in an empowered form. Description:(details on physical appearance) Activation: When you...
  11. Hitman187

    What do you think of the Inquisitor?

    +x spells known> +x/2 on intimidate checks, when comparing human vs half-orc, especially since intimidate is the easiest skill checks in my opinion, being that our DM will add modifiers upon what we say or do, and my character has no qualms torturing for information. As Celtavian mentioned...
  12. Hitman187

    Specific Dragonshard Item question

    Item in question: Bloodstone Blade, Reference to item: Page 51 of Players guide to Eberron. I don't know if I'm legally allowed to type out the full description of the item but I have to questions about the item. Q#1: In the base description it says the weapon does not need to be recharged, but...
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