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  1. Necrofumbler

    D&D 5E Proposed Fix for Whack-a-Mole Healing

    I often wonder how much should a DM be willing to punish the entire group of players (note: not the PCs, I'm saying the players), due to the tactic choices of a single player. I'm saying this because too many DMs forget these four things: ================== #1: 5e is designed and balanced...
  2. Necrofumbler

    D&D 5E Removing the HP Bloat

    Sticking PC to level 3 HP is essentially doing this: - Classes which rely on having a big bag of HP to be worthwhile get a really super hard "kick in the groin" treatment. Anybody mostly melee based, basically. - Meanwhile "squishier" classes which rely on staying away from the battle and...
  3. Necrofumbler

    D&D 5E Removing the HP Bloat

    The longest I had was three 8-hours long game sessions with a party over level 20 (3.5E). The PCs were in a huge dungeon full of huge rooms filled with lots of though monsters. And they decided to use up a "super earthquake" artifact in a particularly tough room. They obliterated all the...
  4. Necrofumbler

    D&D 5E Removing the HP Bloat

    You're adding a lot of special mechanics and modifying other stuff your players seem to accept you doing, but they might still secretly feel a bit "nerfed". Also, it adresses the HP aspect, but not as much others aspects like say the obvious current lack of impact of relative weapon damage by...
  5. Necrofumbler

    Any GOOD one session aventure?

    A quick one nighter for a 30 pages module? Breezy !
  6. Necrofumbler

    D&D 5E The Fighter Problem

    Read properly: He specifically said "that no other class gets". This means feats are not doing that because everybody can pick feats. There is a huge differently between "Having more feats than other classes, but in a list that everybody can choose from." and "I want unique abilities only my...
  7. Necrofumbler

    D&D 5E The Fighter Problem

    Read properly: He specifically said "that no other class gets". This means feats are not doing that because everybody can pick feats. There is a huge differently between "Having more feats than other classes, but in a list that everybody can choose from." and "I want unique abilities only my...
  8. Necrofumbler

    D&D 5E [LMoP] My Players just cakewalked through Part 1 (Spoilers)

    If everybody had fun, ok, great, there is no wrong way to play! However, the DM seemed surprised that they had no problem with that fight. The fact is, from a purely mechanical perspective, the DM helped them way too much! Mistake #1 - Assuming that goblins are incredibly stupid. Goblins...
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