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    My Perspective on the Paladin's Code of Conduct

    I kind of like to think of the paladin as Captain America, as demonstrated in the recent films by Marvel. He's just a good guy deep down inside, and this allows him to use a great gift to help others. Also, he follows orders, for the most part, but may be willing to bend or break a few...
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    A Xenomorph for your toughts

    Hmmm. You'll have to make sure that anyone striking a Xeno with a piercing or slashing melee weapon takes a splash of acid damage (around 1d6 or maybe 2d6 if you're feeling mean) with each strike. I'd probably rule the average human-like Xenomorph is what, 8'-10' tall? That'd place it in Large...
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    Fighters and other classes in a heavy gun campaign

    Well, considering that Rangers get some ranged combat feats for free if they so choose and tend to be more reliant on light armor and Dex I think they'd do just fine. Fighters can also use they're weapon training to become excellent gun users, and their armor training means they eventually...
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    Pathfinder 1E element bending in Pathfinder

    You're actually hitting on the ideas I myself have been kicking around for trying to convert the Last Airbender into a D&D style game. Strange minds think alike, as they say. I like the idea of Benders being a monk/warlock blend to some degree.
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    Building a Solo Character...

    I agree with the Warforged sentiment from above. I'm running a warforged Paladin/bard (archaeologist from Pathfinder) at the moment and being immune to so many things has saved our 3 person party's collective bacon so many times already. Combine Warforged with something like Artificer (to repair...
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    Fight Your Own Summon for XP, would you allow it?

    Not a chance. Summoned creatures are never worth XP, as the ability to summon them is built into the summoner's CR and XP worth.
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    D&D 3E/3.5 Curious about Pathfinder vs. 3.5E

    Hmmmm. My favorite changes so far are probably the simplification of skills, the balancing of power amongst the core races, the fact that staying in a single class is totally worth it for ALL classes, and lastly, the introduction of archetypes to largely replace prestige classes. That's quite a...
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    Making multiclassing competitive with single-classing

    To me, the point of multiclassing is the versatility and it does not need to be buffed up in any way. Sure, a Fighter who dips into Wizard won't have the full base attack progression of a pure Fighter of equal level, but he can cast some spells and has a better Will save. In my mind, a weak...
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    Chaotic Monks - how to get them?

    To me, a Monk is a martial artist who devotes his/her time to careful and disciplined study of physical and spiritual arts. Chaotic characters can be well trained warriors, but the flavor of a chaotic warrior is more that they figure out their abilities/feats through sheer random chance and...
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    Is killing a Goblin who begs for mercy evil?

    Killing a creature that has surrendered and is begging for mercy would always, in my DMing opinion, ruin a paladin's status, even if it is a demon/devil. It may not be an evil act in the case of a demon, but it is definitely not a Lawful Good thing to do and would cause the paladin to lose power...
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    Acid arrow question.

    My general rule would be that if the spell/attack required you to roll against a living target's AC to hit then any after-effects are probably stuck to said target. If you just target an area and the victim leaves, and the spell or attack's description doesn't specifically say the effect is...
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    Why not monks?

    I've always liked the Star Wars d20, where all classes have at least 4 skill points per level instead of the measly two that the martial/spellcaster classes get. Along your point of classes "suffering" for putting cross class skills, I quickly houseruled that cross-class skills cost no more per...
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    Why not monks?

    Once again our minds seem to be on the same track. Generally speaking, my players are not much for the uber min-maxing, though they do like to be good at their class's "hat" so to speak. This means that characters multiclass because it's story appropriate, not because it's going to be the "best"...
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    Why Did The Game Wimp Out On Monks?

    Huh, based on the RAW you quoted I, as the DM, would have no problem with allowing weapon enhancements to be placed on a monk's fists. Maybe houserule it as some kind of magical tattoos on the backs of the hands/around the wrists or something like that.
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    Acrobatics skill questions/critiques

    I find things like Grace and Litany of Sloth to be perfectly acceptable. If a spellcaster wants to spend a spell slot on increasing their mobility for a single round, or to limit a single enemy's ability to AoO for 1 round then it's fine by me and in no way detracts from the Acrobatic...
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    Need help With finding more music

    "The Ecstasy of Gold" would be a great Gunslinger theme, as would most anything from the Red Dead Redemption soundtrack (or any western soundtrack). A good song for fighters would be "This Day we Fight" by Megadeth, if you're into fast paced metal tunes. For wizards I have to recommend "The...
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    D&D 5E Weighing in on 5e

    I don't know that Jobs was good at seeing what you needed so much as making you think you needed his new gadget and its features. Don't get me wrong, I love my little iPod and my phone works just fine, but the yearly release of "improvements" for the Apple devices is BS. Some of those features...
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    D&D 3E/3.5 Severing limbs in combat - 3.0 & 3.5

    Mmmmmm....pita. Anyway, I'd probably alter the rule so that severing limbs could only happen on a critical hit and then the attacker would need to deal enough damage to sever (1/6 total HP or something like that). Alternatively, one could use the Vitality/Wound points system and rule that any...
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    Does anybody else hate the Point Buy Sell Off?

    I swear, you're like some alternate version of me. My players have zero interest in point-buy systems. Sure, everyone ends up equally as powerful on their stats, but they tend to prefer rolling as it offers a little more spice. Additionally, if your DM doesn't make sure your crappy stat comes...
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    Tier list for PF classes, or summary of each?

    I'm glad to see someone else who shares my opinions on the "overpoweredness of wizards/clerics/druids". Sure, if the DM gives you enough hints as to what you're facing and you have time to prep, the wizard is unstoppable. No DM should ever do that, however.
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