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    D&D 4E How to Build 4E Solo Adventures?

    One suggestion for tweaking monsters is in regards to recharge powers. Combats are going to have more rounds by virtue of the fact that multiple PCs can't gang up on a dangerous foe. If that foe has recharging powers, then it guarantees that enemy will use those powers more times. I see 2...
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    Conventional Philosophy

    I've only been to Origins, but I've been there several years. My first choices for games are always systems I've never played. I prefer editions of games systems that are currently in print. I go to Origins to try new things in order to find a system I should buy and introduce my players to.
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    Have you converted your favorite novels into a campaign setting?

    Shortly after d20 Modern was released, I used Stephen King's Dark Tower as a multiverse. The first session involved the PCs meeting at a job interview at the Tet Corporation in New York. My plan was to have the game start out as corporate espionage and exploration of strange occurrences...
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    What can MMORPGs teach us about world building?

    One of the biggest things I've picked up from MMORPGs regarding worldbuilding is that PCs in my games are very likely to encounter a locale (pass by forgotten ruins, stumble upon a hidden grove, seeing a tower or monastery high atop a nearby mountain, etc) during a cross-country excursion before...
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    More options for DMs

    I admit I was feeling the same way as the OP up until about a month ago when I finally bought a subscription to DDI. Holy crap, DDI is useful to DMs. Access to everything WotC publishes for 4e in a searchable format has become an indespensible tool for me. Creating an adventure has become...
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    Online Roleplaying vs Traditional Roleplaying

    Holy crap, man! What program are you playing in that you can do that? I've played OpenRPG for years and Maptools for several months, but I've never seen combat move that fast, even with the benefit of extensive macros.
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    How Genasi Sleep and Other Quandaries

    How do the stormsoul and watersoul genasi sleep? Usually, they bring hammocks to string between two trees. They make sure that the gaps in the netting are large enough for their spikes to fit into. Fire genasi usually take a small shovel or a trowel and overturn and break up a patch of earth...
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    Campaign climax and group hiatus

    1) I've tried it dozens of times. I've actually done it twice. 2) It is wholly satisfying. There might be some desire to return to old characters. Depending on how the campaign ends, it might be doable, but don't try it immediately. If the group falls apart, then the characters no longer...
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    Wealth: Abstraction vs. Accounting.

    I love the d20 modern abstraction of wealth. Because it can fluctuate depending on items bought, and it grows based on level, which allows higher level characters to be able to get cooler equipment, but they don't get those items without some noticeable cost. White Wolf did a good enough job...
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    Dookie in the Sandbox?

    Now that has to be one of the broadest definition of railroading I've ever heard. In that case, how do those characters ever discover adventures in the first place? Under that strict criteria, any element of the game that the DM introduces would be considered railroading. If your players are...
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    Dookie in the Sandbox?

    You said it, man. In some groups, it is a very fine line to walk. More often than not, I see myself drifting a little too far into having the players unsure of what to do next. It has been a fine balance that I've struggled with for as long as I've been in the DM's chair. I've gotten pretty...
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    Alternatives to the letter at the end of the adventure?

    No less cliche, but slightly more subtle, is when the PCs loot the bodies they discover a tattoo or a mark on the armor so that an appropriate knowledge check reveals that the particular enemy was subservient to a greater power. Such as the white hand Sauruman put on the helmets of his orcs, but...
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    Forked Thread: What are the no-goes for you? - Evil campaigns

    I have attempted to run an evil campaign several times. It has worked once. Or rather, it worked 3/4 of one time. You all are right. It all hinges on the cooperation of the players to make it a successful campaign. More than any other campaign I've run, the ability to have fun depended on...
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    All Wizards - A Campaign Idea

    If you want to provide your characters with alternate class features based on their specialty school, there are plenty of good ideas in Unearthed Arcana. If you don't have Unearthed Arcana, the info is available here: Variant Classes Index :: d20srd.org
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    Forked Thread: Describing a setting in 12 bullet points

    Too true. 12 bullet-points are too few to condense the awesomeness of Dark Sun. Heck, I didn't even have room to mention the Dragon of Tyr, the undead, the Sea of Silt, the Cerulean Storm, the muls and thri-kreen and half-giants, or the *vast* cultural differences between traditional D&D races...
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    Forked Thread: Describing a setting in 12 bullet points

    By request: Dark Sun The apocalypse occured millenia ago, destroying much of the world except for a patch of land about the size of Colorado. Hanging in the olive-tinged sky, the crimson sun burns like a fiery puddle of blood over a bleak and harsh desert. Water is scarce. Forests are all...
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    Forked Thread: Describing a setting in 12 bullet points

    Spelljammer D & D i n S P A C E ! ! :p
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    Forked Thread: Describing a setting in 12 bullet points

    Planescape Rule of Threes - Thing happen in threes Unity of Rings - Circles and cycles are surround you Center of All - Meaning and purpose are found within The Factions - Philosophers with clubs Sigil, City of Doors, the Cage - The hub that connects all existance Her Serenity, Her Dread...
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    GHOULS! Help me scare the crap out of my players.

    If you are dead set on having one of the PCs be the traitor, adding a couple NPCs to the party is a great way to keep the players from suspecting each other as the traitor. When the PCs start to wonder if they are being sabotaged, their first impulse will be to suspect the NPC.
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    Players: What Do You Bring With You to a Game?

    I'm usually the DM, but on the rare occasions where I'm a player I bring: Up-to-date Character sheet A blank Character Sheet (I'm ready for anything) Notes from previous sessions & blank paper for new notes Dice PHB and other relevant books 12 pack of soda pop to share Mechanical Pencils...
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