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  1. Belbarid

    Are fighters that specialize in spiked chain viable/survivable at most/all levels?

    This arguement presumes that functionality takes precedence over convienience which, historically, is not the case. Anyone who uses M$ Windows understands that.
  2. Belbarid

    My fighter always gets battered-am I "normal"?

    That mental image is going to have me giggling all day. Much needed, too, so Thanks.
  3. Belbarid

    Help on Bard Build - It's a matter of pride, folks.

    Much like the Monk class, the Bard class is very flexible. There's very little that they do well, but quite a lot that they do competantly. If you are used to building characters that are focused on one or two tasks, then the Bard may be a bit of a challenging switch. Bards have a wide...
  4. Belbarid

    Design the best well rounded party of 4

    Ace Frehely, Paul Stanley, Gene Simmons, and Peter Criss?
  5. Belbarid

    Is there any reason the relay for movement should not work?

    <Nice DM Hat> Power Word: Common Sense. DM Only Spell. All Players are now afflicted with Common Sense <Mean DM Hat> "Cut it out. You've just been elected to do the next pizza run. Now go, while your character's arms and legs are still attached to the correct parts of the body." There is...
  6. Belbarid

    Serious inquiries only please - 100th level adventure hook and module in development

    I'm curious to see how something like this shakes out, so what the heck. Give me a day or two to mull it over, but I think I can contribute a worthwhile Monk to the group.
  7. Belbarid

    Magical tattoos

    Complete Warrior
  8. Belbarid

    all about rangers

    Work toward the Elven Wildrunner from MotW or Shadowdancer (or both) and combine Hide in PLain Sight with Feats like Shot on the Run. It's tricky and you may end up taking some hefty penalties to Hide and Move Silently, although there's a ton of magic items out there that will help with that...
  9. Belbarid

    Paladins with detect evil vs. fiends with mindshielding

    "Evil Subtype: A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends...
  10. Belbarid

    Is a coup de grace an evil act?

    Go back only a hundred years, and this wouldn't have even made headlines. We've decided that this is wrong now, and even convinced ourselves that we're now morally superior, but the reality is that the environments are seriously different. We have all sort of social saftey nets- laws, cops...
  11. Belbarid

    Is a coup de grace an evil act?

    More Lawful here, than Good. Just because you are given the proverbial "Fair trial, followed by a first class hanging", doesn't imply any degree of Goodness- merely a token attempt at following the Law.
  12. Belbarid

    Is a coup de grace an evil act?

    Two things, both IMO, of course. First of all, *any* DM who won't allow a player to follow through on an intended act that is not in violation of published/house rules is to be avoided like the plague. Especially if it's for something like alignment- a horrible concept anyway that I generally...
  13. Belbarid

    War Hulk

    This is intentional and, from what I've seen, works quite well. And fits in with the whole "Stupid but Strong" idea for the class.
  14. Belbarid

    Undead and Sneak Attack

    *LOVE* it. Exactly the sort of thing I'm looking for. I can probably dig up that copy of Dragon. Thanks.
  15. Belbarid

    Undead and Sneak Attack

    Yeah- kinda the problem... :S Mostly I was wondering because there seems to be a feat or something that acts as an exception to just about every rule in 3.5. The idea I had in mind (and maybe I should have said this earlier) is a high-level Ninja/Soulknife who is an undead hunter. Now...
  16. Belbarid

    Undead and Sneak Attack

    I have a feeling I know the answer, but does anyone know of a way, preferably a Feat, that allows Sneak Attack damage against undead.
  17. Belbarid

    how Dumb

    First of all, your tagline is *so* perfect for your post. :) Secondly, I'm reminded of a line from Alien Ressurection. Something along the lines of "Don't ask me- I mainly just hurt people."
  18. Belbarid

    Monks and Stunning Fist

    My Mis-Typing of Stunning Fist. :o Well, start off with a base Con of closer to 20 than 14. Give said wizard a +4 inherant bonus to Con (Wish, book, whatever- same went for most of his stats) for a total of around 24 now. Add a Belt of Endurance +6 to +8 (closer to the latter as we went on...
  19. Belbarid

    Monks and Stunning Fist

    To offer a dissenting opinion, I've definitely seen a point in high-level campaigns where Stunning Blow is basically worthless. In fact, I just left a high-level campaign where we rarely, if ever, bothered to use anything with a saving throw, as our opponants routinely had higher saves that the...
  20. Belbarid

    Elven Thinblade

    D'Oh... Of course.. The Thinblade isn't a light weapon, therefore it can be wielded two-handed for the 1 1/2 Str damage, and the 2-for-1 Power Attack boost. Thanks, all, for the responses.
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