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    Against the Cult of the Reptile God - your experiences?

    Yep have to agree this is the best module for AD&D. Have DMed it many times sicne playing it. Nice mix of village, wilderness and dungeon....just what an 'adventure' needs. Final challenge is a, erm, challenge. JohnD
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    [Nexus] Damaging armour

    Hi Sounds like a lot of paperwork, and scribbling on character sheets. Doesnt palladium/rifts do something similar. In theory it is very realistic, but can be a bit of a pain to manage, especially it for you do it for npc's as well. What I use is that most damage doesnt affect the...
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    [Nexus] Pilot checks

    YES. You should base pilotting on maneuverability, not size, as you plan to do. See, an answer! Thing i like about what we are using is that space combat is pretty quick but has enough to it so it isnt too basic / foregone conclusion. I have a mircrosoft groups page to upload stuff too...
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    [Nexus] Pilot checks

    Hmm, ok By default bigger ships are less manuverable, and yes in our system, it is harder to get all the feats for pilotting the bigger ships, so by default again less maueverable ships are harder to fly. You can fly a class VI ship with a class IV pilot feat, its just harder because of the...
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    [Nexus] Pilot checks

    Hi we have six pilot feats in our Black Nova 35, sci-fi d20 game. each one governs a ship size. For example PILOT (Class I): You have sufficient expertise and training to pilot a class I vessel, a shuttle for example. Prerequisite: Int 13+, Dex 10, 1 rank in the pilot skill Benefit: You...
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