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  1. 2

    Help with evil cleric NPC

    The desecrate idea is a good one. The paladin feat referred to above is divine power and found in C Warrior (its not only for paladin's). When I've used evil clerics I have found that the inflict attacks are very dangerous, do decent damage, don't have to prep them and they are touch. He...
  2. 2

    Help build an Axe Thrower.

    There is also a feat in CW, I think, called power throw. It is essentially power attack for thrown weapons. This may help avoid the DR issues with thrown weapons. Also consider two weapon fighting, if you use throwing axes or hammers this can beneficial as both are light and you don't need...
  3. 2

    Rules that never made sense to you?

    Darkness: actually brightens a pitch black area Flanking: If a third person joins two teammates flanking the new person does not get a bonus to hit Casting defensively: no modifier for having more opponents around you like tumble has
  4. 2

    Is the barbarian too front loaded?

    As a DM, I don't let a player "dip" into barbarian unless there is a valid background to support it, or other RP reason to do so. Just doesn't seem logical to me otherwise (yes I know fireballs are not logical either). That said, I have strong powergamer tendencies and like seeing what certain...
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