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  1. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    I have submitted my character on the RG. He is a nameless (so far) medium Urban Druid (the TWF ranger just wasn't working). He'll spend most of his time in the basement of the church / castle or watching the town around them. Yes, I know we already have a druid, but Urban Druids and Druids are...
  2. Necro_Kinder

    Defenders of the Night Rogues Gallery

    Character is so far nameless Abilities Name: Race: Medium Gargoyle Class: Urban Druid 4 Alignment: Neutral Good Gender: Male Height: 6’-7” Weight: 350 Lbs Abilities: STR 16 (+3) [6 points, +2 Racial] DEX 16 (+3) [6 points, +2 Racial] CON 16 (+3) [4 points, +4 Racial] INT 14 (+2) [6...
  3. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    Right-o. Reading the rules post about TWF and natural attacks has also disheartened me towards the Ranger. I would like the rest of the abilities of the ranger, but the fighting style is a main drawing point. Would it be possible to get a Tail Blade from Savage Species, I have the book and that...
  4. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    Shouldn't this mean that Large Gargoyles will deal 2d6 damage with their claws and 1d8 damage with their Bite automatically? And then Small would deal 1d6 Damage with claws and 1d4 with their bite? Or for some reason are our natural attacks all the same size?
  5. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    Ok. I have scratched out a basic character but I'm having some problems. 1) We have the Improved Unarmed Strike feat as a bonus feat. Why? If it's to improve the damage we do with our natural attacks, it should be the Improved Natural Attack (Claw) or (Bite) feat. 2) I am making a Two Weapon...
  6. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    Awesome! I am thinking of a small Gargoyle Warlock, I'll try to work him out tomorrow. EDIT: Scratch that, how bout a Medium Ranger?
  7. Necro_Kinder

    We Are Defenders of the Night, We Are Gargoyles! [Recruitment Closed]

    oh man oh man oh man oh man! Can I get in on this? Now I'm gonna have to go home and the DVDs...
  8. Necro_Kinder

    Gauging interest in a Xen’drik Campaign

    Ok, so upon further thought, I am thinking of something along the lines of this. Cleric 5 (spontaneous Divine casting variant, Unearthed Arcana) War Preist 1 The only reason I was going with Favored Soul was for the spontaneous casting, but the UA variant gets around that. I also need Turn...
  9. Necro_Kinder

    Gauging interest in a Xen’drik Campaign

    Is Complete Divine ok? I was thinking a halfling Favored Soul specializing in healing and buffing, with some more blasty type spells later on. Str 12 (+1) Dex 12 (+1) Con 12 (+1) Int 8 (-1) Wis 16 (+3) Cha 18 (+4) I don't have my books on me right now, as I am in english class, but I will...
  10. Necro_Kinder

    Gauging interest in a Xen’drik Campaign

    I'd be interested in an Ebberon game. Maybe a Half-Giant War Blade or Halfling Favored soul from House Jorasco.
  11. Necro_Kinder

    Necro is back

    Hey all, sorry about the months of unannounced absence. Things just got all messed up at once and I was unable to be online for a while. I apologize to all my DMs and fellow players in my games that I dropped out of without warning.
  12. Necro_Kinder

    History of D&D speech

    Hello Gents. I am giving a speech (in speech class obviously) on the history of D&D. Anyone who knows of an good sources, published or on the web, help would be appreciated. And this isn't just because I am lazy or anything, it's because I figure you guys would know of some pretty good sources...
  13. Necro_Kinder

    Deus Ex Machina

    Craft starts work on magically repairing 3AC, and then continues to work on the others through the night as well. Craft will use Repair Light Damage, repairing 7 damage. If need be, he'll also try to repair Spider during the night, with a craft check of 22.
  14. Necro_Kinder

    Deus Ex Machina

    Craft gingerly tries to mount his horse, just barely succeeding. He then follows Dog's instructions on how to ride, and gallops off to try to heal the still-smoldering Warforged.
  15. Necro_Kinder

    OOC Deus Ex Machina

    Oh man, how could I forget Dog. And Erran, can't really help "repair" him. :p
  16. Necro_Kinder

    OOC Deus Ex Machina

    Has only 3AC been injured? I thought Spider took some damage as well but I didn't think it was as life threatening.
  17. Necro_Kinder

    Deus Ex Machina

    Craft, now seeing that the rest of the squad is trying to get a move on, swings at his target once more. Attack= 14 Damage= 7
  18. Necro_Kinder

    Deus Ex Machina

    Craft moves forward to the next goblin and attacks, not hearing that the colonel has fallen Attack= 9 I'm just gonna assume that misses
  19. Necro_Kinder

    Insight's "The Shadow of Set" - IC Thread

    Dirk snaps back into the reality after admiring the temple when Asad mentions the ambush site they discovered. He listens intently to the priest's response.
  20. Necro_Kinder

    Deus Ex Machina

    Craft fights the urge to see what was attached to the goblin's arrow, and instead brings his morningstar down on the nearest archer. Craft moves and engages the closest goblin archer Attack= 18 Damage= 9 (7 blud/peirce + 2 Fire
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