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  1. Grand_Director

    What proportion of your D&D game is combat?

    I said 80%. If I don't have a good fight in a session, I count the night as a failure. 80% of the rules are geared toward resolving combat, thus 80% of the game needs to be combat. I run a very "comic book" like game. That is not to say that we never have all role-playing nights, but they...
  2. Grand_Director

    Old Fluffy Quest

    I ran a Fluffy Quest Christmas adventure that I got from Polyhedron. I had never heard of "Fluffy" before but it was Christmas so I side tracked my campaign for the night and ran it. It was very "pun"ny and over the top and didn't know how it was going to be recieved because my players didn't...
  3. Grand_Director

    What's Wrong with Virtual Tabletop Play?

    You know, I would be interested in trying an online virtual tabletop game. I run a game every week for my friends and I think that playing in an online game with a different group of people would be a neat change of pace. I would never want a virtual tabletop to replace my game with my...
  4. Grand_Director

    You know you're an old gamer when...

    You know you are an old gamer the first time you make a character that is younger than you.
  5. Grand_Director

    Best way to cope with less than 4 players?

    My group has been reduced to three players. So at this time everyone is running two characters; one “story character” and one other. This has worked out well and the group does not die every other game. There are a couple things to be careful about. The “story character” is the main...
  6. Grand_Director

    [D&D Minis] First War Drums preview up

    I was running a game two weeks ago and I used Kord to represent enlarged Duergar. Of course Kord is a scary looking mini and my players were a little let down that the enlarged Duergar was not much of a fight. I was saying that we needed something like this so the DM in me is very happy.
  7. Grand_Director

    Adventure Path Three: You'd Do...

    One strength of the adventure path was the dedication to local that built up NPC’s and created a sense of belonging. When I introduced my players to SC I was met with a little push-back over the idea that they would be “tied” to one location. By now they have just finished “Zenith” and can’t...
  8. Grand_Director

    Adventure Path Three: You'd Do...

    One of the best Basic D&D adventures was “Night’s Dark Terror”. And the best part of that adventure was defending the homestead from the goblin tribes. There was a poster map of the home stead, a time line of certain events and strategies for the goblins. It was a ball every time I ran that...
  9. Grand_Director

    Shackled City: Week Ten

    You might be interested to know that I am going to run the Fane as a side trek after Zenith Trajectory. I would have run it before but I really didn't want too much to distract from the mission (of course I ran a side encounter anyway, Sadie from Dungeon Magazine #93 Critical Threat). Massive...
  10. Grand_Director

    Heroscape. Cool or not cool?

    This game sits on my shelf because if my group wants to play with minis we play D&DM or A&AM. But to be honest, that is not why I bought the game. I got it with the intent of introducing my son to the game in a few years. The rules are simple and they work well with the younger crowd. But...
  11. Grand_Director

    Dungeon #128

    This looks great! Any mystery type adventur can easily be adapted to higher level. I may use the backdrop in my Shackled City game right now. I also have a haunted town on my map that the players are thinging about heading off to in a few level so the vamp adventure is also good. Couple this...
  12. Grand_Director

    PC's trading in items

    I give my players full value for gems and jewelry. Otherwise there would be way too much bookkeeping on my part and it would descend into the “not fun” category. However, when the gems are found an appraise roll is made. Depending on the result of the roll I will give either the proper...
  13. Grand_Director

    Colossal D&D Miniatures News!

    Bravo my friend, bravo. Nail on the head. I read this press release to my wife and she looked at me like I had grown a second head.
  14. Grand_Director

    Does Anyone Else Find Con Games To Suck?

    I learned a while ago that role-playing games at cons often leave me awfully bored and frustrated. There are exceptions of course, but more often then not, it has never been the best. I will agree with KoS that the games that were good were either really focused, superhero, horror or had a...
  15. Grand_Director

    Worst D&D adventure of all time?

    My players rebelled also! A three year game flushed because of this game. I made the mistake of thinking that the players would love the twist and the challenge. I learned that players will stand for anything EXCEPT changes to characters that affect the way they play. The PCs get so nerfed...
  16. Grand_Director

    Miniatures - what would you want and/or buy?

    I think that modern minis is a great idea.
  17. Grand_Director

    Are there avid gamers out there who hate cons?

    I don't play role-playing games at cons anymore. It is always the same thing; eight players get an introduction and then there is one major fight. I always tend to end up in games that are an extension of the dm's home game. Two hours of the four hour slot are spent in "role-playing" between...
  18. Grand_Director

    Wartime Campaigns

    Here is how I run a wartime game. 1st-5th level: Typical D&D type adventures. Dungeon crawls, helping the odd town here and there, generally making a name for themselves. Make sure that any tensions of the war remain back story, but ever present. Also, it is a good idea for the players to...
  19. Grand_Director

    Campaigns that 'Jump the Shark'

    Same here. I did not mention it because I had the player roll up new PC's and started again. So the game didn't really jump the shark, it just died.
  20. Grand_Director

    Campaigns that 'Jump the Shark'

    A campaign I was running about ten years ago was really rolling along well. The party was about 15th level and was involved in the politics of the world. They were the heroes of a war and had earned land as a reward. It was great. Then I ran a module; Ravager of Time The story revolves...
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