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  1. Milagroso

    Gaming W/Jemal: Mutant High

    You're right! I just read corrosion. I didn't notice it before now. Corrosion 1 (1pp) <--- I would add more points, btw, just trying to keep the numbers small for now Action: Full round (-1) Boost 1 (1pp) Link: Light Control Limited: Only with successful corrosion. Light Control 0 (3pp ?)...
  2. Milagroso

    Gaming W/Jemal: Mutant High

    Yes I did. And it is sheer genius! Okay, so first I take Disintegration 1 (2pp) Action: Full round (-1) Range: Touch (-1) Boost 1 (1pp) Link: Light Control Limited: Only with successful disintegration. Light Control 0 (3pp ?) Dynamic Alternate Power (1pp) Dynamic Alternate Power: Blast (2pp)...
  3. Milagroso

    Gaming W/Jemal: Mutant High

    Okay, I think I'm getting the hang of this. Actually, the AP went over my head still, but I think I got the Power Feat. I'm almost done with selecting the powers, from there everything else should be cake. One thing I am still confused on is the cost of using a PF or an AP. How much does it...
  4. Milagroso

    Gaming W/Jemal: Mutant High

    Oh good, I was hoping I would get the math right.
  5. Milagroso

    Gaming W/Jemal: Mutant High

    So I could take Protection 16 (16pp) Extra: Impervious (+1) Flaw: Physical attacks only (-1) Linked: Shrinking Is that how it would look on paper?
  6. Milagroso

    Gaming W/Jemal: Mutant High

    Problem with Density I'm trying to create my Power Pack hybrid character and the Density power is giving me some headaches. Here is how the power is suppose to work: The character can control the density of his molecules. He can either expand them to the point that he becomes an insubstantial...
  7. Milagroso

    Gaming W/Jemal: Mutant High

    Just to let you know, I haven't given up. I'm reading over the manual still and trying to piece together a character or two... I'm running into some roadblocks though. I'll try and have a sheet up today.
  8. Milagroso

    Gaming W/Jemal: Mutant High

    True. However Medea's concept precluded her from being a mutant. Making her a mutant would be a change to the concept, I can live with that. I'm just debating if the character will get angry or not, materialize, and then kill me in my sleep.
  9. Milagroso

    Gaming W/Jemal: Mutant High

    Jemal, can I be younger then 14? How much younger? The freebie points, can I spend them in any area, even the ones you previously stated we could not spend more then a certain amount on, or is there some other category I haven't learned about yet? Thanks! :) Edit: Never mind, I reread it and...
  10. Milagroso

    Gaming W/Jemal: Mutant High

    Wow! I just found out about this thread too. :( I'd really like to get in on this if it is not too late. As for concepts... I can do either Medea that I created before... I'll just make her younger. I can do the original Power Pack concept I was working on originally. Or I can come up with...
  11. Milagroso

    Avatar Crisis

    In the first book, Shadowdale, we see a gathering of the gods in a Court room type settings. The gods mentioned as being present appear to only be the human gods. No mention of the Elven deities, the dwarven deities, etc. Now that I think about it, I don't remember there even being any other...
  12. Milagroso

    Requiring Players To Draw The Dungeon Map!

    For those who like to give the PCs maps: One time I tried this with great effect. Create your map normally, uses graph paper if you like. Only create the corridors and rooms. Do not add secret doors, trap locations, or monster notations. Now, scan it into your computer. (if you have a...
  13. Milagroso

    Defense vs. Time Stop

    That being the case, and I agree with that, what if the Wizard just use Telekineses? Then again, does Reverse Gravity affect the area or character? If it affects the area then the PCs should fall right back through the gate once they reach its event horizon. If its on the PC then they will...
  14. Milagroso

    How Important Is Art In Your Campaign?

    I wonder, if a person wanted to forge an expensive or rare painting would the skill check be based off his forgery skill alone? I never read the RAW for forgery, but I know it is for at least forging a signature. Wouldn't Craft: Painting provide some synergy bonus? What about Knowledge: Art History?
  15. Milagroso

    How Important Is Art In Your Campaign?

    I agree. the game allows for a play style that transcends the normal hack and slash. It is good to find players willing to invest skill points in something that they won't use for combat.
  16. Milagroso

    Using Different Dog Breeds!

    Well, she did teach me the differences in horse movement rates (cantor vs gallops & etc.) before I ever read about them in a D&D book. So it wasn't all bad. What really steamed my rice is when she insisted on playing a character who could shapeshift into a unicorn based off the animated move...
  17. Milagroso

    EUREKA:Season 2-8/2007-Show 5

    I've found that the standard IQ test grades both your intelligence and your wisdom (in D&D terms) but presents them to you as an average. Its very possible for Carter to have an Average intelligence and an above average or "high" wisdom. It seems likely as he solves most of his problems using...
  18. Milagroso

    Defense vs. Time Stop

    Wouldn't Dimensional Anchor be useful here? Not sure what level the spell is as I am away from my books at the moment.
  19. Milagroso

    Requiring Players To Draw The Dungeon Map!

    I don't require it, but some of them do it out of common sense. My players know that if they get lost in a dungeon, they will have to rely on their skill roles to get out. If they fail they get lost. Sometimes I award experience points for doing it too. Not much, but a little bonus for the...
  20. Milagroso

    Creating Interesting and Fun Taverns!!

    I typically use the Taverns listed in my FRCS book, but sometimes I throw a little extra out there. Hillsfar for example is the only place you can Dragon's Breath, an effervescent, frothing, smoking brew that floors you on a fail of a DC 25 fort save. For some reason my players love to drink...
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