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  1. J

    Why no WOTC support for Greyhawk?

    And speaking of those responses... Yes, let's trust the marketing arm to always give us what we want. You know, if I could afford the license, I most certainly WOULD buy it, but the fact that Wotc has said that they're hanging on to it (aka 'not for sale') makes that a bit problematic. But...
  2. J

    Why no WOTC support for Greyhawk?

    What makes me wonder is the certainty people place in any new Greyhawk release being an automatic failure. How can one say, definitively, that the hardcover wouldn't sell? There are marketing surprises everywhere, even in things once thought, or even proven, dead. Maybe the fact that I don't put...
  3. J

    Charming: Do they remember?

    I'm not sure they know either. ;)
  4. J

    Hardcore gamers

    I wouldn't have believed this one if I hadn't heard his friends confirm it for me, but I once knew a guy who waited to finish up a major battle before joining his wife at the hospital for the delivery of their second child. And as for the sex thing... well, yes, I have had girlfriend(s) who...
  5. J

    Why no WOTC support for Greyhawk?

    Imo Maybe, but it wouldn't have killed anyone to mention it. I mean, c'mon, they're only too happy to pad their books these days, so why not? Additionally, not everyone has the map memorized as well as some, so again there is a concvenience factor to consider. This isn't a generalization of...
  6. J

    TSR Q&A with Gary Gygax

    Hey, Gary, I noticed that Troll Lords has slated the upcoming (Zagyg's) castle ruins for a late June release. Are there any tidbits you can share with us regarding that segment of the great castle? Sincerely, jokamachi
  7. J

    DMG II: Buying?

    One DMG is enough. Always was.
  8. J

    Eight Large Uncommon Minis in Angelfire--what'll they be?

    I don't think they are willing to be that practical about people's rpg needs. The skirmish game has ****ed up the distribution and ratios since day one. But I whole-heartedly agree with you.
  9. J

    History - Tell me about the GDQ series (Giants, Drow, Queen?)

    It was the best of times, it was the worst of times..." And yes, it was my first epic campaign. I was eleven or twleve at the time. GDQ was simple, yet elegant; straightforward, but with an air of mystery; it required courage, planning, and luck at every step... but we did it.
  10. J

    What is your favourite published adventutre? and more important WHY?

    S1 Tomb Of Horrors G1 Steading of the Hill Giant Chief
  11. J

    Is the Illusionist Dead?

    Illusion are alive and well in my games, as are the ones creating them.
  12. J

    TSR Q&A with Gary Gygax

    Words were most definitely the man's meat and bread, save that of the actual meat and bread, of which he consumed quite a bit... I will, at some point, have to play Falstaff in one of my games. I can't think of a more challenging or purely delightful role to play. He wouldn't last very long...
  13. J

    TSR Q&A with Gary Gygax

    Interesting take, Gary. I imagine that were it not for his age, Sir John might do fairly well across the board, but not exceptionally in any particular area, save that of wit, perhaps. I would, however, throw in a few levels of thief considering what he gets Hal into. You know, I think a reread...
  14. J

    TSR Q&A with Gary Gygax

    Hey, Gary I've often endeavored to place Shakespearean characters in my games (with mixed success, I might add), but just out of curiosity, what sort of stats would you give Falstaff? How about his level(s)? jokamachi
  15. J

    TSR Q&A with Gary Gygax

    Hmmm, I recall Falstaff was wont to embellish the retellings of his retreats with a healthy dose of heroism as well. ;)
  16. J

    TSR Q&A with Gary Gygax

    Hey, Gary, For your money what are the hardest monsters to beat? Which of these would you least like to face off against? jokamachi
  17. J

    TSR Q&A with Gary Gygax

    Gary, It's been fun to read all of your comments of late; of course dwarven women have beards! How anyone could think otherwise is beyond me! Anyway, and more to the point, I'm curious to know how you developed the mind flayer. Did you have any source of inspiration or was it designed from...
  18. J

    How to cope with only 2 players

    Only two players? No problem. They each play two characters. Problem solved.
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