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  1. Doghead Thirteen

    What tricks do you use to cut down on NPC prep time?

    I have a folder on my laptop loaded with generic NPC's ranging from your stereotypical biker thug to your stereotypical robotic anti-tank weapon. When I need to pull an NPC out of my hat, this gives me lists of stats & abilities & equipment & the bonuses / damage / ranges ETC for said...
  2. Doghead Thirteen

    Going to church? Don't forget your sawed-off shotgun!

    Good thing my brother wasn't running that game. His way of dealing with arguing players is to have more bad guys show up. Repeat until players quit arguing and get on with the game. Yeah sure it's a bit messed up some guy bringing a sawn-off to church. But in an RPG it's not the sinking of the...
  3. Doghead Thirteen

    If you had to cut one element from the D&D game...

    I'm thought-experimenting with a 'per turn' system wherein a magic user can basically do one thing at a time. It entails balancing the entire magic system to the assumption that the wizard can fireball away as much as the fighter can wave around sharp sticks. I'm intending to use some form of...
  4. Doghead Thirteen

    We need a cool new name for character optimizers...

    'Powergamer' 'Munchkin' 'Not wanted in my campaign' ... the list gets unprintable from here on out.
  5. Doghead Thirteen

    Human breeding stock required to support Mind Flayer / Illithid Community

    What the illithids need to do is set themselves up as 'gods' of some Aztec-like sacrifice-happy nation. I think you get my drift...
  6. Doghead Thirteen

    Collaborative Campaign Preparation Ideas

    I guess my group's influenced by the fact we're all best friends, we've known each other for upwards of 10 years in some cases, and we're all intimately familiar with each other's playing styles. It's not easy getting new players out in Nowheresville, Scotland. As to the vague half-formed...
  7. Doghead Thirteen

    Disturbing Trend

    So, let's think, what have we learned from this? Powergaming is as old as the game.
  8. Doghead Thirteen

    Am I an evil DM, am I lazy, or is this just a good idea?

    Inspired. Especially if you're playing a Bond-esque campaign...
  9. Doghead Thirteen

    If you had to cut one element from the D&D game...

    Alignment. It's the one factor of all versions of D&D that's always had me spinning round the room like a demented Dalek screaming 'Does not compute!'
  10. Doghead Thirteen

    character scars

    Unless it's to the level of a character having one arm completely torn off, I tend to leave this on the level of 'don't examine too closely'. As for the whole high CHA = attractive, we've completely disassociated appearance from stats. In our playing style, stats are only used in non-social...
  11. Doghead Thirteen

    Collaborative Campaign Preparation Ideas

    Re relationships between the characters; we've done it both ways. We've had games where the GM basically went 'OK, all your characters have to know each other, why is up to you' and we've had the 'group of strangers meet in a pub' and we've had the 'showing up for first day at work'. They all...
  12. Doghead Thirteen

    Collaborative Campaign Preparation Ideas

    We normally dedicate an entire session to character generation. This is partially due to a complex generation system, but mostly due to the fact we'll be tossing campaign ideas and 'wouldn't-it-be-cool' and frequently even rule changes back and forth. I don't think we've ever had two campaigns...
  13. Doghead Thirteen

    How Do You Scan These Threads?

    Skim the first page. It's a habit I've got into throughout the 5-6 forums I frequent. I'll occasionally go further back the list, but not often.
  14. Doghead Thirteen

    How to get rid of the adversarial tone in the game

    After the LARP campaign where a player ended up hospitalised due to a remark made in character, I tend to take that kind of comment fairly seriously.
  15. Doghead Thirteen

    How to get rid of the adversarial tone in the game

    Talk about counter-productive. Starting a fight at the gaming table is going to lead to you looking for new victims players. Either that or getting charged with assault.
  16. Doghead Thirteen

    Best Game Aids

    That's got to be one of the best ideas I've heard in a long time. My most useful gaming aid is my laptop. I've got an insane quantity of gaming-related files in there... I could really use a portable printer for quick and easy map production.
  17. Doghead Thirteen

    Military tactics vs. high-level spellcasters

    The attacking general: get every trebuchet he can and bombard the target into a pile of battered rocks. Let's see these spellcasters survive their castle falling on their heads!
  18. Doghead Thirteen

    Strangest character quirks

    A character in one of my campaigns jumped off the roof every morning 'to wake up'.
  19. Doghead Thirteen

    Converting WH40K to d20...

    What issues do you have with that conversion, Lobo Lurker? Are there any better ones out there?
  20. Doghead Thirteen

    Converting WH40K to d20...

    Imperial Guardsman = US Marine. Lasgun = M16. To work things across, that's about all you need. A space marine is about equal to Arnie in 'Predator' when you get down to actual comparison between rulesets. All those acid-spit type powers are fluff as far as the ruleset goes. 40K is, at...
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