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  1. The Great Bear King

    Arcane Trickster (3e) any good?

    What's your character's alingment any way, because assasins must be evil (usually).
  2. The Great Bear King

    Improving Wizard School Specialization

    I like the idea of giving specialists new class abilities, such as, Lifesight, specialized spells and Energy Manipulation.
  3. The Great Bear King

    Healing Spells

    Any one THERE? Please vote OK.
  4. The Great Bear King

    Good aligned Druids

    Won't anyone else vote in this poll?
  5. The Great Bear King

    Healing Spells

    Won't anyone else vote in this poll?
  6. The Great Bear King

    why the attraction to "low magic"?

    I consider arcane magic to be a random mutation in my campaign, OK. So how about this, 10% of the human poulation are "half-magicians", 5% are "full-magicians" and those born of normal humans have a 5% chance to be magicians (4% chance to be "half-magicians"). "Half-magicians" are only capable...
  7. The Great Bear King

    King Arthur d20 - Not Necessarily Pendragon d20

    I like that idea. But I'd also bring back Merlin and Winston Churchill along with Vortegen and Churchill's worst enemy, Adolph Hitler. In fact I would bring back all the commanders from World War II (excepet for DeGaul who was thought of as a coward by everyone) and the Knights of the Round...
  8. The Great Bear King

    Good aligned Druids

    Well, why not allow for 3 classes for Druids. One for Good Druids called the True Druid class, one for morally Neutral Druids called the Grey Druids, and for Evil Druids called the Dark or Shadow Druids.
  9. The Great Bear King

    Healing Spells

    Everyone, what school should healing spells go under, Necromancy or Conjuration.
  10. The Great Bear King

    Any variant Druid classes?

    What do you mean by "merged". True Druids Druids or the oak wise were the priests of the ancient Celts and acted as spiritual counsel and performed sacrifices. They were considered to be seers and prophets, as well as philosophers, scientists, and wizards. They worshiped a god they called...
  11. The Great Bear King

    The Immortals Handbook

    Actualy I have Odin, Apollo, and Hermies dividing the Chaotic Good into their own territories.
  12. The Great Bear King

    The Immortals Handbook

    [/INDENT]Ruling, governing, whatever you like to call it. I do have an idea however. Change the names of the Outer Planes. I don't think that Olympus should be the name of the Chaotic Good plane of the afterlife, but I'm not going to tell you my name for it directly. The Lawful Good plane should...
  13. The Great Bear King

    The Immortals Handbook

    [/INDENT]Ruling, governing, whatever you like to call it. I do have an idea however. Change the names of the Outer Planes. I don't think that Olympus should be the name of the Chaotic Good plane of the afterlife, but I'm not going to tell you my name for it directly. The Lawful Good plane should...
  14. The Great Bear King

    New Ideas for Specialist Wizards

    Now I reailize that my kind specialist wouldn't fit as a core class so I'm taking Vrecknidj's advice and making them seperate prestige classes. Take this as an example. I would also add Knowledge (physics: energy) 23 and perhaps minimum ability scores to the list of prerequisites.
  15. The Great Bear King

    Any variant Druid classes?

    Yes they get both types and use two spell lists. Their Divine magic comes from their god while their arcane magic comes from study and learning. Also if they loose their good alignment they loose status as a druid. If they loose status as a druid they loose all powers and abilities other saving...
  16. The Great Bear King

    Any variant Druid classes?

    True Druids Tell me what you think about this class. True Druids Druids or the oak wise were the priests of the ancient Celts and acted as spiritual counsel and performed sacrifices. They were considered to be seers and prophets, as well as philosophers, scientists, and wizards. They...
  17. The Great Bear King

    New Ideas for Specialist Wizards

    First I would tell every player that specialists could learn and cast 10th-18th spells before they even chose a class. They also gain advantaous and disadvantagous mutations, such a necromancer who gains darksight but instead of devolping better vision their nose grows to the size of a golfball...
  18. The Great Bear King

    New Necromanatic Cantrip

    This is my spell, tell my if it's too powerful. Floating Eyes Level: 0 (Cantrip) School: Necromancy Component: V Casting Time: 1 Duration: 2 round (one for flying one for watching) Range: spell personal; eyes 10 yards per 6 levels (100 yards) After reciting the incantation your optic nerves...
  19. The Great Bear King

    The Purifiers

    It might also be interesting to have different "Purifier" factions fight against each other.
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