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  1. redrick

    Mixing variants? 5e

    Yep.
  2. redrick

    D&D 5E Would you define the current edition of D&D rules-light or rules-heavy?

    We've been playing some Powered by the Apocalypse Games at the store. Those are light! Character creation is entirely self-contained — pick up a "playbook" (or class), and all the options are fully described right there on the character sheet. You could hand a group of new players a stack of...
  3. redrick

    D&D 5E Non-Battlemaster disarming

    Yeah, this is my informal way of extending the Grapple rules. A successful Grapple is a precondition for all sorts of other improvised non-sword-swinging moves, which can then be performed with another contested ability check and an Attack Action. If I remember correctly, there is a feat that...
  4. redrick

    D&D 5E Adventuring Days, XP & Leveling

    I think running from 1-20 is just a lot to ask, regardless of the amount of time invested. For a campaign that was meant to take characters to level 20, I think it should just start at level 10 (or higher.) On the other hand, I can't see Wizards releasing their "main" Adventure Path at that...
  5. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Well, either we both failed our reading comprehension or this whole section is half-gibberish. I'm going with the latter! From DMG page 82, under "Evaluating Encounter Difficulty." And then, from page 84, under "The Adventuring Day" (including what you quoted above): And then the table has...
  6. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Well, I ask because the table on page 84 of the DMG, which gives a number of XP per adventuring day, is actually based on the adjusted XP, which are a result of the Encounter Design calculations, and include a number of multipliers. It's meant to be a measure of how much your PCs can safely...
  7. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Come on, iserith, I feel like you are being deliberately obtuse. I appreciate that there is a continuum, and everybody is going to have a different idea of where they , but I think it's easy to see why going from level 1 to 20 in a negligible amount of narrative time would be the far end of the...
  8. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Are you using the "Adjusted XP per adventuring day" to determine how much XP to award? You said you aren't just adding up the xp values for monsters in an encounter, so curious how you are arriving at your numbers.
  9. redrick

    D&D 5E Adventuring Days, XP & Leveling

    [EDITED TO ADD]: Yep, this is exactly what I want. My first campaign as a player in 5e, the DM used fast milestone leveling. I felt a little robbed.
  10. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Downtime rules exist, but they don't feel foregrounded in the system of the game. They feel more like, an "if you want to do something between adventures, here is how you handle it," as opposed to an assumption and an expectation that characters will spend a significant amount of off-screen...
  11. redrick

    D&D 5E Adventuring Days, XP & Leveling

    Caveat that I've never played over 10th level. 6 months is generally enough to get us just towards level 10, and that's using "by the book XP" (often with comparable XP given out for non-combat encounters.) One thing, though, the "Adventuring Day XP" chart is based on adjusted XP. Which, unless...
  12. redrick

    D&D 5E DMs of EN World: How do YOU assign HP to monsters?

    I usually roll hp, particularly for groups. I like a bit of uncertainty as to how many hp a critter has left, and it tends to even out more or less with large groups. I roll at the table when the combat starts, sometimes not until actual first blood. I find that I usually have more time during...
  13. redrick

    D&D General Welcome Thread

    Thanks! Maybe I should dust off my old VK account. Again, welcome to the forum. And welcome to welmby, monkeydm and all the other new folks whose names are on the previous page!
  14. redrick

    D&D 5E Mearls' "Firing" tweet

    See Gradine's post to you. I don't know what "the icon bit" is. I saw your exchange with Obryn earlier where you accused him of wanting Kate Welch to martyr herself against and be subjected to all sorts of awful behavior and your statements seemed way off base and a total misreading of the...
  15. redrick

    D&D 5E Mearls' "Firing" tweet

    Oh wow no, not at all what I am seeing in any way. Not in the slightest. I haven't seen any indication of that from anything I've read here. I won't speak to the motivations of others. For myself, I wish, unequivocally, absolutely nothing but the best to Kate Welch and the rest of the Wizards...
  16. redrick

    D&D 5E Mearls' "Firing" tweet

    There is an understanding we have in film. "When you make a big suggestion to the director, they will usually reject it. Some time later, they will make the same suggestion to you, and pretend it was their idea all along." That's how I feel about the goal of these conversations.
  17. redrick

    D&D General Welcome Thread

    Welcome! Are there a lot of people playing D&D in Russia? Are there other popular role-playing games there as well? Do you know of any good D&D websites in Russian? I'm curious.
  18. redrick

    D&D 5E Mearls' "Firing" tweet

    Oh man, but Jane Foster as Thor is a great character. That's a damn solid book. Swapping out the character behind the super-hero goes back a long time in comic books. I'm not saying it's an approach without flaws and I'm of mixed opinions on it. Using an existing major superhero gives the...
  19. redrick

    D&D 5E Mearls' "Firing" tweet

    You might not think it's sexist. I do. And when I showed some of the posts on her hiring forum to my wife, like the one where a poster pasted in the entire job posting and encouraged people to "judge her qualifications for themselves," she was appalled. Well, not exactly appalled, because, "what...
  20. redrick

    D&D 5E Mearls' "Firing" tweet

    Strong statements are "bothering to do something about it." They just might not be bothering to change the mind of the person on the butt end of the statement. Strong statements have the function of: * Excluding bad actors from a community. "You gonna act that way? Great, we're done, you're not...
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