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  1. jayoungr

    D&D 5E Glamour Bard is a bad ass subclass

    Would work in theory, but the player in question would mutiny.
  2. jayoungr

    D&D 5E The Tower of Ishmah - An adventure in the making

    I'm a little confused as to why warlocks are being targeted, since most warlock patrons are not gods. Does this setting have only celestial warlocks?
  3. jayoungr

    D&D 5E Glamour Bard is a bad ass subclass

    I have a player in my group who plays nothing but Glamour Bards. Let me tell you, what I wouldn't give to design a combat once in a while that doesn't have to take Mantle of Inspiration into account....
  4. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    I was lucky enough to back the Kickstarter for that one, so I got a discount. :D
  5. jayoungr

    D&D General Lowest level of magic that still "feels like D&D"

    If you cut cantrips, would that raise the limit on available spells? I don't think many spellcaster players enjoy having to resort to their light crossbows, though.
  6. jayoungr

    D&D 5E Quests from the Infinite Staircase: Beyond the Crystal Cave

    Just based on the art, I could go either way on the person in blue. Plenty of male characters are that pretty in anime. Maybe they'll leave it up to the DM, which would be kind of cool IMHO.
  7. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    No, I'm saying @Reynard isn't wrong when he says you don't own anything on D&D Beyond, just rent it. Also, I didn't have "Giants of the Star Forge," so thanks for the link!
  8. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    However, WotC could decide to just pull any of those adventures at any time, and they'd vanish from your collection. Like streaming services that decide to retire available shows. I don't have any reason to think they're planning to do this, but it is a valid concern. With books and PDFs, you...
  9. jayoungr

    D&D 5E Feasibility of rewriting Vecna: Eve of Ruin into an Evil campaign? (Spoilers for Vecna: Eve of Ruin)

    So maybe their plan is to get the Rod and then use it to overthrow Vecna?
  10. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Sure, but I think some selection bias is happening there. The people who are running the adventures out of the box and not having major problems aren't, for the most part, coming online to post about their experiences.
  11. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Of course. That's why I asked (upthread) what your threshold was for "unplayable out of the box."
  12. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Actually, I enjoy tinkering with published adventures, which is why I'm the one who started many of the "Enhancing" threads on this forum. I just think the degree to which that tinkering is necessary to run the published adventures at all has been exaggerated. It's hard as hell for level 1-9...
  13. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Extra work makes these published adventures shine and can customize them for the storytelling style of an individual group. But I wouldn't take those comments to mean that it's impossible to run them without the extra work.
  14. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Oh, I'm sure the information can be found with some research. I was just thinking that a thread would be a nice reference resource, especially if people are on the fence about whether to buy a particular book.
  15. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    It actually has a fairly awesome short adventure arc in it. I ran the Neverwinter jailbreak/heist episode as a stand-alone a year or two ago. I have a feeling that plenty of tables are going to play Vecna out of the box without running into significant problems. What renders an adventure...
  16. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    The 64-ish page adventure never went away. It just moved to Adventurer's League.
  17. jayoungr

    D&D (2024) Check Out The 2025 Monster Manual Alternate Cover!

    I prefer these alternate covers to the standard ones. I'm finding the standard covers a bit cutesy for my taste, and while these alternate ones also have a touch of that, the illustration style makes it easier to swallow.
  18. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    I am firmly convinced that Tyranny of Dragons would be rated much higher if it hadn't been the first campaign-length adventure to be published for 5E. The single-volume reissue fixed this problem.
  19. jayoungr

    D&D General (SPOILERS for Vecna: Eve of Ruin) Are My Standards Too High for Adventures?

    Just the castle part. The bulk of Curse of Strahd, i.e. everything outside the castle, is new.
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