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  1. K

    D&D (2024) High Tiers = Superheroes

    Indeed switching to another plan allow to change the scale and the power level of the world.
  2. K

    D&D (2024) High Tiers = Superheroes

    For my understanding I rather use 1-4 minor league, in training, often disorganized 5-10 professional: warrior, wizard, criminal 11-16 Elite status. Special ops military, gifted wizard, uncanny assassins. 17+ Legendary. Best of his generation. Seen only once every ten years.
  3. K

    D&D (2024) High Tiers = Superheroes

    The problem with those assumptions and rule of thumb, they got derailled as soon as you are concretely playing high level on a regular basis. To sustain a high level adventure you need a immense amount of legendary characters or even only famous like a 12th level character. all of them will be...
  4. K

    D&D (2024) High Tiers = Superheroes

    The high level fighter ( or Captain America) is standing in front of the King with the rest of his party, what are your expectations of his possibilities? Same thing the on the sea side, his party need to travel oversea, what do you want Hawkeye the fighter to do?
  5. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Actually the game allow that. Players describe want he want his character to do. DM say: Yes, No, ask a roll, or rely on a precise game mechanic, then describe more clearly the result.
  6. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Written fantasy very rarely apply the logic and the pragmatism to would use players in same situation. But the result is what most viewers and readers want to be satisfied. Even based on true life story are usually highly wrap up to produce a good entertaining story. The same thing would be...
  7. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    That is a cool and underused DM trick, using critical hit to shape the fight on favor of one side or the other.
  8. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Next time add a breath weapon, 30d6 force damage. that would help!
  9. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I like it, to have more flavor a DM can use the Balor, the Marillith, the Pit fiend as template to create a badass mighty warrior.
  10. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I think that one thing that fuel this war, is that people seek a rule set that fit perfectly their needs in term of challenge, play style, world building assumptions, etc. While the designers are trying to make a rule set that offer the greatest possible variety of challenge, play style and...
  11. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    In 5ed there is no rules or even hint about the rarity or the commonly of high level character. On the other hand there is plenty of assumptions and tropes that come form older editions. A DM may put all his plots in a small kingdom, or into a tribal or post apocalyptic world. the social role...
  12. K

    Celebrities that Play Dungeons and Dragons

    Henry Calvil is huge fan a 40k universe, and a proclaimed Geek, but not quite sure he actually play dnd.
  13. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    There are numerous way to describe a 20th level character, a kind of super hero that watch over the world, a agent or knight at the service of a powerful kingdom, or a trash character that sometime have problem to pay for a beer in a inn.
  14. K

    D&D (2024) Do you see Fighter players at your own table?

    And I will add that this rule is base on the assumption that the players and the DM trust each other and will collaborate to create an epic adventure.
  15. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I think we need to realigned this thread on his original goal : Provide solutions to the martial-caster case. Ok, I agree I didnt help much in that way. I would give a try to a skill system where there is no ability modifier and use instead the PB bonus or a fixed bonus Like +3 or +4...
  16. K

    D&D 5E Skywrite: a weapon of mass communication/coordination

    ”Drink Coca Cola” like messages will certainly be the more common usage!
  17. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I would run it as a Conan like story. Throw enemy evil Wizards and kings on his path, meanwhile let chance to make trustworthy friends and allies. I don’t see reason to limits any the usual stuff we can see in DnD . in Fact a solo champion fighter have no limitation in DnD. The main concern for...
  18. K

    D&D (2024) Do you see Fighter players at your own table?

    Thank for the data. Those stats are always surprising, considering the unsatisfaction we see here about the fighter. The new playtest have not change fighter that much on the major points of unsatistaction, but I guess that we will have the same stats in 2030. so there is still a mystery to...
  19. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I guess that you need more to play the most valuable character of the party.
  20. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    That is sad. In DnD Fighter like character, can safely have no fear to die and charge into fight against all odds.
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