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  1. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    You are missing the point. The mundane guy is a fantasy Archetype. A character with only human capacity, with no magical, psionic, mutation, or surnatural power. In front of some challenge he can simply do nothing without external help. In front of a wall of force like in the OP the mundane guy...
  2. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Over the last ten years I play and see play 5ed fighters and even Champion by experienced players and they got a lot a fun with it. Fighter is not only for newbie that need a simpler class to begin the game. The mundane guy is a valid role in any fantasy. The mundane guy can have goals and...
  3. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    But considering the popularity of 4ed, it was in fact much less people who like to play fighter.
  4. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    According to DnD beyond data Fighter is a popular choice. That create a mystery. Why people like to play a crappy class!
  5. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I wonder, do anyone has been witness of games where DM abuse of anti magic shell and other magical turn off, to the point that the party feel compelled to add martial in the party to survive?
  6. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Honestly referring to eggs analogy I prefer “You can't make a good session without breaking a few rules.”
  7. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I just check out the Forced march rule in the PHB. The first time I read it after ten years of playing. I wonder how many here know or have even read this rule. Indeed if a DM apply this rule nobody can run after orcs for 3 days and night. So as most DM don’t know this rule we go back to the...
  8. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I believe so, a given set of rules compel players to put on the back bench old buddies because they choose to play fighter. That is easy manipulation.
  9. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    DnD players are so easy to be manipulated!
  10. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    It‘s a game! You usually play it to have fun! if someone want to face overwhelming ennemies that shut down all his capacities, then he can to into a real life war. The job of the DM is to provide a setup where every players and PCs will be able to shine. A DM can make the life of casters or...
  11. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Then the problem is not in the game rules but rather in how players and DM decide to put the Fighter on the back bench.
  12. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I agree survivalist life style is still trending.
  13. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    Indeed items are for mere fun. If PCs need transportation to go somewhere they will eventually always find a way to go where they want whatever the party composition.
  14. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    I feel sad for DM that play the Grunge rather than Santa when it’s time to give items to their PCs.
  15. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    In my fantasy, Fighter use weapon, armor, mount, the more magical and powerful they are the better it is. otherwise I would play a werewolf that crush his ennemies with his claw and bite.
  16. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    All it needs it’s a Vorpal sword, a pair of boots of flying or at least boots of striding and springing, a dwarven plate, That will do pretty much the job.
  17. K

    D&D General Do We Really Need Multiclassing?

    I don’t allow it when I DM, but I allow feat. The game can keep it as a Variant. but after thought, we can get rid of it. MC produce a fair leverage for optimizers, even if those characters look creepy on thematic. Those who use MC for pure thematic, produce usually underwhelming character. MC...
  18. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    The OP ask for less Magical Dependencies in a very drastic way. He dont consider magic items that can allow flying, teleporting, plane shifting. I don’t know why those don’t count, maybe because fighter can’t craft themselves those items by class feature, and fighter rely on DM fiat to acquire...
  19. K

    D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

    The good thing in Hell when you come to slay an ArchDevil there is always someone else who will take a try and equip you. There is no need to start an adventure full geared the adventure itself will provide you the right stuff.
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