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  1. WarDriveWorley

    Level Up (A5E) Going old school: Gold as XP

    Imagine the levels on those cashiers
  2. WarDriveWorley

    Level Up (A5E) Caster Archetypes with Maneuvers

    In this case I used a base fighter progression starting at 2nd level with a new level of options at ever 3 levels beyond. So at 2nd level the character has the equivalent to a 1st level fighter, 2nd level fighter at 5th, 3rd level fighter at 8th level, 4th level fighter at 11th level, 5th...
  3. WarDriveWorley

    Level Up (A5E) Caster Archetypes with Maneuvers

    One of the 3rd party products I use has an Arcane Tradition for the wizard called the War Mage that's more melee oriented than most wizards (d8 HD, Armor proficiency, Martial Weapon proficiency, an arcane weapon ability, etc) and I've already started working with the player on integrating some...
  4. WarDriveWorley

    Level Up (A5E) A Scheme for Planar Resistances

    https://images.app.goo.gl/Dztwdaf7xFhSD8em9
  5. WarDriveWorley

    Level Up (A5E) A Scheme for Planar Resistances

    good point, thank you for that. My star trek innundated mind defaulted to the outer version
  6. WarDriveWorley

    Level Up (A5E) A Scheme for Planar Resistances

    You absolutely could. Personally I tend to envision it as a type of magical construct (see the Bigby's Hand or Wall of Force effects) and you could definitely call it a byproduct of something. That said when it comes to space the things that generally come to mind when you think of a hazard...
  7. WarDriveWorley

    Level Up (A5E) A Scheme for Planar Resistances

    I hope so. Can't for radiation based spells.. mwahahahahaha
  8. WarDriveWorley

    Level Up (A5E) A Scheme for Planar Resistances

    I don't really like Space being linked to force damage either. Even though Radiant is mostly associated with positive energy and healing it's also light based and that seems most appropriate for space. That said it's also firmly in the grasp of Life so I understand moving towards force to...
  9. WarDriveWorley

    Level Up (A5E) Were the Planetouched a design trap?

    wait.. people don't pick races for the same reasons? I'm shook
  10. WarDriveWorley

    Gate Pass Gazette Can Engineer Artificer spells target their vehicle?

    There's nothing in the description of the INTEGRATED SPELL INVENTION for the Machinist that gives the option to target the vehicle. The ability only allows the machinist to use the vehicle for storing the invention itself. Based off this I would say the spells are targeted as normal for the...
  11. WarDriveWorley

    Level Up (A5E) Were the Planetouched a design trap?

    Yeah the level block problem. The inability for most campaigns to breach those high levels is a consideration, but it shouldn't be the lynch-pin consideration. If it was the design philosophy would be to load all abilities (heritage, class, or otherwise) in the first 8 or so levels with...
  12. WarDriveWorley

    Level Up (A5E) Were the Planetouched a design trap?

    This. Also let's assume that there's different options for paragon gifts you could have mixed abilities by choosing a paragon gift of a different element than your base heritage gift (example: Fire elemental at 1st level and Earth elemental at 10th). Given that there's no requirement for a...
  13. WarDriveWorley

    Level Up (A5E) Question on Battle Hymn - Rise and Fight

    My understanding is that unless the ability states otherwise (such as with Song of Clarity) the Battle Hymn is activated at the start of your turn and takes effect when you choose a target with the option to sustain the Hymn by using concentration until you choose that target. Based off this...
  14. WarDriveWorley

    Level Up (A5E) Running A5E rules and mechanics in a O5E game

    I've used them with a base O5E game and they work fine.
  15. WarDriveWorley

    D&D 5E Which common monsters/creature types do you exclude from your campaigns?

    None by default, but I tend to tailor my encounters/monsters based on what I'm running as a campaign concept and will often alter regular monsters to make them more unique/interesting. As a side note I try to avoid portraying orcs/goblinoids as a default monster with broad strokes. If I use...
  16. WarDriveWorley

    D&D 5E How does your group determine ability scores?

    Enjoy the mathing. So far (out of 4 campaigns) it has made characters that are strong in their main and secondary without being too strong who also have some weaknesses.
  17. WarDriveWorley

    D&D 5E How does your group determine ability scores?

    roll 24d6 as a group. Remove the lowest 6, then arrange the remaining 18 results amongst the Stats, 3 dice of the player's choice to each ability.
  18. WarDriveWorley

    Level Up (A5E) Travel quirks

    Oh yeah. I'm not denying there's a short rest recharge Nova option for many classes. Heck I'm currently "laboring" with a class that has that option. However the OP was specifically talking about using long rest to reset a nova. They may be confusing the two, however. That said I think a lot of...
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