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  1. Superchunk77

    News Digest: Pathfinder 2nd Ed Release Line Details, D&D Ranger NOT Changing, BattleTech Clan Invasi

    Not exactly. If you sit down for a Ghosts of Saltmarsh game and choose "deserts" as your favored terrain then that's on the player. If your DM is a jerk and refuses to give you any guidance whatsoever, then that's a DM problem, not a rules problem. Overland travel is a core rule and it's in...
  2. Superchunk77

    News Digest: Pathfinder 2nd Ed Release Line Details, D&D Ranger NOT Changing, BattleTech Clan Invasi

    If you're talking about their "Natural Explorer" class feature then I'm not really seeing the problem. If you talk to your DM to get hints then you can usually pick a terrain that will be useful until at least 6th level, when you pick and second, and then 10th when you pick a third terrain. For...
  3. Superchunk77

    News Digest: Pathfinder 2nd Ed Release Line Details, D&D Ranger NOT Changing, BattleTech Clan Invasi

    I only mentioned damage output as that seemed to be the biggest gripe from the feedback I've seen. Granted, we are only level 6 right now, but I foresee his character being extremely useful even at the higher levels. We've got a rogue, fighter, and warlock in the party too so he's the go-to guy...
  4. Superchunk77

    News Digest: Pathfinder 2nd Ed Release Line Details, D&D Ranger NOT Changing, BattleTech Clan Invasi

    I don't see why. We have a Ranger in our 5e Birthright party and he's one of the most powerful characters in combat. Keep in mind, this is the PHB ranger class, not one of the UA versions. He's focusing on archery and literally rains death down on monsters before they even get close to my fighter.
  5. Superchunk77

    Pathfinder 2E Paizo Update: Pathfinder 2E Core and Bestiary in Regular and Deluxe Editions

    I'll likely wait for the PDF. While a 600 page rulebook sounds awesome, having to flip through that for references will be downright cumbersome. I must prefer PDF's with good indexes and bookmarks.
  6. Superchunk77

    Stargate RPG Powered By 5E Announced from Wyvern Gaming

    I understand the market share aspect of it, but a lot of people are slapping the 5e logo onto their products now and completely ignoring a lot of the fundamentals that went into developing that game. I won't name names, but there are some I've seen that simply take existing Pathfinder products...
  7. Superchunk77

    D&D 5E Stargate RPG Announced from Wyvern Gaming

    I understand the market share aspect of it, but a lot of people are slapping the 5e logo onto their products now and completely ignoring a lot of the fundamentals that went into developing that game. I won't name names, but there are some I've seen that simply take existing Pathfinder products...
  8. Superchunk77

    Stargate RPG Powered By 5E Announced from Wyvern Gaming

    Completely agree with you. On one hand you've got a very popular RPG system (5e) which works great for fantasy games (including Middle Earth). I can see the developers wanting to leverage the popularity of the system in an effort to garner more attention for their game. Fine. On the other...
  9. Superchunk77

    D&D 5E Stargate RPG Announced from Wyvern Gaming

    Completely agree with you. On one hand you've got a very popular RPG system (5e) which works great for fantasy games (including Middle Earth). I can see the developers wanting to leverage the popularity of the system in an effort to garner more attention for their game. Fine. On the other...
  10. Superchunk77

    RPG Crowdfunding News – Grimmerspace, Dust Wardens, The After plus 6 Dice Kickstarters

    Grimmerspace looks pretty sick. Won't be running it with Starfinder, but as a setting it's very cool. Has a very big Chronicles of Riddick vibe going on.
  11. Superchunk77

    D&D 5E Stargate RPG Announced from Wyvern Gaming

    I think Savage Worlds would have been a better choice for the rules system. It can handle any genre, and comes with a lot of what you'd need built into the core rulebook, for only $10. The SG1 book would just need a few rules to handle go'uld tech, a few alien races in a bestiary, and then the...
  12. Superchunk77

    Stargate RPG Powered By 5E Announced from Wyvern Gaming

    I think Savage Worlds would have been a better choice for the rules system. It can handle any genre, and comes with a lot of what you'd need built into the core rulebook, for only $10. The SG1 book would just need a few rules to handle go'uld tech, a few alien races in a bestiary, and then the...
  13. Superchunk77

    D&D 5E Stargate RPG Announced from Wyvern Gaming

    Also Alderac did a d20 Stargate SG1 RPG years ago built off of the Spycraft engine, along with 4 supplements.
  14. Superchunk77

    Stargate RPG Powered By 5E Announced from Wyvern Gaming

    Also Alderac did a d20 Stargate SG1 RPG years ago built off of the Spycraft engine, along with 4 supplements.
  15. Superchunk77

    "My Pathfinder Spoiler" Glimpses At Pathfinder 2

    I wonder who will publish their psionics rules first? Pathfinder 2 or 5e?
  16. Superchunk77

    Grimmerspace Has Launched!

    Isn't that what Eclipse Phase was for? Not sure it's in this setting or not.
  17. Superchunk77

    Grimmerspace Has Launched!

    Looks pretty cool. Kinda like DOOM mixed in with WH40K. I backed it.
  18. Superchunk77

    Critical Role What DO You Get When You Cross Critical Role With Game Of Thrones?

    Which rules are you mulling over? ASoIaF GoT edition is the one I've been more impressed with, but the GoO d20 version isn't too bad either, though it lacks rules for mass combat and house rulership.
  19. Superchunk77

    Critical Role What DO You Get When You Cross Critical Role With Game Of Thrones?

    I'll second that! I'm playing in my friend's Birthright 5e game right now, and every time we play I keep thinking "man, this would play so much better using the ASoIaF rules."
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