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  1. K

    Peregrine's Nest: Four More Game Design Tips

    As a player, I view "Yet Another Rules System(YARS)" as a detriment, not an asset. A new YARS is something I have to learn and then not confuse with all of the previous YARS I have already learned. Not saying a YARS is a hard pass but.... On Playtesting, 2nd the thought to pay attention to...
  2. K

    Mainstream News Discovers D&D's Species Terminology Change

    2nd the notion of slow news day. Of course, the time when the New York Times was on top of things is mostly in the past. Blood, Breed, Race, Ancestry, Species. Wonder when we will run out of synonyms that basically mean different type of critter? And Orcs as the bad guy was basically doomed...
  3. K

    Worlds of Design: Consistent Fantasy Ecologies

    For most normal games, the world ecology doesn't really matter to the average PC party. They can't really have any meaningful effect on the world ecology. Even if they go on a wild rabbit killing spree, eventually they either run out of rabbits and quit, flood the local economy with so many...
  4. K

    Pathfinder Launches Playtest for Necromancer and Runesmith Classes

    Just tried Pathbuilder. It has a download PDF option so printed sheets are possible. I have seen too many tech fails to fully trust an online only system for in person gaming. Even for online VTT games, a printed sheet often allows quicker lookups since you can have multiple sheets laid out...
  5. K

    Peregrine's Nest: GM Types - Part One

    For the Explorer, make sure any show stopping clues can be found more then one way. Many of us have played Computer RPGs and wound up at a door that requires the golden key yet that key isn't available because it was bypassed earlier in the game. Often there isn't even a clue where it is so...
  6. K

    GMing: What If We Say "Yes" To Everything?

    One question(Possibly answered in a previous post I missed) - Do the players know that the GM is always going to say yes? Or has the GM secretly gone into "Yes" mode? If the players know, I see the possibility of recreating a scene from an old cartoon where there are two humongous giants...
  7. K

    Kickstarter's 'U' Shaped Curve Is A Reverse 'J' And More Pronounced Than You Thought!

    Most of the short ones I backed from SJG and Phil were of the "Product already developed, how many do we order?" type. Guessing that both companies have enough experience to know that for X backers from KS, they need to order X + Y units where Y covers the late orders. If your purpose for...
  8. K

    D&D Movie/TV Hasbro Getting Out Of The Movie Business

    Sad for chances of a decent sequel. But makes sense from a business point. Sequels often perform less well then the first movie. Honor didn't do as well as hoped. Why spend a bunch of money financing #2 when at the same time Hasbro is going to try to internally develop one or more games...
  9. K

    Hasbro Confirms New Unannounced Dungeons & Dragons Video Game in Development

    I hope it works out but their past record of Hasbro/WOTC internal developed stuff doesn't encourage a high degree of confidence.
  10. K

    Kickstarter's 'U' Shaped Curve Is A Reverse 'J' And More Pronounced Than You Thought!

    As a backer, I have become very fond of short run KS. SJG and Phil Reed have done several that run a week, sometimes less. Nice to have a product in hand or at least on a hard drive before other KS have finished the more traditional month long funding run. At this study supports that they...
  11. K

    D&D (2024) D&D Cartoon Character Stats & Magic Items

    What about Uni the unicorn? As many times as it was a plot device in the cartoon, it deserves some kind of character sheet.
  12. K

    Zombie Hunter, Why Do You Slay?

    This being 2024 and a week out from the US election, got to get our fun and distractions where we can. Besides, 2 days out from Halloween is a perfect time to discuss zombie slavers. Or slayers. Or even zombie collectors. "What do you do with a drunken zombie...." Can zombies get drunk...
  13. K

    Zombie Hunter, Why Do You Slay?

    "Any monster hunter has a dark past, and a zombie slaver is no exception" So is this a slaver that is now a zombie or someone that is using zombies as slaves? If the latter, capturing zombies 'alive' probably complicates the hunt. If the former, could be a very interesting and dark backstory...
  14. K

    Dragon Reflections #83

    It is sad that the only use most parties have for gems and jewelry is to turn them into cash so they can buy better technology aka magic stuff. One of my friends is an amateur gemologist and will give a long description of any gem stones the party finds in scenarios he is running. The only...
  15. K

    A Deep Dive into the 2024 D&D Player's Handbook

    Had to laugh at the perfume comment. Very unlikely that a perfume that is a + modifier for a Human will also be a + modifier for an Orc. Just ask a dog owner about things that dogs like to roll in to acquire a natural 'perfume'. Mostly it is stuff that humans will have a - modifier reaction...
  16. K

    Worlds of Design: Combat Methods

    Be honest, regardless of how the result is obtained, most combats are variations of Automatic, because most encounters are designed to assume that the PCs win. The Combat Threats section of PF2's Encounter design makes this obvious when the most dangerous encounter type Extreme-threat, is...
  17. K

    Peregrine’s Nest: A Cheater’s Guide to Dice Rolls

    A lot depends on how VTTs generate their 'random' numbers. Are the die rolls derived from a software pseudo-random number generator or some type of truly random source? Most computer languages suck at creating truly random numbers. Probably worth asking your VTT how the die rolls are...
  18. K

    Peregrine’s Nest: A Cheater’s Guide to Dice Rolls

    Unless the alleged cheater is the host, do something like "Let's shake things up a bit, Fred, you sit here, Sally, please move to Fred's old chair, etc.", making sure the suspect winds up close to the GM. Another way is to buy one of the mega sets of large easy to read dice and declare, "I...
  19. K

    Worlds of Design: Hit Fast, Strike Hard

    The typical solution to 1 vs Many is Area of Effect magic. One sleep or burning hands can thin the herd fairly quickly at low levels. Different spells achieve similar results as levels increase. Note, this works both ways. A single monster can drop several PCs just as easily as one PC can...
  20. K

    Dragon Reflections #82

    The solution to Battlestars is Cylons. Coupled with Ewoks to kill off the At-Ats and problem solved. Don't remember when I first bought a Megamat but it is a 16mm version used at the time for Star Fleet Battles. It has a 1989 date and mentions Berkeley CA as one of the Chessex locations.
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