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  1. Rhydius

    [LPF] Warehouse Sitting

    The thief takes a step back, something in Zhen's words or brandished weapon must've gotten through to the creature. It holds it's spear across its body in a much more defensive posture as it watches the oracle closely. From behind it you again hear the foul water slosh as if disturbed by...
  2. Rhydius

    [LPF] Warehouse Sitting

    I must've forgotten to put up the map with my last post, so here it is.
  3. Rhydius

    [LPF] Warehouse Sitting

    Darius, not responding to Zhen's question, continues to chant, his focus remains dedicated to the completion of the ritual. Rince shrugs and reloads his sling with a small stone. "We wait, I guess?" he replies to Zhen's question. As the two watch the opening before them the same scaled figure...
  4. Rhydius

    Caves of Chaos (Group 1, PF) - IC

    Cid traverses the junk strewn portion of the room between himself and Kara, then turns to line up a shot on the goblin. He raises an eyebrow and mutters, "big goblin," having only just gotten a good look at him. He let's the arrow fly, but the shot goes wide. "You'd think it'd be easy to hit one...
  5. Rhydius

    Caves of Chaos (Group 1, PF) - IC

    "Give it a thought," Cid says passing by Balthasar. He proceeds across the mounds of junk staying close to the wall until he comes to a corner. Realizing how long it took him to get this far let's out a curse under his breath.Move to L-14. Cididien 'Cid' Starion Initiative: +4 Current Effects...
  6. Rhydius

    [LPF] Warehouse Sitting

    As Darius works on his summoning ritual, a reptilian head and torso lean into view from the right side of the entrance. Zhen and Rince quickly let their respective ammunition fly at the creature. The first clear view of one of the thieves manages to surprise Zhen enough to shoot wide of her...
  7. Rhydius

    [LPF] Warehouse Sitting

    As it stand with everyone's last posts: Daruis is beginning the ritual to summon Zaphyn? (Turn 1 of 10) Zhen and Rince have ranged attacks ready to go against the sight of an enemy. If anyone wants to change that before the enemy goes please say so, otherwise this encounter will begin in...
  8. Rhydius

    [Tavern Thread] The Dunn Wright Inn

    Rhydius: Human, Ranger Lv2 A dark haired head shoots up from it's rest on one of tables at the doors thump against the wall from the newcomer's entrance. The startled young man groans putting one hand to his head. He looks around for a moment, his motions slower, and more cautious than his...
  9. Rhydius

    [LPF] Warehouse Sitting

    You hear a slosh as something moves in the putrid water. Init order is simple this time, the party goes first, then the enemies.
  10. Rhydius

    Caves of Chaos (Group 1, PF) - IC

    "And here, I walk all the way to this door..." Cid grumbles quietly, as he shakes his head. Turning around he puts his back to the wall and struggles through the mess toward Balthasar. As he does, he sheathes his rapier, and swaps it for his shortbow. He knocks an arrow, and whispers to the elf...
  11. Rhydius

    Caves of Chaos (Group 1, PF) - IC

    Cid rummages through a pile of discards and notices something shiny. Moving some discolored cloth aside he pulls a much better crafted rapier than his own out from under it. However it seems that the previous owner hasn't quite parted with it. "Remind me to never use the saying about prying...
  12. Rhydius

    [LPF] Warehouse Sitting

    The rough tunnel ends suddenly, the floor beyond the opening constructed out of material akin to that of the streets above. You hear excited shouting coming from the room ahead. The voice continues on for a moment then is abruptly cut off by a deeper, and much louder one. Whatever the first...
  13. Rhydius

    [LPF] Warehouse Sitting

    Passing by the pit the party rounds the corner to see a much longer and straighter portion of the tunnel. You can hear the running footsteps getting farther away, but the figure must already be outside the range of Darius' light. From the overwhelming smell the sewer must not be far off.Same...
  14. Rhydius

    Caves of Chaos (1st group - PF) - Recruitment(closed sorry)

    Ok, Cid's sheet is ready for review. I'll put up a rummage and discovery post soon.Equipment Cost Weight Rapier(MW) +300 +00 Studded Leather Armor(MW) +150 +00 Wrist Sheath, Spring Loaded(R) +5 +01 Wrist Sheath, Spring Loaded(L) +5 +01...
  15. Rhydius

    [LPF] Warehouse Sitting

    The remaining viper coils up in a corner of the pit, and stares up at the group. From further down the tunnel beyond the bend you hear a muttered word, and footsteps hurrying away.
  16. Rhydius

    [LPF] Warehouse Sitting

    The snakes, already coiled, strike at the intruder in their pit. The first to attack misses the demon by a wide margin, but the second manages to pierce it's fangs through Zaphyn's hide; it's fangs dripping a small amount of clear substance as it pulls them free of the outsider's leg.Zaphyn...
  17. Rhydius

    Caves of Chaos (Group 1, PF) - IC

    Cid rolls his shoulders and thanks Dorian for the healing. Looking over his shoulder at Kara as he follows Balthasar into the room he replies, "I think I'll take my time with this one. I'd rather not suffer a repeat of that last room." Taking 20 on search as well. Cididien 'Cid' Starion...
  18. Rhydius

    [LPF] Warehouse Sitting

    Korsakovia, you will need to specify what you're readying and how it triggers e.g. "I ready my shortbow and will fire at the first enemy that comes within 30ft." If you're not sure what you want to do you can just Delay for now and the snakes will go. Then, it's first post goes until everyone...
  19. Rhydius

    [LPF] Warehouse Sitting

    Right now the party stands in a line with Daruis being next to the pit, and Rince being the furthest from it. The tunnel is wide enough next to the pit for two to stand side-by-side. The pit is 10ft deep, and at the bottom are 2 snakes. Zhen is up! Followed by the snakes, Followed by everyone...
  20. Rhydius

    [LPF] Warehouse Sitting

    Zaphyn avoids most of the spikes, and manages to land well considering the fall. The snakes hiss back at the outsider and coil up in defense, but do not yet strike.Zaphyn takes 5 damage, all in all not bad.
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