Best is if they detailed the region. Then had mini adventures posted on a job board. Lots of them. With bounty marks. And calls to hunt dangerous creatures.
Would fit the feel of the region.
Frankly his work is hit or miss. And is on the poorly designed side mostly. Guild Adept works are also hit or miss. More training of them is needed. Or oversight. They sometimes put out garbage.
Well remember. The BGIII trailer showed the githyanki chasing the nautiloid through ice covered peaks. The nautiloid disappeared at the end. The red dragons got stalled by a wall of mountains. Covered in snow. Could all very well be related.
We wants it. We needs it. Must have the precious. Must have more of the precious. Our precious.
I will keep buying more for the material. Be it adventures I can rip. More class options. More monsters.
And also variant subclass features. Wizards wants to make 5e evergreen. They want to make 5e modular. They should act on their word. And implement these options into the game.