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  1. Ruin Explorer

    WoD renaming, White Wolf returns

    WitchCraft/Armageddon have a vastly more approachable and easy-to-comprehend setting and antagonists and central conflict than either Mage game, and I think one with inherently broader appeal. On paper it almost seems like they should have gone big, not WoD (even if WoD got there first). Where...
  2. Ruin Explorer

    Daggerheart General Thread [+]

    It's not in those either - I just checked the PDFs. Them being mentioned and not DW is actually more interesting in my view than not mentioning anything but AW and BitD. City of Mist I can see the obvious influences (as you note) - I can't see any influence from Masks at all, which is a pity...
  3. Ruin Explorer

    WoD renaming, White Wolf returns

    There's esotericism sure, but it's multiple orders of magnitude less that Mage: The Ascension, where reality itself is completely malleable, and the main adversary, the Technocracy, is itself inherently more wild and demented than anything in all of Witchcraft. And yeah absolutely more than...
  4. Ruin Explorer

    Do you buy new versions of TTRPG games when you haven't had time to play the older version sitting on your shelf?

    I don't think that disproves my point though at all - in fact that's what I said - the only time RPGs typically go more than 10 years without a revision there's usually some kind of significant reason - as @Thomas Shey says, in this case it was that SJG stopped seeing GURPS as particularly...
  5. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I strongly suspect that is true, yes, but I do wonder what the figures will look like in say, another ten years? I feel like a pretty significant minority at the very least will have tried other RPGs.
  6. Ruin Explorer

    WoD renaming, White Wolf returns

    I think it depends how you run them, but Mage is insanely more esoteric and fantastical than WitchCraft in terms of the greater setting. Like, corebook on corebook they could be kinda similar, but the more you look into the settings the more they diverge.
  7. Ruin Explorer

    Let's Read Daggerheart +

    It's not necessarily a problem though, because you don't have to instantly snap to an entirely new paradigm like you really do kind of need to with say, Blades in the Dark or even good old Apocalypse World. Instead you can actually just run this very much like D&D and get away with it. Will it...
  8. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    Bro you keep saying stuff like this, without even apparently thinking about how by the time with have AI that's actually sentient and sapient (LLMs are neither), we'll probably have tech where you can program humans to vote a specific way. At that point what's even the difference?
  9. Ruin Explorer

    WoD renaming, White Wolf returns

    I get it, sometimes you just aren't really feeling anything you're aware of in a genre but still want something from that! I kind of feel that way re: cyberpunk games - they all seem to either tedious and bit awkward like Cyberpunk RED or just really free-form and trippy, and nothing in the...
  10. Ruin Explorer

    Video Games You Wish Existed

    There have been many attempts at this but they've all been flops, because either the audience isn't there, or they're not finding it somehow. Couple of examples that flopped less than others below: https://www.diabotical.com/ There was also a decent new Unreal Tournament which was slowly...
  11. Ruin Explorer

    WoD renaming, White Wolf returns

    I mean, my feeling is usually kind of the reverse, maybe I'm a neophiliac or whatever but if a game is like, absolutely in my "strike zone" interests-wise, i.e. it's very similar to a game I like in terms of subject matter, then that automatically makes me more interested in it, not less. What...
  12. Ruin Explorer

    Let's Read Daggerheart +

    I'm not really seeing a meaningful inconsistency. But maybe I'm being dim? It does happen! But those aren't in opposition to each other, are they? I mean I'm not seeing how from your explanation. 2 is merely a subset of 1. You can choose not impose consequences/cost, it's not absolutely...
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    1748632488618.png

  14. Ruin Explorer

    Daggerheart General Thread [+]

    I'm genuinely sorry to be Mr Ackshully (again? ugh double sorry if it was you before as well) buuuuut my weirdly-good memory for useless nonsense informs me that it absolutely was a thing 20+ years ago (to a similar degree it is now), and even told me where to look for an example - 1992's...
  15. Ruin Explorer

    Daggerheart General Thread [+]

    Having to become an accredited adventurer by an organisation which manages the guilds is a subplot in a number of anime/manga, I should note, and the "organisation - sometimes itself a guild - that manages the adventuring guilds has its own agenda" thing comes up from time to time as well...
  16. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    Yeah I was pleased to see that acknowledged because that is a real divide I've seen with players and I generally fall on the "established a connection" side when I play, whereas some of my group are super-excited by new weapons.
  17. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    Bringing up neurodiversity here is frankly at best a total red herring and at worst could be seen as rather manipulative (I presume that is not the intention myself). I have severe primarily inattentive ADHD (very much not the relatively mild kind that's more common) and have been diagnosed as...
  18. Ruin Explorer

    Do you buy new versions of TTRPG games when you haven't had time to play the older version sitting on your shelf?

    Yeah I can dig it. Personally though I've seen so many rapid new editions which made really good changes that I'm okay with it. I'd much rather have a new edition in 2-3 years that genuinely targets and improves issues with a game, than a new edition in say 10 years which just exists for the...
  19. Ruin Explorer

    Do you buy new versions of TTRPG games when you haven't had time to play the older version sitting on your shelf?

    < always has been jpeg > I mean but seriously, it's nothing new, it's nothing we've recently accepted. It's something that's been inherent to the RPG industry for 30 or 40 years at a dead minimum. Like, let's look at some big boys in the 1990s: Shadowrun: 1989 - Original 1992 - 2nd edition...
  20. Ruin Explorer

    Daggerheart has been Officially Released

    You don't have to permanently go either way of course! We go back and forth and play games that are all sorts of ways in my main group. I will say though, Dungeon World made a huge difference, because after that, a one-page RPG by Grant Howitt (the name of which escapes me, but I think it was...
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