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  1. Ruin Explorer

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The key difference is that virtually every time a narrativist viewpoint (or game that has one) comes up, a bunch of people rush to say how much they disagree with it, even if that's totally irrelevant and adds nothing at all to the conversation. That doesn't typically occur with gamist or even...
  2. Ruin Explorer

    D&D Debuts Playtest for Psion Class

    I don't think anyone goes "yum" about psionics getting called "magic" except people who genuinely don't like psionics, so I wouldn't worry too much about that. Personally I don't have a huge problem with that term being used*, but I do think the clunky slot-based nature of spells in D&D...
  3. Ruin Explorer

    D&D Debuts Playtest for Psion Class

    That said, it's the least-dreadful "Just a spellcaster" version of the Psion by some margin, at least of the ones I've seen, and that very much includes "hacks" people have made. It's not on-par with either the earlier 5E Psions, nor most 3PP "proper" Psions though. Given I don't think 5E...
  4. Ruin Explorer

    What videogames are you playing in 2025?

    Last I played, Gloomhaven's tutorial was, hilariously, more challenging than the mid-to-late levels of most squad-level strategy games. If you're used to the board game you may well be fine, but good god, when I played it a few weeks after release, having at that time never played...
  5. Ruin Explorer

    Spoilers Star Trek: Deep Space Nine

    Only in the sense that DS9 felt complete enough that it doesn't kind of require a continuation. I'm not sure there was much "demand" for "the further adventures of Picard" before Picard either, indeed, I'm not sure there was that much demand for the first two seasons of Picard at all! I do...
  6. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    LOL come on. Think about it. You basically just said: "Only the droids that get significant screen time seem to have free will". The same thing applies to the human characters - only the ones with significant screen time can we see the decision-making the shows free will! I don't agree it's...
  7. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    Unproven assumption. Not much more so say, but that's what that is. Unless you're counting the vast droid armies destroyed in Episode 1-3, but then the clones also behave like they don't have free will, all throwing themselves straight into the meat-grinder. We don't see any clones do any...
  8. Ruin Explorer

    The Enterprise through the ages

    To me the Sovereign class looks by far the most dated, which is funny given it's technically the most recent. I think all the other ones fit into a sort of design language of their own, which is quite unique and specific (right from the get-go), but the Sovereign looks like a 50/50 mixture of...
  9. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    I take it you're including yourself in "everyone" here?
  10. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    LOL says a human. Magical thinking again.
  11. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    No. You're engaging in absolute magical thinking. "Droids can be influenced, humans can't!" is ridiculous. Especially as it's now canon that droids CANNOT just be programmed to vote a specific way. The whole point of the recent the episode was that they're not just robots in the sense we have...
  12. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    You can't trust most humans to do that, and I'm entirely serious when I say that. So I'm not sure what your point is.
  13. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    To be clear, none of my assessments re: monsters are to do with "encounter balance". On the contrary they're using the metrics that Daggerheart itself explicitly describes re: setting goals for monster roles.
  14. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    It's not a screenshot, it's just being turned into a live display by the forum - I just entered the link. But the link directly is here.
  15. Ruin Explorer

    I am surprised I am still excited for Daggerheart

    Might want to re-read what you quoted.
  16. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I would tend to concur. They're useful as examples and for mining for ideas, and I appreciate that they took time to describe all the monster roles and design principles and goals, but I think the actual designs are highly variable in quality, both in terms of how the mechanics work, and whether...
  17. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I feel like at some point people need to accept they're being a bit precious and ridiculous. With MtG cards, because some of them have significant monetary value, and they're trading cards, it makes sense to be a little precious, especially as value might not emerge for years, and the...
  18. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Yeah there's no reason Domain cards would be shuffled or moved around constantly. You have up to 5 at a time and it costs Stress to change them out outside of rests, so won't be done all that often. I think it's more that a lot of long-time MtG players (big crossover with TTRPG players) just...
  19. Ruin Explorer

    World of Warcraft: The War Within

    I sometimes miss raiding a bit, and I definitely miss being part of a nice guild (they seem to be basically impossible to find - it's all either massive do-nothing invite-everyone guilds, or very sweaty stuff where people get mad as hell if you can't do 4+ hours/night three days a week...
  20. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    Someone on Reddit crunched the numbers for us: Probably worth making a copy because my long experience with Google sheets is that they inexplicably vanish at the worst possible times! One thing I'm interested to see when I run it is just how easy/hard it is for monsters to die - it really...
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