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  1. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Is it though, in any meaningful sense? It's like, I get that logically it should be, but they seem almost to be treating it more like some cool game they're running rather than a product they're trying to advertise. Shoulda woulda coulda. You can say "should" but clearly that's not something...
  2. Ruin Explorer

    Draw Steel News

    It's pretty wild! I get that, resolution-wise, it doesn't make any difference to the mechanics that Draw Steel! uses for the most part - but the fiction still exists, still matters, and letting PCs be 4'5" and 1000lbs or for that matter 10' and 2000lbs means like, the fiction will need to be...
  3. Ruin Explorer

    Daggerheart General Thread [+]

    Personally Survivor feels narrow enough for me assuming the player isn't a chancer. I.e. it seems like they'd mainly use it on rolls where their life was on the line, or where they were doing to have to fight tooth and nail to get through something, which wouldn't be most rolls. Definitely worth...
  4. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    You're seemingly illustrating your own mindset, not what they're actually doing. Your mindset appears to be "THIS ENTIRE SHOW IS/SHOULD BE BASICALLY AN ADVERT", you can deny that, but your language and concerns make it hard to believe that not how you view Age of Umbra. Especially as all your...
  5. Ruin Explorer

    Daggerheart General Thread [+]

    I think that bolded bit is quite a big point and yes it definitely helps differentiate DH from other narrative games for better and worse. Re: Experiences, yeah, you do sometimes have to say "Er I don't think so mate", but it was pretty rare so far, especially as they cost Hope, which prevents...
  6. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    I mean, presumably dryads aren't the result of biological evolution, but magical creation? And we all know 100% of wizards and gods are pervs. Like, does anyone for even one second doubt Elminster or Azuth or Corellon would give dryads boobs and nips if they created them? I mean just name a god...
  7. Ruin Explorer

    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    I mean, I dunno if I'm actually a 40K "fan" or merely someone who has huge knowledge of 40K lore, but personally I'd say that's actually, locally, absolutely fine for 40K! Sometimes the "good guys" are good, and do win. It's just that it's always only in a specific place, at a specific time. I...
  8. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    Personally I was kind of fascinated because as a long-time Bard player I had basically zero interest in playing DH's Bard. Re: Grace I think it's one of the worst Domains, for two reasons: 1) Tons and tons of its abilities are "per rest" or even per long rest, but don't offer any ability to...
  9. Ruin Explorer

    Draw Steel News

    They just put out the "Release Candidate" main book on the 24th. Rules-wise, it's crunchy so I can't do a detailed comparison with previous versions (esp. as I've been focused on Daggerheart lately), but I can say: A) The art is pretty fantastic and has a distinctive style/vibe in a way that a...
  10. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I think it's a bit higher than you're suggesting. D&D streams/podcasts, including ones which involved actual D&D designers playing their own current edition rarely actually "showcase properly" D&D's rules. In fact, most D&D 5E podcasts showcase ignoring the hell out of 5E's rules! I think the...
  11. Ruin Explorer

    Daggerheart General Thread [+]

    It literally is not. First off, CharOp in DH is limited in much the same way 5E is - we're talking PCs basically between 7/10 and 10/10 power, not 1/10 and 12/10 like 3.XE/PF1 or 3/10 and 11/10 like 4E. Second off, unlike in D&D, in DH spotlight sharing is entirely social and disconnected from...
  12. Ruin Explorer

    Optimization and optimizers...

    @overgeeked Your definition of "optimizer" from the previous thread is both ridiculous and insulting, frankly. You're straight-up confusing "munchkin" and "optimizer". Here's what you said: Optimizing is optimizing. Words have meaning. Optimizing means choosing the right stats, weapons...
  13. Ruin Explorer

    Daggerheart General Thread [+]

    You're just flatly wrong. I've played 35 years of TTRPGs and people who optimize but don't hog the spotlight are ten-a-penny. You might not notice them as much because they don't, but they're far more common than the inverse. Just in my own main group, we have three players who are serious...
  14. Ruin Explorer

    Daggerheart General Thread [+]

    Sorry but it's just not accurate to claim PCs have "very little control" over Stress. They don't have total control but it's basically a resource they are generally in charge of in a way that's not true of HP. And my point isn't that the players will succeed, it's that they'll naturally try if...
  15. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I mean, I feel like we've all met these players, some of them are in our groups! I think D&D particularly has an issue with people not learning the rules because it's so DM-centric - more so than most TTRPGs - the DM generally tells you what to roll and so on, so I think a lot of players get...
  16. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    4E has "tons of stuff" that wasn't geared solely to combat encounters also - there's nothing you can do in 2E/3E/5E that you can't do in 4E, that I'm aware of. The same goes re "many very social traits". 4E has basically everything 3E had and more! 2E has almost nothing there - it's just on the...
  17. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    Yeah I think these are major issues that most actual PtbA games address primarily by strictly limiting the players in terms of what moves they can make, and what the results of those moves can be, and often by having a much more formal structure over how the game progresses (one which would...
  18. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    Your impression was rather inaccurate, but I do appreciate you admitting you didn't play it and that it "looked like" these things occurred rather than claiming them as facts as people sometimes do. Bards were indeed pushed out of PHB1, it's true but not because they weren't "combat oriented"...
  19. Ruin Explorer

    D&D General What makes a TTRPG a "D&D Variant" to you?

    Basically this for me. I'd personally also add significant HP escalation, at least over the first nine or ten levels. If the game doesn't have those things, it might be "D&D-like" or "D&D-inspired" or even "a D&D" (which is a broader and different term/usage imo) for me, but it's not a "D&D...
  20. Ruin Explorer

    Daggerheart General Thread [+]

    I think you could do that, and the first time you did it might be kind of interesting (and it might work if deployed very occasionally too), but I think that if you kept trying to run the game that way, the way 5E suggests, the players would "get wise" to it and the game would become a lot more...
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