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  1. Ruin Explorer

    World of Warcraft: The War Within

    The last thing WoW needs, like literally bottom of the list, is more bloomin' elves! Which is precisely what more race/class combos for elves would give us! So I sincerely hope their vision is a lot broader than that in terms of "what makes sense for the story"! That said, there's surely no...
  2. Ruin Explorer

    What videogames are you playing in 2025?

    Very interested to hear how this is - it looks extremely cool.
  3. Ruin Explorer

    Benevolent GM stance

    I guess my question is, do you think it's helpful to think of DMing terms of "stances"? Because I'm not really seeing the obvious utility from what you're describing here. It definitely isn't practically everyone. Most adversarial DMs have no such goal. A subset of sandbox DMs will not admit...
  4. Ruin Explorer

    Are Game Lines Smaller Today?

    The vast majority of work being done today in RPGs is primarily on PDFs, and even major Kickstarters often printing much stuff to go to stores, they're sort of working as aggrandized POD. I don't think you can exclude them unless you want intentionally completely ruin the comparison to the...
  5. Ruin Explorer

    Shadowdark Shadowdark General Thread [+]

    It kinda is though! It reminds me of a lot of some 5E 2014 art where it looks unfinished because that's exactly what it is - they paid the artist for X amount of work, and if they'd wanted something that looked finished and cleaned up and so on, they'd need to have paid twice that because of...
  6. Ruin Explorer

    Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th

    I'm hoping if they do anything like that it'll just be a page you can cut out and replicate this scene from the Simpsons with, replacing Hugo with the offending player:
  7. Ruin Explorer

    Are Game Lines Smaller Today?

    Yeah I don't get why people are saying there are less books - it's wild to me. It's obviously and provably untrue. It's just the sources are different - and I know I keep saying this, but frankly the average quality of everything but art is higher (and art isn't better because of economic...
  8. Ruin Explorer

    Are Game Lines Smaller Today?

    Do you mean across the industry as a whole and counting digital/POD? If so I am very confident you are very wrong to think that there are fewer, and that the people agreeing are, with respect, not actually thinking about the industry as a whole, just individual games, and they're seemingly not...
  9. Ruin Explorer

    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    Aaaaaaaargh when Angel was good Angel was so good (and that was actually most of the time)! But yeah. Re: fluff, which fluff though? Because 2E has so much fluff! Even then, I disagree that physical conflict doesn't go in that list from fluff in the corebook, even if we ignore every other book...
  10. Ruin Explorer

    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    Is that true though? That's what I'm questioning. I think the game/rules/powers design of the original VtM, certainly of 2E (which was only a year or so later than 1E) suggests combat, stealth and violence were major focuses. I don't think "dungeon-crawl"-style play was intended, sure, but I...
  11. Ruin Explorer

    Oath Hammer - new d6 dice pool fantasy rpg

    I don't fundamentally disagree, but I also don't think it's 100% effective here, at least from the quickstart. But I can't fully judge the situation without seeing the full game, and I suspect it'll look a little better in full context. And I do appreciate that they at least tried to make it...
  12. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I mean... thank you for proving my point I guess? Everyone has their own tastes!
  13. Ruin Explorer

    Jason Carl on White Wolf's Return, Mage: The Ascension Plans

    I think this is demonstrably untrue given: A) White Wolf's consistent support for this playstyle via heavy, detailed combat, weapon, combat-magic, etc. rules, and the fact that at least in 2E, probably the majority or a very large minority of powers in most of the oWoD games were either...
  14. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    They could have made it pass the potato test if they'd wanted too (I presume you mean "run on low-end machines"). Fortnite runs on absolute junk and mobile phones, and that's a UE5 game. And there are quite a few other UE5 games which will on a wide variety of machines, including low-end ones...
  15. Ruin Explorer

    Oath Hammer - new d6 dice pool fantasy rpg

    So is Dread using a Jenga towers. Doesn't mean I want anything to do with it, even if I respect the cleverness with Dread. With Maelstrom, I think I'd need math-based explanation of why they had to make that decision, why only that method could work for them. Because otherwise it's just being...
  16. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    With respect, there are people rolling in the aisles at Jeff Dunham standup or getting ChatGPT to tell them jokes, so I'm not sure that's compelling validation lol. My point is though, it's not "humour" (I use the term advisedly m'lud) grounded in how things actually are, it's just made-up...
  17. Ruin Explorer

    Oath Hammer - new d6 dice pool fantasy rpg

    Shoot me lol. That's got to be intentionally silly right?
  18. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I mean, you can just make up nonsense that no-one said, but that doesn't make it true or clever or helpful or insightful. It's just nonsense no-one said.
  19. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I love that these two posts are right next to each other. For the record my opinion is closer to @FitzTheRuke here. I don't think we'll see any difference in the number of books being release for 5E for at least 2 years, and it won't necessarily go down either - late 3.5E had absolutely tons of...
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