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  1. Ruin Explorer

    Minimalist and One Page RPGs

    Logically that follows but it is fascinating how many long-term campaigns are using games with fairly crunchy rules - I wonder if that's just a factor of history though - many, probably most of the better-designed and more engaging/less gimmicky RPGs from like, 1980 through 2010 were rules-heavy...
  2. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    I think the fact that they seemingly aren't doing this is another pin on the crazy/murder wall of "6E is coming". Hiring from outside makes a lot of sense if you're really seriously reconfiguring things. I suspect that 2024, whilst clearly selling decently by any normal standards, hasn't...
  3. Ruin Explorer

    What videogames are you playing in 2025?

    The initial complexity is higher, but in the longer-term MT1 is less complex/thoughtful than StS, I would suggest, primarily because it's a lot easier to just slot into certain multiplicative strats and steamroll (and as @Pedantic notes, the game is designed assuming you will do this), whereas...
  4. Ruin Explorer

    Video Games You Wish Existed

    I mean, I don't think there's much point arguing if you just believe this stuff, but hype, hope and outright lies are a major problem here because the insane amounts of money that have been pumped into LLM-based AI. Ed Zitron has been doing a good job covering the depth of outright lying that's...
  5. Ruin Explorer

    Video Games You Wish Existed

    I suspect licencing would make combining them together impossible but I do think "fictional sports" games are a pretty rich vein which videogames only occasionally tap into, and we could stand to see more of them.
  6. Ruin Explorer

    Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D

    So this is kind of interesting. From the job descriptions, and their listed functions, the "Principal Game Designer" is not really originating the game design, like the real concepts, the real "why we're doing this", but rather merely carrying it out. That's very unusual in TTRPGs. Not...
  7. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    I think the question to be asked here is what role vampires and werewolves fill in your setting, what do you want from them? Do you want them to be primarily scary antagonists, with PCs as less-powerful members? Do you want them to be just people dealing with difficult issues? Do you want the...
  8. Ruin Explorer

    What Does a "Successful" RPG Look Like?

    I think there are different kinds of "successful" here. A) Does the RPG, as an RPG, work well rules-wise, and achieve its own goals design, artistry and tone-wise? I think, historically, there have been a lot of RPGs that don't. Including ones that did fairly financially successful, at least...
  9. Ruin Explorer

    Minimalist and One Page RPGs

    I love Grant Howitt's one-page RPGs, which you can find on Bluesky, on his Patreon, or buy collections of from the Rowan, Rook and Deckard website. Here's an example: That's a fairly silly if fun-sounding one. Some are more serious or even kind of involved. One was so well put-together it...
  10. Ruin Explorer

    UK Games Expo Attracts 42,000 Attendees Making It World's 3rd Largest Tabletop Convention

    That is wild! I had no idea! Pretty damn cool for us, I should go next time maybe!
  11. Ruin Explorer

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So it's not so much that you're not willing to compromise, just that there's no actual push to change at all, and thus compromise is irrelevant? Makes sense to me! If your entire group like X play style and isn't suggest or asking for change, unless you yourself perceive potential...
  12. Ruin Explorer

    New D&D Video Game Announced

    This would be the smart move, but I honestly doubt they'll have the balls to use Sigil or Sharn. To be clear, I think that's a serious mistake - Sigil particularly would attract huge attention and the sheer "accessible weirdness" of it would make it very popular, and as you say, Sharn is...
  13. Ruin Explorer

    New D&D Video Game Announced

    I assume 2025 and reskin are metaphorical here, because realistically 2028 is the dead minimum and 2029 more likely, because this isn't an existing studio with existing code and existing, practiced talent, it's a brand new studio that only opened in late 2023, and it's unlikely they've even...
  14. Ruin Explorer

    13th Age 2E update!

    Definitely doesn't seem like a good time for a much more "middle-ground" and straightforward D&D replacer to come out - I got a look at it thanks to a relative, and 13th 2E does look good for what it is, but I don't think it has the strong selling points of the rest, and "Hey we're sort of in...
  15. Ruin Explorer

    Daggerheart General Thread [+]

    Yeah I think most groups at least used to each other won't really need managing or rules like the optional token-based spotlight thing. I can definitely see how some groups I was in as a teenager would probably have needed that though, albeit usually only to deal with 1-2 specific players. Yup...
  16. Ruin Explorer

    Today I learned +

    OMG I was not ready for this being heavily Outgunned Adventure-based! But I was under the (apparently wrong) impression this "Indy unfortunately maybe prevented Hitler opening the Ark" thing was pretty well-known as an idea - like I know when I was a teenager this was something that came up - I...
  17. Ruin Explorer

    Video Games You Wish Existed

    I don't think the current LLM approach is going to "get really good", because of three factors: 1) They're out of training material even having stolen everything that's not nailed down and a lot of stuff that was! There are attempts to circumvent this and stop it eating its own feces but they...
  18. Ruin Explorer

    Video Games You Wish Existed

    It's absolutely being looked into and will continue to be until someone tries it seriously and succeeds/fails (there have been small attempts already but rather unserious), but I think there are two major problems there: 1) Current LLMs/chatbots aren't anywhere near good enough to do this yet...
  19. Ruin Explorer

    Video Games You Wish Existed

    All PCs are more written than they pretend to be, zero exceptions. Even if we look at games lauded by people for having PCs who are supposedly blank slates, we find that the dialogue offered tends to be pretty narrow and specific, often not offering as many choices or as much nuance as...
  20. Ruin Explorer

    Daggerheart General Thread [+]

    Yeah but some homebrew doesn't require you to have played, and that's the vast majority of what I'm seeing on the Daggerheart subreddit - particularly Campaign Frames and Ancestries. You need to understand the rules to make them, and they certainly would benefit from play experience, but you...
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