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  1. Ruin Explorer

    More changes to the behavior of ignore list?

    This seems to re-occurring right now. My sympathies to Morrus (not @ing him as I'm sure he's aware) and the team having to repeatedly squash the same bug, I have been having to do similar at work and it's not much fun, to put it mildly.
  2. Ruin Explorer

    Daggerheart General Thread [+]

    I shall! And to be fair, most of my clerics haven't been (Eilistraee is a fav) - but just looking at the way Clerics and Paladins are characterized and played I think it's fair to say an awful lot of them are kind of just lucky that they happen to be on the "right side" lol. Again, if we look...
  3. Ruin Explorer

    New D&D Video Game Announced

    What that means, in practice, is that if the game does get finished and released, it's less likely to be bad at the specific thing the game is about, but even then, it's a not a certainty. Especially not with a new studio. Almost every bad AAA game has an on-paper very experienced and talented...
  4. Ruin Explorer

    Daggerheart General Thread [+]

    Agree completely. This is the right way to look at it. But is it the first time you've heard them called "crusaders" or the like? Which essentially (I mean let's not get into it too deeply) means the same thing. Or what about zealots? I don't think it is trolling, it's just using a relevant...
  5. Ruin Explorer

    Video Games You Wish Existed

    That's neither here nor there. You don't need to have an ultra-specific "guy from a book"-type PC to have a good story or good writing. C.f. Baldur's Gate 3, Fallout: New Vegas, Cyberpunk 2077, etc. etc. Locking "good writing" down to meaning "well crafted story" doesn't make much sense -...
  6. Ruin Explorer

    New D&D Video Game Announced

    Sure, I agree on a certain level, but AAA CRPGs are really, really hard to make. First off, not many people make them, and that combines with second off, those who do use very different standards and approaches, so hiring talent for them is hard. Third off, they require a staggering amount of...
  7. Ruin Explorer

    New D&D Video Game Announced

    Sadly there are none available that I'm aware of (and Google concurs), but I can absolutely point to AAA project after AAA project that's failed or stalled, virtually all of which were headed by industry veterans, some with many decades of success. And ones from new studios? Those are...
  8. Ruin Explorer

    New D&D Video Game Announced

    I am well aware. That's the problem. New studios rarely succeed. Yeah, and the majority of studios who are formed specifically to try get into the AAA games industry directly, without building up with high-end indie or AA games just absolutely crash and burn. Yes, dude, with love, even my...
  9. Ruin Explorer

    New D&D Video Game Announced

    I agree. The actual edition of D&D used isn't a huge deal, it's the claim that the rules are specifically based on a specific TTRPG that tends to compel people. The overwhelming majority of people who played the Pathfinder games certainly never played PF1E for example. I would expect the same...
  10. Ruin Explorer

    New D&D Video Game Announced

    This phrase about an AAA game should cause the siren from Ironside (aka the siren from Kill Bill, but I'm old!) to go off extremely loudly in one's head I would suggest. And not in a good way. The odds of this game being completed and released are... low. I'd say maybe 2 in 5? That's generous...
  11. Ruin Explorer

    D&D Debuts Playtest for Psion Class

    Your position is rational and consistent then, and I don't entirely disagree - I was slightly surprised "species" became the popular term like "folk" or "ancestry" or similar, because it is one of the more potentially problematic terms (and is also used scientifically inaccurately!).
  12. Ruin Explorer

    What do YOU plan on doing with Daggerheart?

    Interesting! I've literally never even seen this be an issue, let alone experienced it. And I've played since literally 1989. We tried milestone in late 3.XE (so like, 2006?) and really liked it, then in 4E we started as tracking XP for a couple of months or so but abandoned it for actual fiat...
  13. Ruin Explorer

    D&D Debuts Playtest for Psion Class

    I mean, it's absolutely not - to hold that position you'd have to hold that the term species was, but species is the less-offensive or non-offensive replacement for race, so... It can be used in a derogatory and racist way, but so can species. In fact, the latter is used that way vastly more...
  14. Ruin Explorer

    Video Games You Wish Existed

    Yeah but what's the chicken and what's the egg here? It's not like BGS games always have worthless writing. Morrowind's setting and (wild and weird) story were a huge part of why it was so good. Oblivion's writing is dreadful by modern standards, but the plot, at least, was pretty good for a...
  15. Ruin Explorer

    Spoilers Star Wars: Andor season 2

    Terminator has no canon hierarchy (unlike Star Trek or Star Wars) and a lot of contradictory "canon", so there's a lot of picking and choosing and really flatly contradictory material on the Wiki (I know from research some Terminator-related stuff a year or so ago), particularly from comic books...
  16. Ruin Explorer

    Video Games You Wish Existed

    Elder Scrolls and Bethesda games in general do have some pretty significant issues: 1) Plot writing - it's been all over the place in quality over the last 20 years but generally the plots of more recent games have been weaker. 2) Character and dialogue writing, especially for the Main...
  17. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    It's significantly less mechanically complex. I can demonstrate this at boring length if you would like! But I don't think that's very important. However, what it isn't, is rules-light. It's a definitely a rules-medium game whereas 5E is rules-heavy. Yes that's essentially the main goal. It's...
  18. Ruin Explorer

    WoD renaming, White Wolf returns

    The Mad God/Leviathan in Armageddon is pretty straightforward AFAICT, it's just a powerful force of destruction, a supernatural Genghis Khan but without the style or ideas, there's nothing to really think about or consider about it. It doesn't have a philosophical perspective or anything to say...
  19. Ruin Explorer

    Daggerheart General Thread [+]

    And a result DH will be a lot more successful even if we took out the CR popularity edge. Even as someone who has played a lot of PtbA games I'm finding the current DW2 to be a weird combination of the the clunky and the opaque. I can't see the slightest hint of CR's style of play in there. I...
  20. Ruin Explorer

    Draw Steel News

    Yeah the covers are looking good and the version that was on the Patreon was a pretty solid RPG, I'm hoping this really comes together, because it could be very good for people wanting a crunchier more tactical RPG.
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