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  1. GMMichael

    Payn's Ponderings~ Campaign settings and you?

    That makes the adventure easier to run for the GM, sure. But you're talking about the difference between, to use a Song of Ice and Fire as an example, a white walker and a zombie, an aurochs and a bison, the Tears of Lys and poison, Winterfell and the king's castle, or the Faceless Men and an...
  2. GMMichael

    Free League's 'Lord of the Rings' Games Explore The Elves

    It's a testament to the quality of the One Ring rules that Free League can afford to publish two varieties of one book. Otherwise I can see players shrugging and giving up on the One Ring, "we might as well use the WotC rules. Everyone else is." Or, you have those who pass the test, and...
  3. GMMichael

    D&D General Professor DungeonMasters Advice on DMing

    Why plan further than the next session? How about: that's what your villains would do? I mean, it's called Dungeons and Dragons. Dungeons must be planned before they're built, or else they're just caves. And the dragon that doesn't plan is dominated or eaten by the dragon that does. Players...
  4. GMMichael

    Brain Teaser- Decide a Case Better than a Judge!

    I figured they'd side with Texas. If they didn't, mightn't that lead to a weakening of Mordor's ability to silence free-thinking orcs? And how long must we wait, @Snarf Zagyg , for you to write up the fourth pillar of D&D: Courtroom Combat Rules?
  5. GMMichael

    House rules to eliminate "dead rounds" + Shaken from Savage Worlds (and ... it kind of ends up like hit points)

    I also try to avoid games that do this. However, I suspect that there's a GM suggestion, somewhere in the SW manual, that helps to remedy the problem. I'm glad your remedy fits the bill. So, no-outcome hits are bad, but no-outcome misses are fine? Scary. That's like, "if you're going out to...
  6. GMMichael

    Itch.io Down Thanks to Funko Pop's "AI"

    Oh, I get it. Bl-AI-ming. Nice touch.
  7. GMMichael

    RPG Evolution: Gift Ideas for Your GM 2024

    I'm dying to know: does the Haxtec Four Panel Screen support the Futhark Ledges? After I realized what the ledges were (thanks, aco175), I thought, "but my GM screen can barely hold up against a sneeze."
  8. GMMichael

    D&D General How Do D&D Adventurers Dress?

    It's not the blue-trenchcoat elf in the tavern that you need to worry about. It's this guy:
  9. GMMichael

    Dragonmeet 2024 Really Is London's Friendliest Gaming Convention

    Wait . . . EN Publishing had guns on display? Hope you had a license for that, @Morrus !
  10. GMMichael

    D&D 5E (2024) No NPC Magic in PCs Homebase

    Don't be surprised if your PCs tie the captain of the guard to the front of their wagon and tug on his hair whenever they need a spell cast.
  11. GMMichael

    Media THIS is how you build a Game Master's Guide! Tales of the Valiant - Kobold Press

    TL;DW the GMG is chock-full of tools for GMs to use, and improvising seems to mean rolling on random-result tables.
  12. GMMichael

    Daggerheart Core Set Covers Revealed

    What didn't you like about Hope/Fear (besides the Star Warsy connotation)? Do those bennies pile up, or do they get used as fast as they come in?
  13. GMMichael

    Daggerheart Core Set Covers Revealed

    1) The Great d20 is not pleased. Although, the d12 is an older god (born 12/12/1212). 2) The Daggerheart Basics video makes the game look like more of an MMHRPG than TTRPG. (In Matt Mercer's Hand) 3) Thank the gods it's not another 5RD product. And the OP is missing a couple of articles.
  14. GMMichael

    How to Tell a Player, "No"?

    Wait. Who said this dinosaur is incapable of using idioms? This changes everything. I say let him in the group.
  15. GMMichael

    D&D General How Often Should a PC Die in D&D 5e?

    What if the question is really, "I think I'm killing my PCs too often. How often do your PCs die, so I can gauge myself?" That would, unfortunately, change my answer from "multiple times per level." I guess I'd go with "once every 4-5 levels," because I expect some heads to roll, but not so...
  16. GMMichael

    How to Tell a Player, "No"?

    @TheAlkaizer nailed it, but . . . I'm going to need info on how to do this myself. This is why "I'm going to run a D&D game, who wants to play" isn't the safest announcement. "I'm going to run a King Arthur-style adventure with D&D" will nip those dinosaur-ideas in the bud. Risky. It's a...
  17. GMMichael

    D&D General How Often Should a PC Die in D&D 5e?

    Our OP doesn't clarify the titular question much, except to add that it's related to challenge and deadliness of a campaign. So what we have is . . . what we have (or what I've bothered to dig up from the thread). I guess it boils down to "how often" should PCs die? The "in 5e" part might be...
  18. GMMichael

    D&D General How Often Should a PC Die in D&D 5e?

    PC deaths should be based on bad luck and bad decisions, not character level. So I picked "multiple per character level," guessing that's how often some PCs can make bad decisions.
  19. GMMichael

    RPGs with good warband mechanics

    Since you're designing, I'll assume you're not afraid of tinkering. You could use Modos RPG's combat module for band (or smaller) conflict just as easily as individual hero combat. Most of the conversions would just be renaming, like this: Standard Name Modified Name Note Character Unit...
  20. GMMichael

    "Banned" Tag Added?

    Yeah, it looks like an Achievement to me!
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