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  1. GMMichael

    D&D General Help Me with My Pathological Aversion to Third Party D&D Products

    Hey, at least you don't have an aversion to first-party D&D products! But now that I mention it, having this aversion does make it easier for me to look at 3PP. So, give it a try?
  2. GMMichael

    The 2024 Pumpkin Spice RPG Contest (Results are Posted!)

    I hope we were able to spice up some games! Congrats winners, but I have bad news: now that I have the above hint about next year's contest, I have begun on my year-long journey to victory! Just kidding.
  3. GMMichael

    Worlds of Design: Combat Methods

    What sort of system would feel like a sword fight? Armor Class (static) may be more streamlined (or automatic, which might wander into the style you don't like) but D&D's version - unlimited usage of it - does nothing for simulation. Stamina, strength in numbers, and decision making all take...
  4. GMMichael

    Worlds of Design: Combat Methods

    Yeah, I'm not sure that Automatic Hits apply to the doctor's post, because it's almost like saying "let's not use a combat method," when combat methods are the point of the post. With that being said, a PC win and PC survival can be two different things. A win can just be a successful attack...
  5. GMMichael

    D&D 5E (2014) Party Rolled a Teleport Mishap Near 200 giants-Plz Help!

    Honestly, the ideas in this thread are better than those in the rulebook. But I'm sure we were glad to help.
  6. GMMichael

    Worlds of Design: Combat Methods

    I like defenders to feel like they are doing something to defend themselves. If I understand the OP correctly, then this means I'm in the Dependent camp. Further, Dependent doesn't have to be swingy - in an all-things-being-equal roll-off, an attacker's result will still win as frequently...
  7. GMMichael

    D&D 5E (2014) How Do You Handle Mounted Combat in Tight Spaces?

    Truth, but I was playing devil's advocate. I don't think the OP was looking for "what do the rules say?"
  8. GMMichael

    D&D 5E (2014) How Do You Handle Mounted Combat in Tight Spaces?

    A 5-foot wide hallway is wide enough for the orc barbarian to swing his bardiche. Why can't the cavalier joust? If that logic doesn't work for you, you might want to re-explain the level of realism you're trying to portray in the game. And remind the cavalier that there's no requirement to...
  9. GMMichael

    D&D 5E (2014) Party Rolled a Teleport Mishap Near 200 giants-Plz Help!

    In the kennels, with the other adventurers. And the dire pets. 100 feet above the desired location is always fun, too.
  10. GMMichael

    BrOSR

    I heard it's like Pathfinder 2, with more emphasis on icons:
  11. GMMichael

    The Quality Contest: Better Than the Crit?

    I've used it before. My players had reactions similar to crit hit/miss reactions. I didn't bother to pick their brains on whether they preferred natural 20/1 Crits. I didn't use them in combat, though, because the game had an intrinsic high/low damage mechanism. Although a high-damage attack...
  12. GMMichael

    D&D General Why the Great Thief Debate Will Always Be With Us

    Well, I guess a debate can be about multiple points. This requires a preconceived notion: I can only do what the rules say I can do. It's rather Orwellian. Other notions that one could use when entering an RPG: I can do anything I want until there are consequences, or I can do what seems...
  13. GMMichael

    New Edition Of ALIEN RPG Includes Romulus Material--But Kickstarter Delayed To 2025

    Alien: Isolation's sequel was just announced. Maybe they'll get on the same page?
  14. GMMichael

    D&D General Why the Great Thief Debate Will Always Be With Us

    "Always" is a strong word. But yes, the debate will persist as long as "role-playing" and "game" continue in their marriage. Let's note that with the evolution of the idea of marriage, perhaps the conflict between RP and G will evolve too. You forgot two letters: A and I. With the birth (or...
  15. GMMichael

    D&D 5E (2024) Real Character Generation in 2024 PHB

    Touche'. They've bloated out a bit. I thought someone upthread was saying that they're not rigid - you can just design your own background and grab a pre-made one if you're in a rush? My new issue is this, after a bit of thought: with all the shtuff included in backgrounds, they're not...
  16. GMMichael

    D&D 5E (2024) Real Character Generation in 2024 PHB

    So no one's taking issue with these features being gratuitous? The fluff part of the background is the only valuable part. Characters already get ASIs, feats, proficiencies, and gear from classes.
  17. GMMichael

    D&D General Class based off animated music video

    Clearly a Dread Pirate, given how well he climbed the Cliffs of Insanity, and sailed a boat by himself. Failing that, he's a bard with some nice spells, because I thought I heard scream metal playing wherever he went.
  18. GMMichael

    Worlds of Design: Hit Fast, Strike Hard

    Because haters gonna hate. I'm trying to figure out if the 25 - 27% win rate of slot machines applies to RPGs or not. They seem to be pretty addictive, though I doubt I've put more than $1 into slot machines over my lifetime.
  19. GMMichael

    D&D 5E (2024) A take on dual wielding

    Funny, but not fair. I can't explain how my e-tablet works, but it's still realistic.
  20. GMMichael

    D&D 5E (2024) Not loving weapon mastery with beginners

    Ah, the beauty of D&D. One player has decision paralysis, one wants to argue about the rules, one doesn't understand the rules, and you have to wait for all of them because even if you got a decent roll on your turn, it's still a turn-based, grid-square-counting game. Weapon mastery isn't the...
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