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  1. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    Doesn't stand for Warrior either... Too bad D&D isn't owned by the Alchemists of the Coast. I once had a guild named that in a game I was DMing. They were in charge of maintaining lighthouses all along the coast that used alchemical reaction to produce light. I only realized the WOTC rift...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    I'm a professional Wizard Hater :D But I also believe the Wizard deserves to be more than just a spell list. Gotta admit the current Illusionist feels more meaty than the 2014 one, at least. Eh... You don't have to copy the ones from the 2014 PHB word for word. Using the levels from 2014...
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    D&D General D&D Assumptions Ain't What They Used To Be

    Poparena, in his series Nick Knack about the History of Nickelodeon. poparena
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    D&D General D&D Assumptions Ain't What They Used To Be

    To quote a certain youtube creator : "The past was a mistake"
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    D&D 5E (2024) 2024 Player's Handbook Reveal: Shape of "New Druid"

    Templates means you don't have to look through multiple books and pages to find the perfect form. It also means you don't have to consider the Druid when making new monsters to fight. A base template with some stats calculation, and then a series of features you can add to it based on your...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    Yeah I can see that concern. The idea is to make 1 subclass to cover a more 'classic' bookish Wizard and then have more flavourful subclasses that expand beyond school specialists. This would also be a way to have a stand-in for missing specialists that could be more purpose built later, like a...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    I feel like the Artificer concept would logically lead to a game concept that is too far from the DnD norm. We're talking a guy who would need a workshop or laboratory, one who would spend money on components to them produce a ton of permanent gear with no real reason why they should be limited...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    This is like that Land Druid from yesterday: they go out of their way to minimize player error in character build, but in doing so they introduce a whole non-committal feel to the game that drains the identity out of characters.
  9. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    I wonder if the Illusionist gets any buff to their Deception skill? Batman needs his prep time
  10. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    Boo friggin' hoo. Well, maybe if WOTC had been more daring we would have gotten a Warlock style set up for Clerics to add more build options without monopolizing the page count and then all the School Specialists could have been a single sub class for the Wizard. Well you can let another party...
  11. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    The reason being 'It's the Wizard' -_-
  12. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    What? Why?? The Illusionist makes sense, the Necromancer people want is actually the Undead Summon guy and is closer to the Sheppard Druid than the Necromancer Wizard of 5e PHB and should be a pet class. But 'Abjurer' and 'Evoker' don't mean anything and a lot of the spell school distribution...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: Feats/Backgrounds/Species

    Characters take too long to build to waste my time on a guy who will die to a sneeze.
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    D&D 5E (2024) 2024 Player's Handbook Reveal: Shape of "New Druid"

    And they just gave up instead of making the templates better. I bet they would have been more popular if they had went with purposes in mind like I've suggested.
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    D&D 5E (2024) 2024 Player's Handbook Reveal: "New Wizard"

    Making the subclasses based strictly on the spell school is still a boring idea and I wish they had moved away from this.
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    D&D 5E (2024) 2024 Player's Handbook Reveal: Shape of "New Druid"

    And with templates you can offer thematic bespoke ones for certain subclasses.
  17. Undrave

    D&D 5E (2024) 2024 Player's Handbook Reveal: Feats/Backgrounds/Species

    Counterintuitively? Man, those designers are really naive if they really thought they could design out the optimizers. Exactly! This is why I find the way 4e handled the stats for a class way better: Every member of a class had the same primary, but different builds had different secondary...
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    D&D 5E (2024) 2024 Player's Handbook Reveal: Shape of "New Druid"

    We talked about it a little back when they playtested for templates and I suggested purpose oriented templates that could accommodate multiple animals without needing brand new stats blocks for each. Probably with additional characteristics you can add depending on your level. it makes way...
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    D&D 5E (2014) Homebrew: AJ's 5e SAD Monk

    A lot of it is still aesthetic. The other ways Monks can get spells, in class, involve fairly curated spell lists. Another issue is analysis paralysis: Give the player the ability to choose from ANY spell and they'll scour every book and weight in on every single spell... it'll be a whole...
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